Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4INCLRandom.hh
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25//
26// INCL++ intra-nuclear cascade model
27// Alain Boudard, CEA-Saclay, France
28// Joseph Cugnon, University of Liege, Belgium
29// Jean-Christophe David, CEA-Saclay, France
30// Pekka Kaitaniemi, CEA-Saclay, France, and Helsinki Institute of Physics, Finland
31// Sylvie Leray, CEA-Saclay, France
32// Davide Mancusi, CEA-Saclay, France
33//
34#define INCLXX_IN_GEANT4_MODE 1
35
36#include "globals.hh"
37
38/*
39 * G4INCLRandom.hh
40 *
41 * \date 7 June 2009
42 * \author Pekka Kaitaniemi
43 */
44
45#ifndef G4INCLRANDOM_HH_
46#define G4INCLRANDOM_HH_
47
48#include <iostream>
49#include <cmath>
50#include <utility>
51#include <limits>
53#include "G4INCLThreeVector.hh"
54#include "G4INCLGlobals.hh"
55#include "G4INCLConfig.hh"
56#include "Randomize.hh"
57
58namespace G4INCL {
59
60 namespace Random {
61 /**
62 * Set the random number generator implementation to be used globally by INCL.
63 *
64 * @see G4INCL::IRandomGenerator
65 */
66 void setGenerator(G4INCL::IRandomGenerator *aGenerator);
67
68 /**
69 * Set the seeds of the current generator.
70 *
71 */
72 void setSeeds(const SeedVector &sv);
73
74 /**
75 * Get the seeds of the current generator.
76 *
77 */
79
80 /**
81 * Generate flat distribution of random numbers.
82 */
84
85 /**
86 * Return a random number in the ]0,1] interval
87 */
89
90 /**
91 * Return a random number in the [0,1[ interval
92 */
94
95 /**
96 * Return a random integer in the [0,n[ interval
97 */
98 template<typename T> T shootInteger(T n){
99 return static_cast<T>(shoot1() * n);
100 }
101
102 /**
103 * Generate random numbers using gaussian distribution.
104 */
105 G4double gauss(G4double sigma=1.);
106
107#ifdef INCLXX_IN_GEANT4_MODE
108 /**
109 * Generate random numbers using gaussian distribution to be used only
110 * for correlated pairs
111 */
113#endif
114
115 /**
116 * Generate isotropically-distributed ThreeVectors of given norm.
117 */
119
120 /**
121 * Generate ThreeVectors that are uniformly distributed in a sphere of
122 * radius rmax.
123 */
125
126 /** \brief Generate Gaussianly-distributed ThreeVectors
127 *
128 * Generate ThreeVectors that are distributed as a three-dimensional
129 * Gaussian of the given sigma.
130 */
132
133 /// \brief Generate pairs of correlated Gaussian random numbers
134 std::pair<G4double,G4double> correlatedGaussian(const G4double corrCoeff, const G4double x0=0., const G4double sigma=1.);
135
136 /// \brief Generate pairs of correlated uniform random numbers
137 std::pair<G4double,G4double> correlatedUniform(const G4double corrCoeff);
138
139 /**
140 * Delete the generator
141 */
142 void deleteGenerator();
143
144 /**
145 * Check if the generator is initialized.
146 */
148
149#ifdef INCL_COUNT_RND_CALLS
150 /// \brief Return the number of calls to the RNG
151 unsigned long long getNumberOfCalls();
152#endif
153
154 /// \brief Save the status of the random-number generator
155 void saveSeeds();
156
157 /// \brief Get the saved status of the random-number generator
158 SeedVector getSavedSeeds();
159
160 /// \brief Initialize generator according to a Config object
161#ifdef INCLXX_IN_GEANT4_MODE
162 void initialize(Config const * const);
163#else
164 void initialize(Config const * const theConfig);
165#endif
166
167 class Adapter {
168 public:
169 using result_type = unsigned long;
170
171 static constexpr result_type min() {
172 return std::numeric_limits<Adapter::result_type>::min();
173 }
174
175 static constexpr result_type max() {
176 return std::numeric_limits<Adapter::result_type>::max();
177 }
178
180 #ifdef INCLXX_IN_GEANT4_MODE
181 return G4RandFlat::shootInt(INT_MAX);
182 #else
183 return shootInteger(max());
184 #endif
185 }
186
187 };
188
189 Adapter const &getAdapter();
190 }
191
192}
193
194#endif /* G4INCLRANDOM_HH_ */
double G4double
Definition: G4Types.hh:83
bool G4bool
Definition: G4Types.hh:86
static constexpr result_type max()
static constexpr result_type min()
unsigned long result_type
result_type operator()() const
ThreeVector normVector(G4double norm=1.)
SeedVector getSeeds()
Definition: G4INCLRandom.cc:89
G4double gaussWithMemory(G4double sigma=1.)
ThreeVector sphereVector(G4double rmax=1.)
ThreeVector gaussVector(G4double sigma=1.)
Generate Gaussianly-distributed ThreeVectors.
SeedVector getSavedSeeds()
Get the saved status of the random-number generator.
G4double shoot0()
Adapter const & getAdapter()
G4bool isInitialized()
G4double shoot()
Definition: G4INCLRandom.cc:93
T shootInteger(T n)
Definition: G4INCLRandom.hh:98
void setSeeds(const SeedVector &sv)
Definition: G4INCLRandom.cc:85
void deleteGenerator()
G4double shoot1()
std::pair< G4double, G4double > correlatedGaussian(const G4double corrCoeff, const G4double x0=0., const G4double sigma=1.)
Generate pairs of correlated Gaussian random numbers.
void setGenerator(G4INCL::IRandomGenerator *aGenerator)
Definition: G4INCLRandom.cc:72
std::pair< G4double, G4double > correlatedUniform(const G4double corrCoeff)
Generate pairs of correlated uniform random numbers.
void saveSeeds()
Save the status of the random-number generator.
void initialize(Config const *const)
Initialize generator according to a Config object.
#define INT_MAX
Definition: templates.hh:90