Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4PSSphereSurfaceFlux Class Reference

#include <G4PSSphereSurfaceFlux.hh>

+ Inheritance diagram for G4PSSphereSurfaceFlux:

Public Member Functions

 G4PSSphereSurfaceFlux (G4String name, G4int direction, G4int depth=0)
 
 G4PSSphereSurfaceFlux (G4String name, G4int direction, const G4String &unit, G4int depth=0)
 
 ~G4PSSphereSurfaceFlux () override=default
 
void Weighted (G4bool flg=true)
 
void DivideByArea (G4bool flg=true)
 
void Initialize (G4HCofThisEvent *) override
 
void clear () override
 
void PrintAll () override
 
virtual void SetUnit (const G4String &unit)
 
- Public Member Functions inherited from G4VPrimitiveScorer
 G4VPrimitiveScorer (G4String name, G4int depth=0)
 
virtual ~G4VPrimitiveScorer ()
 
G4int GetCollectionID (G4int)
 
virtual void Initialize (G4HCofThisEvent *)
 
virtual void EndOfEvent (G4HCofThisEvent *)
 
virtual void clear ()
 
virtual void DrawAll ()
 
virtual void PrintAll ()
 
void SetUnit (const G4String &unit)
 
const G4StringGetUnit () const
 
G4double GetUnitValue () const
 
void SetMultiFunctionalDetector (G4MultiFunctionalDetector *d)
 
G4MultiFunctionalDetectorGetMultiFunctionalDetector () const
 
G4String GetName () const
 
void SetFilter (G4VSDFilter *f)
 
G4VSDFilterGetFilter () const
 
void SetVerboseLevel (G4int vl)
 
G4int GetVerboseLevel () const
 
void SetNijk (G4int i, G4int j, G4int k)
 

Protected Member Functions

G4bool ProcessHits (G4Step *, G4TouchableHistory *) override
 
G4int IsSelectedSurface (G4Step *, G4Sphere *)
 
virtual void DefineUnitAndCategory ()
 
- Protected Member Functions inherited from G4VPrimitiveScorer
virtual G4bool ProcessHits (G4Step *, G4TouchableHistory *)=0
 
virtual G4int GetIndex (G4Step *)
 
void CheckAndSetUnit (const G4String &unit, const G4String &category)
 
G4VSolidComputeSolid (G4Step *aStep, G4int replicaIdx)
 
G4VSolidComputeCurrentSolid (G4Step *aStep)
 

Additional Inherited Members

- Protected Attributes inherited from G4VPrimitiveScorer
G4String primitiveName
 
G4MultiFunctionalDetectordetector
 
G4VSDFilterfilter
 
G4int verboseLevel
 
G4int indexDepth
 
G4String unitName
 
G4double unitValue
 
G4int fNi
 
G4int fNj
 
G4int fNk
 

Detailed Description

Definition at line 59 of file G4PSSphereSurfaceFlux.hh.

Constructor & Destructor Documentation

◆ G4PSSphereSurfaceFlux() [1/2]

G4PSSphereSurfaceFlux::G4PSSphereSurfaceFlux ( G4String  name,
G4int  direction,
G4int  depth = 0 
)

Definition at line 59 of file G4PSSphereSurfaceFlux.cc.

61 : G4PSSphereSurfaceFlux(name, direction, "percm2", depth)
62{}

◆ G4PSSphereSurfaceFlux() [2/2]

G4PSSphereSurfaceFlux::G4PSSphereSurfaceFlux ( G4String  name,
G4int  direction,
const G4String unit,
G4int  depth = 0 
)

Definition at line 64 of file G4PSSphereSurfaceFlux.cc.

66 : G4VPrimitiveScorer(name, depth)
67 , HCID(-1)
68 , fDirection(direction)
69 , EvtMap(nullptr)
70 , weighted(true)
71 , divideByArea(true)
72{
74 SetUnit(unit);
75}
virtual void DefineUnitAndCategory()
virtual void SetUnit(const G4String &unit)

◆ ~G4PSSphereSurfaceFlux()

G4PSSphereSurfaceFlux::~G4PSSphereSurfaceFlux ( )
overridedefault

Member Function Documentation

◆ clear()

void G4PSSphereSurfaceFlux::clear ( )
overridevirtual

Reimplemented from G4VPrimitiveScorer.

