Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
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G4VRML1FileSceneHandler.cc
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25//
26//
27//
28// G4VRML1FileSceneHandler.cc
29// Satoshi Tanaka & Yasuhide Sawada
30
31
32//#define DEBUG_FR_SCENE
33
34#include <fstream>
35#include <stdio.h>
36#include <string.h>
37#include <stdlib.h>
38#include <sstream>
39#include <iomanip>
40
41#include "globals.hh"
42#include "G4VisManager.hh"
43#include "G4Scene.hh"
44#include "G4VPhysicalVolume.hh"
45#include "G4LogicalVolume.hh"
46#include "G4Point3D.hh"
47#include "G4VisAttributes.hh"
48#include "G4Polyhedron.hh"
49#include "G4Box.hh"
50#include "G4Cons.hh"
51#include "G4Polyline.hh"
52#include "G4Trd.hh"
53#include "G4Tubs.hh"
54#include "G4Trap.hh"
55#include "G4Para.hh"
56#include "G4Torus.hh"
57#include "G4Sphere.hh"
58#include "G4Text.hh"
59#include "G4Circle.hh"
60#include "G4Square.hh"
61
63#include "G4VRML1FileViewer.hh"
64#include "G4VRML1File.hh"
65
66// CONST
67
68const char WRL_FILE_HEADER [] = "g4_";
69const char DEFAULT_WRL_FILE_NAME[] = "g4.wrl";
70const char ENV_VRML_VIEWER [] = "G4VRMLFILE_VIEWER";
71const char NO_VRML_VIEWER [] = "NONE";
72const char VRMLFILE_DEST_DIR [] = "G4VRMLFILE_DEST_DIR";
73const int DEFAULT_MAX_WRL_FILE_NUM = 100 ;
74
76 G4VSceneHandler(system, fSceneIdCount++, name),
77 fSystem(system),
78 fDest() ,
79 fFlagDestOpen( false )
80{
81 fCurrentDEF = "";
82 strcpy(fVRMLFileName, "");
83
84 if ( std::getenv( VRMLFILE_DEST_DIR ) == NULL ) {
85 strcpy( fVRMLFileDestDir, "" );
86 } else {
87 strcpy( fVRMLFileDestDir, std::getenv( VRMLFILE_DEST_DIR ) );
88 }
89
90 // maximum number of g4.wrl files in the dest directory
91 fMaxFileNum = DEFAULT_MAX_WRL_FILE_NUM ; // initialization
92 if ( std::getenv( "G4VRMLFILE_MAX_FILE_NUM" ) != NULL ) {
93
94 sscanf( std::getenv("G4VRMLFILE_MAX_FILE_NUM"), "%d", &fMaxFileNum ) ;
95
96 } else {
97 fMaxFileNum = DEFAULT_MAX_WRL_FILE_NUM ;
98 }
99 if( fMaxFileNum < 1 ) { fMaxFileNum = 1; }
100
101}
102
103
105{
106#if defined DEBUG_FR_SCENE
108 G4cout << "***** ~G4VRML1FileSceneHandler" << G4endl;
109#endif
111}
112
113
114#define G4VRML1SCENEHANDLER G4VRML1FileSceneHandler
115#define IS_CONNECTED this->isConnected()
116#include "G4VRML1SceneHandlerFunc.icc"
117#undef IS_CONNECTED
118#undef G4VRML1SCENEHANDLER
119
120
122{
123 // g4_00.wrl, g4_01.wrl, ..., g4_MAX_FILE_INDEX.wrl
124 const int MAX_FILE_INDEX = fMaxFileNum - 1 ;
125
126 // dest directory (null if no environmental variables is set)
127 strcpy ( fVRMLFileName, fVRMLFileDestDir) ;
128
129 // create (full) path name (default)
130 strcat ( fVRMLFileName, DEFAULT_WRL_FILE_NAME );
131
132 // Determine VRML file name
133 for( int i = 0 ; i < fMaxFileNum ; i++) {
134
135 // Message in the final execution
136 if( i == MAX_FILE_INDEX )
137 {
139 G4cout << "===========================================" << G4endl;
140 G4cout << "WARNING MESSAGE from VRML1FILE driver: " << G4endl;
141 G4cout << " This file name is the final one in the " << G4endl;
142 G4cout << " automatic updation of the output file name." << G4endl;
143 G4cout << " You may overwrite existing files, i.e. " << G4endl;
