Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4VPhysicsConstructor.cc
Go to the documentation of this file.
1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
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14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
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18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
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24// ********************************************************************
25//
26// G4VPhysicsConstructor implementation
27//
28// Original author: H.Kurashige (Kobe University), 12 November 2000
29// --------------------------------------------------------------------
30
31#include <algorithm>
32
35
36// This field helps to use the class G4VPCManager
37//
39
40// --------------------------------------------------------------------
42{
45}
46
47// --------------------------------------------------------------------
49 : namePhysics(name)
50{
52 // pointer to the particle table
54}
55
56// --------------------------------------------------------------------
58 : namePhysics(name)
59 , typePhysics(type)
60{
62 // pointer to the particle table
64 // aParticleIterator = theParticleTable->GetIterator();
65
66 if(type < 0)
67 typePhysics = 0;
68}
69
70// --------------------------------------------------------------------
72{
73 // Master/Sequential needs to cleanup too
75}
76
77// --------------------------------------------------------------------
80{
81 return (subInstanceManager.offset[g4vpcInstanceID])._aParticleIterator;
82}
83
84// --------------------------------------------------------------------
87{
88 const auto& tls = *((subInstanceManager.offset[g4vpcInstanceID])._builders);
89 PhysicsBuilder_V copy(tls.size());
90 G4int i = 0;
91 for(const auto& el : tls)
92 {
93 copy[i++] = el;
94 }
95 return copy;
96}
97
98// --------------------------------------------------------------------
100{
101 (subInstanceManager.offset[g4vpcInstanceID])._builders->push_back(bld);
102}
103
104// --------------------------------------------------------------------
106{
107 if(subInstanceManager.offset[g4vpcInstanceID]._builders != nullptr)
108 {
109 std::for_each(subInstanceManager.offset[g4vpcInstanceID]._builders->begin(),
110 subInstanceManager.offset[g4vpcInstanceID]._builders->end(),
111 [](PhysicsBuilder_V::value_type bld) { delete bld; });
112 subInstanceManager.offset[g4vpcInstanceID]._builders->clear();
113 }
114}
int G4int
Definition: G4Types.hh:85
G4PTblDicIterator * GetIterator() const
static G4ParticleTable * GetParticleTable()
std::vector< G4PhysicsBuilderInterface * > PhysicsBuilders_V
PhysicsBuilders_V * _builders
G4ParticleTable::G4PTblDicIterator * _aParticleIterator
G4VPhysicsConstructor(const G4String &="")
void AddBuilder(G4PhysicsBuilderInterface *bld)
static G4RUN_DLL G4VPCManager subInstanceManager
G4ParticleTable::G4PTblDicIterator * GetParticleIterator() const
PhysicsBuilder_V GetBuilders() const
G4ParticleTable * theParticleTable
G4VPCData::PhysicsBuilders_V PhysicsBuilder_V
G4RUN_DLL G4ThreadLocalStatic T * offset
G4int CreateSubInstance()