Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4WeightWindowConfigurator.cc
Go to the documentation of this file.
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25//
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27//
28// ----------------------------------------------------------------------
29// Class G4WeightWindowConfigurator
30//
31// Author: Michael Dressel ([email protected])
32// ----------------------------------------------------------------------
33
37
40 const G4String &particlename,
41 G4VWeightWindowStore &wwstore,
42 const G4VWeightWindowAlgorithm *wwAlg,
43 G4PlaceOfAction placeOfAction, G4bool para)
44 : fWorld(worldvolume),
45 fPlacer(particlename),
46 fWeightWindowStore(wwstore),
47 fDeleteWWalg( ( ! wwAlg) ),
48 fWWalgorithm(( (fDeleteWWalg) ?
49 new G4WeightWindowAlgorithm(5,3,5) : wwAlg)),
50 fWeightWindowProcess(0),
51 fPlaceOfAction(placeOfAction)
52{
53 paraflag = para;
54}
55
57{
58 if (fWeightWindowProcess)
59 {
60 fPlacer.RemoveProcess(fWeightWindowProcess);
61 delete fWeightWindowProcess;
62 }
63 if (fDeleteWWalg)
64 {
65 delete fWWalgorithm;
66 }
67}
68
69void
71{
72 G4cout << " entering weight window configure " << G4endl;
73 const G4VTrackTerminator *terminator = 0;
74 if (preConf)
75 {
76 terminator = preConf->GetTrackTerminator();
77 };
78
79 fWeightWindowProcess =
80 new G4WeightWindowProcess(*fWWalgorithm,
81 fWeightWindowStore,
82 terminator,
83 fPlaceOfAction,"WeightWindowProcess",paraflag);
84
85 if(paraflag) fWeightWindowProcess->SetParallelWorld(fWorld->GetName());
86
87 fPlacer.AddProcessAsSecondDoIt(fWeightWindowProcess);
88}
89
92{
93 return fWeightWindowProcess;
94}
95
G4PlaceOfAction
bool G4bool
Definition: G4Types.hh:86
#define G4endl
Definition: G4ios.hh:57
G4GLOB_DLL std::ostream G4cout
virtual void AddProcessAsSecondDoIt(G4VProcess *process)
virtual void RemoveProcess(G4VProcess *process)
const G4String & GetName() const
virtual const G4VTrackTerminator * GetTrackTerminator() const =0
virtual void Configure(G4VSamplerConfigurator *preConf)
G4WeightWindowConfigurator(const G4VPhysicalVolume *worldvolume, const G4String &particlename, G4VWeightWindowStore &wwstore, const G4VWeightWindowAlgorithm *wwAlg, G4PlaceOfAction placeOfAction, G4bool paraflag)
virtual const G4VTrackTerminator * GetTrackTerminator() const
void SetParallelWorld(const G4String &parallelWorldName)