144 G4cout << " g4_XX.wrl. " << G4endl;
145 G4cout << "===========================================" << G4endl;
146 }
147 }
148
149 // re-determine file name as G4VRMLFILE_DEST_DIR/g4_XX.wrl
150 std::ostringstream filename;
151 filename
152 << fVRMLFileDestDir << WRL_FILE_HEADER
153 << std::setw(2) << std::setfill('0') << i << ".wrl";
154 strncpy(fVRMLFileName,filename.str().c_str(),sizeof(fVRMLFileName)-1);
155 fVRMLFileName[sizeof(fVRMLFileName)-1] = '\0';
156
157 // check validity of the file name
158 std::ifstream fin ;
159 fin.open(fVRMLFileName) ;
160 if(!fin) {
161 // new file
162 fin.close();
163 break;
164 } else {
165 // already exists (try next)
166 fin.close();
167 }
168
169
170 } // for
171
172 // open a VRML 1.0 file with determined file name
174 G4cout << "===========================================" << G4endl;
175 G4cout << "Output VRML 1.0 file: " << fVRMLFileName << G4endl;
176 G4cout << "Maximum number of files in the destination directory: " << fMaxFileNum << G4endl;
177 G4cout << " (Customizable with the environment variable: G4VRMLFILE_MAX_FILE_NUM) " << G4endl;
178 G4cout << "===========================================" << G4endl;
179 }
180 fDest.open(fVRMLFileName) ; fFlagDestOpen = true ;
181}
182
183
185{
186 char command[256] ;
187 char viewer [256] ;
188 strcpy( viewer, NO_VRML_VIEWER ); // initialization
189 if( std::getenv( ENV_VRML_VIEWER ) ) {
190 strcpy( viewer, std::getenv( ENV_VRML_VIEWER ) ) ;
191 }
192
193 // close VRML file
194 fDest.close(); fFlagDestOpen = false ;
196 G4cout << "*** VRML 1.0 File " << fVRMLFileName << " is generated." << G4endl;
197
198
199 // Invoke viewer
200
201 if ( !strcmp(viewer, NO_VRML_VIEWER )) {
203 G4cout << "MESSAGE from VRML1FILE driver:" << G4endl;
204 G4cout << " Set an environmental variable " ;
206 G4cout << " if you want to visualize the generated VRML file" << G4endl;
207 G4cout << " automatically. For example, " << G4endl;
208 G4cout << " setenv " << ENV_VRML_VIEWER << " vrweb " << G4endl;
209 }
210 } else {
211 std::ostringstream ossCommand;
212 ossCommand << viewer << ' ' << fVRMLFileName;
213 strncpy(command,ossCommand.str().c_str(),sizeof(command)-1);
214 command[sizeof(command)-1] = '\0';
215 int iErr = system( command );
216 if ( iErr != 0 ) {
218 ed << "Error " << iErr
219 << " when calling system with \"" << command
220 << "\".";
221 G4Exception("G4VRML1FileSceneHandler::closePort()",
222 "VRML-1006", JustWarning, ed);
223 }
224 }
225}
226
227G4int G4VRML1FileSceneHandler::fSceneIdCount = 0;
@ JustWarning
void G4Exception(const char *originOfException, const char *exceptionCode, G4ExceptionSeverity severity, const char *description)
Definition: G4Exception.cc:35
std::ostringstream G4ExceptionDescription
Definition: G4Exception.hh:40
int G4int
Definition: G4Types.hh:85
const int DEFAULT_MAX_WRL_FILE_NUM
const char DEFAULT_WRL_FILE_NAME[]
const char WRL_FILE_HEADER[]
const char VRMLFILE_DEST_DIR[]
const char NO_VRML_VIEWER[]
const char ENV_VRML_VIEWER[]
#define G4endl
Definition: G4ios.hh:57
G4GLOB_DLL std::ostream G4cout
G4VRML1FileSceneHandler(G4VRML1File &system, const G4String &name="")
static Verbosity GetVerbosity()