Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
Loading...
Searching...
No Matches
G4INCLInteractionAvatar.cc
Go to the documentation of this file.
1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26// INCL++ intra-nuclear cascade model
27// Alain Boudard, CEA-Saclay, France
28// Joseph Cugnon, University of Liege, Belgium
29// Jean-Christophe David, CEA-Saclay, France
30// Pekka Kaitaniemi, CEA-Saclay, France, and Helsinki Institute of Physics, Finland
31// Sylvie Leray, CEA-Saclay, France
32// Davide Mancusi, CEA-Saclay, France
33//
34#define INCLXX_IN_GEANT4_MODE 1
35
36#include "globals.hh"
37
38/* \file G4INCLInteractionAvatar.cc
39 * \brief Virtual class for interaction avatars.
40 *
41 * This class is inherited by decay and collision avatars. The goal is to
42 * provide a uniform treatment of common physics, such as Pauli blocking,
43 * enforcement of energy conservation, etc.
44 *
45 * \date Mar 1st, 2011
46 * \author Davide Mancusi
47 */
48
53#include "G4INCLRootFinder.hh"
54#include "G4INCLLogger.hh"
55#include "G4INCLConfigEnums.hh"
56// #include <cassert>
57
58namespace G4INCL {
59
64
66 : IAvatar(time), theNucleus(n),
67 particle1(p1), particle2(NULL),
68 isPiN(false),
69 weight(1.),
70 violationEFunctor(NULL)
71 {
72 }
73
76 : IAvatar(time), theNucleus(n),
77 particle1(p1), particle2(p2),
78 isPiN((p1->isPion() && p2->isNucleon()) || (p2->isPion() && p1->isNucleon())),
79 weight(1.),
80 violationEFunctor(NULL)
81 {
82 }
83
85 }
86
88 delete backupParticle1;
90 delete backupParticle2;
91 backupParticle1 = NULL;
92 backupParticle2 = NULL;
93 }
94
97 (*backupParticle1) = (*particle1);
98 else
100
101 if(particle2) {
103 (*backupParticle2) = (*particle2);
104 else
106
110 } else {
112 }
113 }
114
116 if(!theNucleus || p->isMeson()) return; // Local energy does not make any sense without a nucleus
117
120 }
121
124
126
127 if(particle2) {
131 } else {
133 }
135 }
136
138 if(!theNucleus)
139 return false;
140
141 ThreeVector pos = p->getPosition();
142 p->rpCorrelate();
143 G4double pos2 = pos.mag2();
145 short iterations=0;
146 const short maxIterations=50;
147
148 if(pos2 < r*r) return true;
149
150 while( pos2 >= r*r && iterations<maxIterations ) /* Loop checking, 10.07.2015, D.Mancusi */
151 {
152 pos *= std::sqrt(r*r*0.9801/pos2); // 0.9801 == 0.99*0.99
153 pos2 = pos.mag2();
154 iterations++;
155 }
156 if( iterations < maxIterations)
157 {
158 INCL_DEBUG("Particle position vector length was : " << p->getPosition().mag() << ", rescaled to: " << pos.mag() << '\n');
159 p->setPosition(pos);
160 return true;
161 }
162 else
163 return false;
164 }
165
167 INCL_DEBUG("postInteraction: final state: " << '\n' << fs->print() << '\n');
172 modifiedAndCreated.insert(modifiedAndCreated.end(), created.begin(), created.end());
174 ModifiedAndDestroyed.insert(ModifiedAndDestroyed.end(), Destroyed.begin(), Destroyed.end());
175
176 // Boost back to lab
178
179 // If there is no Nucleus, just return
180 if(!theNucleus) return;
181
182 // Mark pions and kaons that have been created outside their well (we will force them
183 // to be emitted later).
184 for(ParticleIter i=created.begin(), e=created.end(); i!=e; ++i )
185 if(((*i)->isPion() || (*i)->isKaon() || (*i)->isAntiKaon()) && (*i)->getPosition().mag() > theNucleus->getSurfaceRadius(*i)) {
186 (*i)->makeParticipant();
187 (*i)->setOutOfWell();
188 fs->addOutgoingParticle(*i);
189 INCL_DEBUG("Pion was created outside its potential well." << '\n'
190 << (*i)->print());
191 }
192
193 // Try to enforce energy conservation
195 G4bool success = enforceEnergyConservation(fs);
196 if(!success) {
197 INCL_DEBUG("Enforcing energy conservation: failed!" << '\n');
198
199 // Restore the state of the initial particles
201
202 // Delete newly created particles
203 for(ParticleIter i=created.begin(), e=created.end(); i!=e; ++i )
204 delete *i;
205
206 fs->reset();
209
210 return; // Interaction is blocked. Return an empty final state.