Definition at line 221 of file G4PSSphereSurfaceFlux.cc.

221{ EvtMap->clear(); }
void clear()
Definition: G4THitsMap.hh:524

◆ DefineUnitAndCategory()

void G4PSSphereSurfaceFlux::DefineUnitAndCategory ( )
protectedvirtual

Definition at line 259 of file G4PSSphereSurfaceFlux.cc.

260{
261 // Per Unit Surface
262 new G4UnitDefinition("percentimeter2", "percm2", "Per Unit Surface",
263 (1. / cm2));
264 new G4UnitDefinition("permillimeter2", "permm2", "Per Unit Surface",
265 (1. / mm2));
266 new G4UnitDefinition("permeter2", "perm2", "Per Unit Surface", (1. / m2));
267}

Referenced by G4PSSphereSurfaceFlux().

◆ DivideByArea()

void G4PSSphereSurfaceFlux::DivideByArea ( G4bool  flg = true)
inline

Definition at line 70 of file G4PSSphereSurfaceFlux.hh.

70{ divideByArea = flg; }

◆ Initialize()

void G4PSSphereSurfaceFlux::Initialize ( G4HCofThisEvent HCE)
overridevirtual

Reimplemented from G4VPrimitiveScorer.

Definition at line 213 of file G4PSSphereSurfaceFlux.cc.

214{
215 EvtMap = new G4THitsMap<G4double>(detector->GetName(), GetName());
216 if(HCID < 0)
217 HCID = GetCollectionID(0);
218 HCE->AddHitsCollection(HCID, (G4VHitsCollection*) EvtMap);
219}
void AddHitsCollection(G4int HCID, G4VHitsCollection *aHC)
G4String GetName() const
G4MultiFunctionalDetector * detector
G4int GetCollectionID(G4int)

◆ IsSelectedSurface()

G4int G4PSSphereSurfaceFlux::IsSelectedSurface ( G4Step aStep,
G4Sphere sphereSolid 
)
protected

Definition at line 158 of file G4PSSphereSurfaceFlux.cc.

160{
161 G4TouchableHandle theTouchable =
165
167 {
168 // Entering Geometry
169 G4ThreeVector stppos1 = aStep->GetPreStepPoint()->GetPosition();
170 G4ThreeVector localpos1 =
171 theTouchable->GetHistory()->GetTopTransform().TransformPoint(stppos1);
172 G4double localR2 = localpos1.x() * localpos1.x() +
173 localpos1.y() * localpos1.y() +
174 localpos1.z() * localpos1.z();
175 // G4double InsideRadius2 =
176 // sphereSolid->GetInsideRadius()*sphereSolid->GetInsideRadius();
177 // if(std::fabs( localR2 - InsideRadius2 ) < kCarTolerance ){
178 G4double InsideRadius = sphereSolid->GetInnerRadius();
179 if(localR2 >
180 (InsideRadius - kCarTolerance) * (InsideRadius - kCarTolerance) &&
181 localR2 <
182 (InsideRadius + kCarTolerance) * (InsideRadius + kCarTolerance))
183 {
184 return fFlux_In;
185 }
186 }
187
189 {
190 // Exiting Geometry
191 G4ThreeVector stppos2 = aStep->GetPostStepPoint()->GetPosition();
192 G4ThreeVector localpos2 =
193 theTouchable->GetHistory()->GetTopTransform().TransformPoint(stppos2);
194 G4double localR2 = localpos2.x() * localpos2.x() +
195 localpos2.y() * localpos2.y() +
196 localpos2.z() * localpos2.z();
197 // G4double InsideRadius2 =
198 // sphereSolid->GetInsideRadius()*sphereSolid->GetInsideRadius();
199 // if(std::facb(localR2 - InsideRadius2) ) < kCarTolerance ){
200 G4double InsideRadius = sphereSolid->GetInnerRadius();
201 if(localR2 >
202 (InsideRadius - kCarTolerance) * (InsideRadius - kCarTolerance) &&
203 localR2 <
204 (InsideRadius + kCarTolerance) * (InsideRadius + kCarTolerance))
205 {
206 return fFlux_Out;
207 }
208 }
209
210 return -1;
211}
const G4double kCarTolerance
@ fFlux_Out
@ fFlux_In
@ fGeomBoundary
Definition: G4StepStatus.hh:43
double G4double
Definition: G4Types.hh:83
double z() const
double x() const
double y() const
G4ThreeVector TransformPoint(const G4ThreeVector &vec) const
G4double GetSurfaceTolerance() const
static G4GeometryTolerance * GetInstance()
const G4AffineTransform & GetTopTransform() const
G4double GetInnerRadius() const
G4StepStatus GetStepStatus() const
const G4ThreeVector & GetPosition() const
const G4TouchableHandle & GetTouchableHandle() const
G4StepPoint * GetPreStepPoint() const
G4StepPoint * GetPostStepPoint() const
virtual const G4NavigationHistory * GetHistory() const
Definition: G4VTouchable.cc:82

