Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4ParallelWorldProcess.hh
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1//
2// ********************************************************************
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5// * The Geant4 software is copyright of the Copyright Holders of *
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24// ********************************************************************
25//
26//
27//
28//
29//---------------------------------------------------------------
30//
31// G4ParallelWorldProcess.hh
32//
33// Description:
34// This procss takes a parallel world and limits a step
35// on the boundaries of volumes in the parallel world.
36// It invokes sensitive detectors assigned in the parallel
37// world.
38// It switches a material (and a region if defined) in the
39// assigned parallel world over the material (and the region)
40// in the mass world.
41//
42//---------------------------------------------------------------
43
44
45#ifndef G4ParallelWorldProcess_h
46#define G4ParallelWorldProcess_h 1
47
48#include "globals.hh"
49class G4Step;
50class G4StepPoint;
51class G4Navigator;
53class G4PathFinder;
54class G4VTouchable;
57#include "G4VProcess.hh"
58#include "G4FieldTrack.hh"
59#include "G4TouchableHandle.hh"
60#include "G4MultiNavigator.hh"
61
62//------------------------------------------
63//
64// G4ParallelWorldProcess class
65//
66//------------------------------------------
67
68
69// Class Description:
70
72{
73public: // with description
74
75 //------------------------
76 // Constructor/Destructor
77 //------------------------
78
79 G4ParallelWorldProcess(const G4String& processName = "ParaWorld",
80 G4ProcessType theType = fParallel);
82
83 //--------------------------------------------------------------
84 // Set Paralle World
85 //--------------------------------------------------------------
86
87 void SetParallelWorld(G4String parallelWorldName);
88 void SetParallelWorld(G4VPhysicalVolume* parallelWorld);
89
90 //--------------------------------------------------------------
91 // Process interface
92 //--------------------------------------------------------------
93
95
96 //------------------------------------------------------------------------
97 // GetPhysicalInteractionLength() and DoIt() methods for AtRest
98 //------------------------------------------------------------------------
99
102
103 //------------------------------------------------------------------------
104 // GetPhysicalInteractionLength() and DoIt() methods for AlongStep
105 //------------------------------------------------------------------------
106
110
111 //-----------------------------------------------------------------------
112 // GetPhysicalInteractionLength() and DoIt() methods for PostStep
113 //-----------------------------------------------------------------------
114
118
119 //-----------------------------------------------------------------------
120 // Flag for material switching
121 //-----------------------------------------------------------------------
122
123 inline void SetLayeredMaterialFlag(G4bool flg=true)
124 { layeredMaterialFlag = flg; }
126 { return layeredMaterialFlag; }
127
128protected:
129 void CopyStep(const G4Step & step);
131
132public: // with description
133 //--------------------------------------------------------------------
134 // Returns whether a particular particle type requires AtRest process
135 //--------------------------------------------------------------------
137
138protected:
142
145
148
149 // -------------------------------
150 // Navigation in the Ghost World:
151 // -------------------------------
161
162 //-----------------------------------------------------------------------
163 // Flag for material switching
164 //-----------------------------------------------------------------------
166
167 //-----------------------------------------------------------------------
168 // Static G4Step object for "Hyper-step"
169 //-----------------------------------------------------------------------
170public:
171 static const G4Step* GetHyperStep();
172 static G4int GetHypNavigatorID();
173private:
174 static G4ThreadLocal G4Step* fpHyperStep;
175 static G4ThreadLocal G4int nParallelWorlds;
176 static G4ThreadLocal G4int fNavIDHyp;
177 G4int iParallelWorld;
178};
179
180#endif
G4ForceCondition
G4GPILSelection
G4ProcessType
@ fParallel
double G4double
Definition: G4Types.hh:83
bool G4bool
Definition: G4Types.hh:86
int G4int
Definition: G4Types.hh:85
G4TouchableHandle fNewGhostTouchable
G4VParticleChange * AlongStepDoIt(const G4Track &, const G4Step &)
void SetLayeredMaterialFlag(G4bool flg=true)
G4double AtRestGetPhysicalInteractionLength(const G4Track &, G4ForceCondition *)
G4VParticleChange aDummyParticleChange
static const G4Step * GetHyperStep()
G4VParticleChange * PostStepDoIt(const G4Track &, const G4Step &)
G4TransportationManager * fTransportationManager
void CopyStep(const G4Step &step)
G4VPhysicalVolume * fGhostWorld
G4TouchableHandle fOldGhostTouchable
void SwitchMaterial(G4StepPoint *)
G4double AlongStepGetPhysicalInteractionLength(const G4Track &, G4double, G4double, G4double &, G4GPILSelection *)
void SetParallelWorld(G4String parallelWorldName)
G4double PostStepGetPhysicalInteractionLength(const G4Track &, G4double, G4ForceCondition *)
G4bool IsAtRestRequired(G4ParticleDefinition *)
G4VParticleChange * AtRestDoIt(const G4Track &, const G4Step &)
Definition: G4Step.hh:62
#define G4ThreadLocal
Definition: tls.hh:77