211 }
212 INCL_DEBUG("Enforcing energy conservation: success!" << '\n');
213
214 INCL_DEBUG("postInteraction after energy conservation: final state: " << '\n' << fs->print() << '\n');
215
216 // Check that outgoing delta resonances can decay to pi-N
217 for(ParticleIter i=modified.begin(), e=modified.end(); i!=e; ++i )
218 if((*i)->isDelta() &&
219 (*i)->getMass() < ParticleTable::minDeltaMass) {
220 INCL_DEBUG("Mass of the produced delta below decay threshold; forbidding collision. deltaMass=" <<
221 (*i)->getMass() << '\n');
222
223 // Restore the state of the initial particles
225
226 // Delete newly created particles
227 for(ParticleIter j=created.begin(), end=created.end(); j!=end; ++j )
228 delete *j;
229
230 fs->reset();
233
234 return; // Interaction is blocked. Return an empty final state.
235 }
236
237 INCL_DEBUG("Random seeds before Pauli blocking: " << Random::getSeeds() << '\n');
238 // Test Pauli blocking
240
241 if(isBlocked) {
242 INCL_DEBUG("Pauli: Blocked!" << '\n');
243
244 // Restore the state of the initial particles
246
247 // Delete newly created particles
248 for(ParticleIter i=created.begin(), e=created.end(); i!=e; ++i )
249 delete *i;
250
251 fs->reset();
252 fs->makePauliBlocked();
254
255 return; // Interaction is blocked. Return an empty final state.
256 }
257 INCL_DEBUG("Pauli: Allowed!" << '\n');
258
259 // Test CDPP blocking
261
262 if(isCDPPBlocked) {
263 INCL_DEBUG("CDPP: Blocked!" << '\n');
264
265 // Restore the state of the initial particles
267
268 // Delete newly created particles
269 for(ParticleIter i=created.begin(), e=created.end(); i!=e; ++i )
270 delete *i;
271
272 fs->reset();
273 fs->makePauliBlocked();
275
276 return; // Interaction is blocked. Return an empty final state.
277 }
278 INCL_DEBUG("CDPP: Allowed!" << '\n');
279
280 // If all went well, try to bring particles inside the nucleus...
281 for(ParticleIter i=modifiedAndCreated.begin(), e=modifiedAndCreated.end(); i!=e; ++i )
282 {
283 // ...except for pions beyond their surface radius.
284 if((*i)->isOutOfWell()) continue;
285
286 const G4bool successBringParticlesInside = bringParticleInside(*i);
287 if( !successBringParticlesInside ) {
288 INCL_ERROR("Failed to bring particle inside the nucleus!" << '\n');
289 }
290 }
291
292 // Collision accepted!
293 // Biasing of the final state
294 std::vector<G4int> newBiasCollisionVector;
295 newBiasCollisionVector = ModifiedAndDestroyed.getParticleListBiasVector();
296 if(std::fabs(weight-1.) > 1E-6){
297 newBiasCollisionVector.push_back(Particle::nextBiasedCollisionID);
299 weight = 1.; // useless?
300 }
301 for(ParticleIter i=modifiedAndCreated.begin(), e=modifiedAndCreated.end(); i!=e; ++i ) {
302 (*i)->setBiasCollisionVector(newBiasCollisionVector);
303 if(!(*i)->isOutOfWell()) {
304 // Decide if the particle should be made into a spectator
305 // (Back to spectator)
306 G4bool goesBackToSpectator = false;
307 if((*i)->isNucleon() && theNucleus->getStore()->getConfig()->getBackToSpectator()) {
308 G4double threshold = (*i)->getPotentialEnergy();
309 if((*i)->getType()==Proton)
311 if((*i)->getKineticEnergy() < threshold)
312 goesBackToSpectator = true;
313 }
314 // Thaw the particle propagation
315 (*i)->thawPropagation();
316
317 // Increment or decrement the participant counters
318 if(goesBackToSpectator) {
319 INCL_DEBUG("The following particle goes back to spectator:" << '\n'
320 << (*i)->print() << '\n');
321 if(!(*i)->isTargetSpectator()) {
323 }
324 (*i)->makeTargetSpectator();
325 } else {
326 if((*i)->isTargetSpectator()) {
328 }
329 (*i)->makeParticipant();
330 }
331 }
332 }
333 ParticleList destroyed = fs->getDestroyedParticles();
334 for(ParticleIter i=destroyed.begin(), e=destroyed.end(); i!=e; ++i )
335 if(!(*i)->isTargetSpectator())
337 return;
338 }
339
341 (*particle1) = (*backupParticle1);
342 if(particle2)
343 (*particle2) = (*backupParticle2);
344 }
345
347 if(!theNucleus) return false;
348 LocalEnergyType theLocalEnergyType;
350 theLocalEnergyType = theNucleus->getStore()->getConfig()->getLocalEnergyPiType();
351 else
352 theLocalEnergyType = theNucleus->getStore()->getConfig()->getLocalEnergyBBType();
353
354 const G4bool firstAvatar = (theNucleus->getStore()->getBook().getAcceptedCollisions() == 0);
355 return ((theLocalEnergyType == FirstCollisionLocalEnergy && firstAvatar) ||
356 theLocalEnergyType == AlwaysLocalEnergy);
357 }
358
360 // Set up the violationE calculation
361 const G4bool manyBodyFinalState = (modifiedAndCreated.size() > 1);
362
363 if(manyBodyFinalState)
364 violationEFunctor = new ViolationEMomentumFunctor(theNucleus, modifiedAndCreated, fs->getTotalEnergyBeforeInteraction(), boostVector, shouldUseLocalEnergy());
365 else {
366 Particle * const p = modified.front();
367 // The following condition is necessary for the functor to work
368 // correctly. A similar condition exists in INCL4.6.