Referenced by ProcessHits().

◆ PrintAll()

void G4PSSphereSurfaceFlux::PrintAll ( )
overridevirtual

Reimplemented from G4VPrimitiveScorer.

Definition at line 223 of file G4PSSphereSurfaceFlux.cc.

224{
225 G4cout << " MultiFunctionalDet " << detector->GetName() << G4endl;
226 G4cout << " PrimitiveScorer " << GetName() << G4endl;
227 G4cout << " Number of entries " << EvtMap->entries() << G4endl;
228 for(const auto& [copy, flux] : *(EvtMap->GetMap()))
229 {
230 G4cout << " copy no.: " << copy
231 << " Flux : " << *(flux) / GetUnitValue() << " ["
232 << GetUnit() << "]" << G4endl;
233 }
234}
#define G4endl
Definition: G4ios.hh:57
G4GLOB_DLL std::ostream G4cout
const G4String & GetUnit() const
G4double GetUnitValue() const
Map_t * GetMap() const
Definition: G4THitsMap.hh:155
size_t entries() const
Definition: G4THitsMap.hh:158
void copy(G4double dst[], const G4double src[], std::size_t size=G4FieldTrack::ncompSVEC)
Definition: G4FieldUtils.cc:98

◆ ProcessHits()

G4bool G4PSSphereSurfaceFlux::ProcessHits ( G4Step aStep,
G4TouchableHistory  
)
overrideprotectedvirtual

Implements G4VPrimitiveScorer.

Definition at line 77 of file G4PSSphereSurfaceFlux.cc.

