29#ifndef G4VParticipants_h
30#define G4VParticipants_h 1
G4V3DNucleus * theProjectileNucleus
G4VParticipants(const G4VParticipants &right)=delete
G4bool operator==(const G4VParticipants &right) const =delete
virtual ~G4VParticipants()
const G4VParticipants & operator=(const G4VParticipants &right)=delete
virtual void Init(G4int theZ, G4int theA)
virtual void SetProjectileNucleus(G4V3DNucleus *aNucleus)
virtual G4V3DNucleus * GetProjectileNucleus() const
G4V3DNucleus * theNucleus
G4bool operator!=(const G4VParticipants &right) const =delete
virtual void SetNucleus(G4V3DNucleus *aNucleus)
virtual G4V3DNucleus * GetWoundedNucleus() const
virtual void InitProjectileNucleus(G4int theZ, G4int theA)