370 return false;
371 violationEFunctor = new ViolationEEnergyFunctor(theNucleus, p, fs->getTotalEnergyBeforeInteraction(), shouldUseLocalEnergy());
372 }
373
374 // Apply the root-finding algorithm
375 const RootFinder::Solution theSolution = RootFinder::solve(violationEFunctor, 1.0);
376 if(theSolution.success) { // Apply the solution
377 (*violationEFunctor)(theSolution.x);
378 } else if(theNucleus){
379 INCL_DEBUG("Couldn't enforce energy conservation after an interaction, root-finding algorithm failed." << '\n');
381 }
382 delete violationEFunctor;
383 violationEFunctor = NULL;
384 return theSolution.success;
385 }
386
387 /* *** ***
388 * *** InteractionAvatar::ViolationEMomentumFunctor methods ***
389 * *** ***/
390
391 InteractionAvatar::ViolationEMomentumFunctor::ViolationEMomentumFunctor(Nucleus * const nucleus, ParticleList const &modAndCre, const G4double totalEnergyBeforeInteraction, ThreeVector const &boost, const G4bool localE) :
392 RootFunctor(0., 1E6),
393 finalParticles(modAndCre),
394 initialEnergy(totalEnergyBeforeInteraction),
395 theNucleus(nucleus),
396 boostVector(boost),
397 shouldUseLocalEnergy(localE)
398 {
399 // Store the particle momenta (necessary for the calls to
400 // scaleParticleMomenta() to work)
401 for(ParticleIter i=finalParticles.begin(), e=finalParticles.end(); i!=e; ++i) {
402 (*i)->boost(boostVector);
403 particleMomenta.push_back((*i)->getMomentum());
404 }
405 }
406
407 InteractionAvatar::ViolationEMomentumFunctor::~ViolationEMomentumFunctor() {
408 particleMomenta.clear();
409 }
410
411 G4double InteractionAvatar::ViolationEMomentumFunctor::operator()(const G4double alpha) const {
412 scaleParticleMomenta(alpha);
413
414 G4double deltaE = 0.0;
415 for(ParticleIter i=finalParticles.begin(), e=finalParticles.end(); i!=e; ++i)
416 deltaE += (*i)->getEnergy() - (*i)->getPotentialEnergy();
417 deltaE -= initialEnergy;
418 return deltaE;
419 }
420
421 void InteractionAvatar::ViolationEMomentumFunctor::scaleParticleMomenta(const G4double alpha) const {
422
423 std::vector<ThreeVector>::const_iterator iP = particleMomenta.begin();
424 for(ParticleIter i=finalParticles.begin(), e=finalParticles.end(); i!=e; ++i, ++iP) {
425 (*i)->setMomentum((*iP)*alpha);
426 (*i)->adjustEnergyFromMomentum();
427 (*i)->rpCorrelate();
428 (*i)->boost(-boostVector);
429 if(theNucleus){
430 theNucleus->updatePotentialEnergy(*i);
431 } else {
432 (*i)->setPotentialEnergy(0.);
433 }
434//jcd if(shouldUseLocalEnergy && !(*i)->isPion()) { // This translates AECSVT's loops 1, 3 and 4
435 if(shouldUseLocalEnergy && !(*i)->isPion() && !(*i)->isEta() && !(*i)->isOmega() &&
436 !(*i)->isKaon() && !(*i)->isAntiKaon() && !(*i)->isSigma() && !(*i)->isLambda()) { // This translates AECSVT's loops 1, 3 and 4
437// assert(theNucleus); // Local energy without a nucleus doesn't make sense
438 const G4double energy = (*i)->getEnergy(); // Store the energy of the particle
439 G4double locE = KinematicsUtils::getLocalEnergy(theNucleus, *i); // Initial value of local energy
440 G4double locEOld;
442 for(G4int iterLocE=0;
444 ++iterLocE) {
445 locEOld = locE;
446 (*i)->setEnergy(energy + locE); // Update the energy of the particle...