78{
79 G4StepPoint* preStep = aStep->GetPreStepPoint();
80
81 G4VPhysicalVolume* physVol = preStep->GetPhysicalVolume();
82 G4VPVParameterisation* physParam = physVol->GetParameterisation();
83 G4VSolid* solid = nullptr;
84 if(physParam != nullptr)
85 { // for parameterized volume
86 G4int idx =
88 ->GetReplicaNumber(indexDepth);
89 solid = physParam->ComputeSolid(idx, physVol);
90 solid->ComputeDimensions(physParam, idx, physVol);
91 }
92 else
93 { // for ordinary volume
94 solid = physVol->GetLogicalVolume()->GetSolid();
95 }
96
97 auto sphereSolid = (G4Sphere*) (solid);
98
99 G4int dirFlag = IsSelectedSurface(aStep, sphereSolid);
100 if(dirFlag > 0)
101 {
102 if(fDirection == fFlux_InOut || fDirection == dirFlag)
103 {
104 G4StepPoint* thisStep = nullptr;
105 if(dirFlag == fFlux_In)
106 {
107 thisStep = preStep;
108 }
109 else if(dirFlag == fFlux_Out)
110 {
111 thisStep = aStep->GetPostStepPoint();
112 }
113 else
114 {
115 return false;
116 }
117
118 G4TouchableHandle theTouchable = thisStep->GetTouchableHandle();
119 G4ThreeVector pdirection = thisStep->GetMomentumDirection();
120 G4ThreeVector localdir =
121 theTouchable->GetHistory()->GetTopTransform().TransformAxis(pdirection);
122 G4double localdirL2 = localdir.x() * localdir.x() +
123 localdir.y() * localdir.y() +
124 localdir.z() * localdir.z();
125 G4ThreeVector stppos1 = aStep->GetPreStepPoint()->GetPosition();
126 G4ThreeVector localpos1 =
127 theTouchable->GetHistory()->GetTopTransform().TransformPoint(stppos1);
128 G4double localR2 = localpos1.x() * localpos1.x() +
129 localpos1.y() * localpos1.y() +
130 localpos1.z() * localpos1.z();
131 G4double anglefactor =
132 (localdir.x() * localpos1.x() + localdir.y() * localpos1.y() +
133 localdir.z() * localpos1.z()) /
134 std::sqrt(localdirL2) / std::sqrt(localR2);
135 if(anglefactor < 0.0)
136 anglefactor *= -1.0;
137
138 G4double current = 1.0 / anglefactor;
139 if(weighted)
140 current *= thisStep->GetWeight(); // Flux (Particle Weight)
141 if(divideByArea) // Flux with angle.
142 {
143 G4double radi = sphereSolid->GetInnerRadius();
144 G4double dph = sphereSolid->GetDeltaPhiAngle() / radian;
145 G4double stth = sphereSolid->GetStartThetaAngle() / radian;
146 G4double enth = stth + sphereSolid->GetDeltaThetaAngle() / radian;
147 current /= radi * radi * dph * (-std::cos(enth) + std::cos(stth));
148 }
149
150 G4int index = GetIndex(aStep);
151 EvtMap->add(index, current);
152 }
153 }
154
155 return true;
156}
@ fFlux_InOut
int G4int
Definition: G4Types.hh:85
G4ThreeVector TransformAxis(const G4ThreeVector &axis) const
G4VSolid * GetSolid() const
G4int IsSelectedSurface(G4Step *, G4Sphere *)
const G4VTouchable * GetTouchable() const
const G4ThreeVector & GetMomentumDirection() const
G4VPhysicalVolume * GetPhysicalVolume() const
G4double GetWeight() const
virtual G4VSolid * ComputeSolid(const G4int, G4VPhysicalVolume *)
G4LogicalVolume * GetLogicalVolume() const
virtual G4VPVParameterisation * GetParameterisation() const =0
virtual G4int GetIndex(G4Step *)
virtual void ComputeDimensions(G4VPVParameterisation *p, const G4int n, const G4VPhysicalVolume *pRep)
Definition: G4VSolid.cc:137
size_t add(const G4int &key, U *&aHit) const
Definition: G4THitsMap.hh:177

◆ SetUnit()

void G4PSSphereSurfaceFlux::SetUnit ( const G4String unit)
virtual

Definition at line 236 of file G4PSSphereSurfaceFlux.cc.

237{
238 if(divideByArea)
239 {
240 CheckAndSetUnit(unit, "Per Unit Surface");
241 }
242 else
243 {
244 if(unit.empty())
245 {
246 unitName = unit;
247 unitValue = 1.0;
248 }
249 else
250 {
251 G4String msg = "Invalid unit [" + unit + "] (Current unit is [" +
252 GetUnit() + "] ) for " + GetName();
253 G4Exception("G4PSSphereSurfaceFlux::SetUnit", "DetPS0016", JustWarning,
254 msg);
255 }
256 }
257}
@ JustWarning
void G4Exception(const char *originOfException, const char *exceptionCode, G4ExceptionSeverity severity, const char *description)
Definition: G4Exception.cc:59
void CheckAndSetUnit(const G4String &unit, const G4String &category)

Referenced by G4PSSphereSurfaceFlux(), and G4PSSphereSurfaceFlux3D::G4PSSphereSurfaceFlux3D().

◆ Weighted()

void G4PSSphereSurfaceFlux::Weighted ( G4bool  flg = true)
inline

Definition at line 67 of file G4PSSphereSurfaceFlux.hh.

67{ weighted = flg; }

The documentation for this class was generated from the following files: