Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
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G4CollisionInitialState.cc
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1//
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25//
26//
27// -----------------------------------------------------------------------------
28// GEANT 4 class implementation file
29//
30// History: first implementation, A. Feliciello, 30th June 1998
31// -----------------------------------------------------------------------------
32
34#include "G4SystemOfUnits.hh"
35#include "G4BCAction.hh"
36// Class G4CollisionInitialState
37
39 theCollisionTime(DBL_MAX), thePrimary(0), theTarget(0), theFSGenerator(0)
40{
41}
42
43
45 G4KineticTrack * aPrimary, G4KineticTrack * aTarget)
46{
47 theCollisionTime = time;
48 thePrimary = aPrimary;
49 theTarget = aTarget;
50 theTs.clear();
51 theFSGenerator = 0;
52}
53
54// +new interface post pion:
56 G4KineticTrack * aPrimary, const G4KineticTrackVector & aTarget,
57 G4BCAction * aFSGenerator)
58{
59 theCollisionTime = time;
60 thePrimary = aPrimary;
61 theTarget = 0;
62 for (size_t i=0; i<aTarget.size(); i++) theTs.push_back(aTarget[i]);
63 theFSGenerator = aFSGenerator;
64}
65// -new interface post pion:
66
67
69{
70 theCollisionTime = right.theCollisionTime;
71 thePrimary = right.thePrimary;
72 theTarget = right.theTarget;
73 for (size_t i=0; i<right.theTs.size(); i++) theTs.push_back(right.theTs[i]);
74 theFSGenerator = right.theFSGenerator;
75}
76
78{
79 if (this != &right)
80 {
81 theCollisionTime = right.theCollisionTime;
82 thePrimary = right.thePrimary;
83 theTarget = right.theTarget;
84 for (size_t i=0; i<right.theTs.size(); i++)
85 theTs.push_back(right.theTs[i]);
86 theFSGenerator = right.theFSGenerator;
87 }
88
89 return *this;
90}
91
92//#include <typeinfo>
93
96 {
97// G4cerr << "what is the FS generator? "
98// << typeid(*theFSGenerator).name()
99// <<G4endl;
100 return theFSGenerator->GetFinalState(thePrimary, theTs);
101 }
102
103//#include <typeinfo>
104
106{
107 G4int tgtPdg=theTarget ?
108 theTarget->GetDefinition()->GetPDGEncoding() : 0;
109 G4cout << " collision " << this << " time: "
110 << theCollisionTime/second << " proj: "
111 << thePrimary << "/pdg=" << thePrimary->GetDefinition()->GetPDGEncoding()
112 << " tgt: " << theTarget << "/pdg=" << tgtPdg
113 << " Collision type: "<< typeid(*theFSGenerator).name();
114
115}
116
117 /*
118std::ostream& G4CollisionInitialState::operator<<(std::ostream& out, const G4CollisionInitialState & collision)
119{
120 G4int tgtPdg=collision.GetTarget() ?
121 collision.GetTarget()->GetDefinition()->GetPDGEncoding() : 0;
122 out << " collision " << collision << " time: "
123 << collision.GetCollisionTime()/second << " proj: "
124 << collision.GetPrimary() << "/pdg=" << collision.GetPrimary()->GetDefinition()->GetPDGEncoding()
125 << " tgt: " << collision.GetTarget() << "/pdg=" << tgtPdg
126 << " Collision type: "<< typeid(*collision.GetGenerator()).name();
127
128 return out;
129}
130*/
double G4double
Definition: G4Types.hh:83
int G4int
Definition: G4Types.hh:85
G4GLOB_DLL std::ostream G4cout
virtual G4KineticTrackVector * GetFinalState(G4KineticTrack *aProjectile, std::vector< G4KineticTrack * > &theTargets)=0
G4KineticTrackVector * GetFinalState()
G4CollisionInitialState & operator=(const G4CollisionInitialState &right)
const G4ParticleDefinition * GetDefinition() const
#define DBL_MAX
Definition: templates.hh:62