447 (*i)->adjustMomentumFromEnergy();
448 theNucleus->updatePotentialEnergy(*i); // ...update its potential energy...
449 locE = KinematicsUtils::getLocalEnergy(theNucleus, *i); // ...and recompute locE.
450 deltaLocE = std::abs(locE-locEOld);
451 }
452 }
453
454//jlrs For lambdas and nuclei with masses higher than 19 also local energy
455 if(shouldUseLocalEnergy && (*i)->isLambda() && theNucleus->getA()>19) {
456// assert(theNucleus); // Local energy without a nucleus doesn't make sense
457 const G4double energy = (*i)->getEnergy(); // Store the energy of the particle
458 G4double locE = KinematicsUtils::getLocalEnergy(theNucleus, *i); // Initial value of local energy
459 G4double locEOld;
461 for(G4int iterLocE=0;
463 ++iterLocE) {
464 locEOld = locE;
465 (*i)->setEnergy(energy + locE); // Update the energy of the particle...
466 (*i)->adjustMomentumFromEnergy();
467 theNucleus->updatePotentialEnergy(*i); // ...update its potential energy...
468 locE = KinematicsUtils::getLocalEnergy(theNucleus, *i); // ...and recompute locE.
469 deltaLocE = std::abs(locE-locEOld);
470 }
471 }
472 }
473 }
474
475 void InteractionAvatar::ViolationEMomentumFunctor::cleanUp(const G4bool success) const {
476 if(!success)
477 scaleParticleMomenta(1.);
478 }
479
480 /* *** ***
481 * *** InteractionAvatar::ViolationEEnergyFunctor methods ***
482 * *** ***/
483
484 InteractionAvatar::ViolationEEnergyFunctor::ViolationEEnergyFunctor(Nucleus * const nucleus, Particle * const aParticle, const G4double totalEnergyBeforeInteraction, const G4bool localE) :
485 RootFunctor(0., 1E6),
486 initialEnergy(totalEnergyBeforeInteraction),
487 theNucleus(nucleus),
488 theParticle(aParticle),
489 theEnergy(theParticle->getEnergy()),
490 theMomentum(theParticle->getMomentum()),
491 energyThreshold(KinematicsUtils::energy(theMomentum,ParticleTable::minDeltaMass)),
492 shouldUseLocalEnergy(localE)
493 {
494// assert(theParticle->isDelta());
495 }
496
497 G4double InteractionAvatar::ViolationEEnergyFunctor::operator()(const G4double alpha) const {
498 setParticleEnergy(alpha);
499 return theParticle->getEnergy() - theParticle->getPotentialEnergy() - initialEnergy;
500 }
501
502 void InteractionAvatar::ViolationEEnergyFunctor::setParticleEnergy(const G4double alpha) const {
503
504 G4double locE;
505 if(shouldUseLocalEnergy) {
506// assert(theNucleus); // Local energy without a nucleus doesn't make sense
507 locE = KinematicsUtils::getLocalEnergy(theNucleus, theParticle); // Initial value of local energy
508 } else
509 locE = 0.;
510 G4double locEOld;
512 for(G4int iterLocE=0;
514 ++iterLocE) {
515 locEOld = locE;
516 G4double particleEnergy = energyThreshold + locE + alpha*(theEnergy-energyThreshold);
517 const G4double theMass2 = std::pow(particleEnergy,2.)-theMomentum.mag2();
518 G4double theMass;
520 theMass = std::sqrt(theMass2);
521 else {
523 particleEnergy = energyThreshold;
524 }
525 theParticle->setMass(theMass);
526 theParticle->setEnergy(particleEnergy); // Update the energy of the particle...
527 if(theNucleus) {
528 theNucleus->updatePotentialEnergy(theParticle); // ...update its potential energy...
529 if(shouldUseLocalEnergy)
530 locE = KinematicsUtils::getLocalEnergy(theNucleus, theParticle); // ...and recompute locE.
531 else
532 locE = 0.;
533 } else
534 locE = 0.;
535 deltaLocE = std::abs(locE-locEOld);
536 }
537
538 }
539
540 void InteractionAvatar::ViolationEEnergyFunctor::cleanUp(const G4bool success) const {
541 if(!success)
542 setParticleEnergy(1.);
543 }
544
545}
#define INCL_ERROR(x)
#define INCL_DEBUG(x)
Static root-finder algorithm.
double G4double
Definition: G4Types.hh:83
bool G4bool
Definition: G4Types.hh:86
int G4int
Definition: G4Types.hh:85
void decrementCascading()
Definition: G4INCLBook.hh:78
void incrementEnergyViolationInteraction()
Definition: G4INCLBook.hh:80
G4int getAcceptedCollisions() const
Definition: G4INCLBook.hh:100
void incrementCascading()
Definition: G4INCLBook.hh:77
LocalEnergyType getLocalEnergyPiType() const
Get the type of local energy for pi-N and decay avatars.
G4bool getBackToSpectator() const
Get back-to-spectator.
LocalEnergyType getLocalEnergyBBType() const
Get the type of local energy for N-N avatars.
std::string print() const
ParticleList const & getModifiedParticles() const
void setTotalEnergyBeforeInteraction(G4double E)
void addOutgoingParticle(Particle *p)
ParticleList const & getDestroyedParticles() const
G4double getTotalEnergyBeforeInteraction() const
ParticleList const & getCreatedParticles() const
AvatarType getType() const
static const G4int maxIterLocE
Max number of iterations for the determination of the local-energy Q-value.
void restoreParticles() const
Restore the state of both particles.
G4bool enforceEnergyConservation(FinalState *const fs)
Enforce energy conservation.
static void deleteBackupParticles()
Release the memory allocated for the backup particles.
void preInteractionBlocking()
Store the state of the particles before the interaction.
static const G4double locEAccuracy
Target accuracy in the determination of the local-energy Q-value.
InteractionAvatar(G4double, G4INCL::Nucleus *, G4INCL::Particle *)
static G4ThreadLocal Particle * backupParticle2
G4bool shouldUseLocalEnergy() const
true if the given avatar should use local energy
static G4ThreadLocal Particle * backupParticle1
G4bool bringParticleInside(Particle *const p)
void preInteractionLocalEnergy(Particle *const p)
Apply local-energy transformation, if appropriate.
Store * getStore() const
G4double getSurfaceRadius(Particle const *const particle) const
Get the maximum allowed radius for a given particle.
G4double getTransmissionBarrier(Particle const *const p)
Get the transmission barrier.
std::vector< G4int > getParticleListBiasVector() const
void boost(const ThreeVector &b) const
G4bool isMeson() const
Is this a Meson?
G4double getEnergy() const
G4double getPotentialEnergy() const
Get the particle potential energy.
void rpCorrelate()
Make the particle follow a strict r-p correlation.
static void FillINCLBiasVector(G4double newBias)
const G4INCL::ThreeVector & getPosition() const
const G4INCL::ThreeVector & getMomentum() const
G4double getMass() const
Get the cached particle mass.
void boost(const ThreeVector &aBoostVector)
static G4ThreadLocal G4int nextBiasedCollisionID
virtual void setPosition(const G4INCL::ThreeVector &position)
Book & getBook()
Definition: G4INCLStore.hh:259
Config const * getConfig()
Definition: G4INCLStore.hh:273
G4double mag() const
G4double total(Particle const *const p1, Particle const *const p2)
G4double energy(const ThreeVector &p, const G4double m)
ThreeVector makeBoostVector(Particle const *const p1, Particle const *const p2)
void transformToLocalEnergyFrame(Nucleus const *const n, Particle *const p)
G4double getLocalEnergy(Nucleus const *const n, Particle *const p)
const G4double twoThirds
G4ThreadLocal G4double minDeltaMass2
G4ThreadLocal G4double minDeltaMass
G4bool isBlocked(ParticleList const &p, Nucleus const *const n)
Check Pauli blocking.
G4bool isCDPPBlocked(ParticleList const &p, Nucleus const *const n)
Check CDPP blocking.
SeedVector getSeeds()
Definition: G4INCLRandom.cc:89
Solution solve(RootFunctor const *const f, const G4double x0)
Numerically solve a one-dimensional equation.
ParticleList::const_iterator ParticleIter
@ DecayAvatarType
@ FirstCollisionLocalEnergy
#define G4ThreadLocal
Definition: tls.hh:77