#include <G4AlphaEvaporationProbability.hh>
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| G4AlphaEvaporationProbability () |
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| ~G4AlphaEvaporationProbability () override |
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| G4EvaporationProbability (G4int anA, G4int aZ, G4double aGamma) |
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| ~G4EvaporationProbability () override |
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virtual G4double | TotalProbability (const G4Fragment &fragment, G4double minKinEnergy, G4double maxKinEnergy, G4double CB, G4double exEnergy) |
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G4double | ComputeProbability (G4double K, G4double CB) override |
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G4double | SampleKineticEnergy (G4double minKinEnergy, G4double maxKinEnergy, G4double CB) |
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| G4VEmissionProbability (G4int Z, G4int A) |
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virtual | ~G4VEmissionProbability () |
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void | Initialise () |
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virtual G4double | EmissionProbability (const G4Fragment &fragment, G4double anEnergy) |
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virtual G4double | ComputeProbability (G4double anEnergy, G4double CB) |
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G4int | GetZ (void) const |
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G4int | GetA (void) const |
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void | SetDecayKinematics (G4int Z, G4int A, G4double rmass, G4double fmass) |
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G4double | GetRecoilExcitation () const |
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void | SetEvapExcitation (G4double exc) |
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G4double | GetProbability () const |
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void | ResetProbability () |
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G4double | SampleEnergy () |
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◆ G4AlphaEvaporationProbability()
G4AlphaEvaporationProbability::G4AlphaEvaporationProbability |
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explicit |
◆ ~G4AlphaEvaporationProbability()
G4AlphaEvaporationProbability::~G4AlphaEvaporationProbability |
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override |
◆ CalcAlphaParam()
Reimplemented from G4EvaporationProbability.
Definition at line 45 of file G4AlphaEvaporationProbability.cc.
46{
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58 if (aZ <= 30)
59 {
61 }
62 else if (aZ <= 50)
63 {
64 C = 0.1 - (aZ-30)*0.001;
65 }
66 else if (aZ < 70)
67 {
68 C = 0.08 - (aZ-50)*0.001;
69 }
70 else
71 {
73 }
75}
◆ CalcBetaParam()
The documentation for this class was generated from the following files: