Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
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G4VCollision.cc
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1//
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25//
26//
27
28#include "globals.hh"
29#include "G4ios.hh"
30#include "G4VCollision.hh"
32#include "G4KineticTrack.hh"
33
35{ }
36
38{
39}
40
41
43{
44 return (this == (G4VCollision *) &right);
45}
46
47
49{
50 return (this != (G4VCollision *) &right);
51}
52
53
55 const G4KineticTrack& aTrk2) const
56{
57 G4double sigma = 0.;
58
60
61 if (xSource != 0)
62 {
63 // There is a cross section for this Collision
64 sigma = xSource->CrossSection(aTrk1,aTrk2);
65 }
66 return sigma;
67}
68
69
71{
72 G4String name = GetName();
73
74 G4cout << "---- " << name << "---- Cross section" << G4endl;
75
77 if (xSource) xSource->Print();
78
79 G4int nComponents = 0;
80 const G4CollisionVector* components = GetComponents();
81 if (components)
82 {
83 nComponents = components->size();
84 }
85 G4cout << "---- " << name << "---- has " << nComponents << " components" <<G4endl;
86 G4int i = 0;
87 G4CollisionVector::const_iterator iter;
88 if (components)
89 {
90 for (iter = components->begin(); iter != components->end(); ++iter)
91 {
92 G4cout << "---- " << name << " ---- Component " << i << G4endl;
93 ((*iter))->Print();
94 i++;
95 }
96 }
97
98}
99
100
102 const G4KineticTrack& trk2) const
103{
104 G4String name = GetName();
105
106 if (IsInCharge(trk1,trk2))
107 {
108 G4cout << "---- " << name << "is in charge ---- " << G4endl;
109 }
110 else
111 {
112 G4cout << "---- " << name << "is not in charge ---- " << G4endl;
113 }
114
115 G4cout << "---- " << name << "---- Cross section" << G4endl;
116
118 if (xSource) xSource->Print();
119 G4cout << "Cross section = " << CrossSection(trk1,trk2) << G4endl;
120
121 G4int nComponents = 0;
122 const G4CollisionVector* components = GetComponents();
123 if (components)
124 {
125 nComponents = components->size();
126 }
127 G4cout << "---- " << name << "has " << nComponents << " components" <<G4endl;
128
129 G4int i = 0;
130 G4CollisionVector::const_iterator iter;
131 if (components)
132 {
133 for (iter = components->begin(); iter != components->end(); ++iter)
134 {
135 G4cout << "Component " << i << G4endl;
136 ((*iter))->Print();
137 i++;
138 }
139 }
140}
141
142G4VCollision::G4VCollision(void*, void*, void *, void *, void *, void *, void *){}
std::vector< G4VCollision * > G4CollisionVector
double G4double
Definition: G4Types.hh:83
bool G4bool
Definition: G4Types.hh:86
int G4int
Definition: G4Types.hh:85
#define G4endl
Definition: G4ios.hh:57
G4GLOB_DLL std::ostream G4cout
virtual G4double CrossSection(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const
Definition: G4VCollision.cc:54
G4bool operator!=(const G4VCollision &right) const
Definition: G4VCollision.cc:48
virtual const G4CollisionVector * GetComponents() const
Definition: G4VCollision.hh:79
void establish_G4MT_TLS_G4VCollision()
virtual G4bool IsInCharge(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const =0
virtual void Print() const
Definition: G4VCollision.cc:70
virtual ~G4VCollision()
Definition: G4VCollision.cc:37
G4bool operator==(const G4VCollision &right) const
Definition: G4VCollision.cc:42
virtual const G4VCrossSectionSource * GetCrossSectionSource() const =0
virtual G4String GetName() const =0
virtual G4double CrossSection(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const =0
virtual void Print() const