#include <G4VParticlePropertyReporter.hh>
◆ G4PPDContainer
◆ G4VParticlePropertyReporter()
G4VParticlePropertyReporter::G4VParticlePropertyReporter |
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Definition at line 40 of file G4VParticlePropertyReporter.cc.
41{
43}
static G4ParticlePropertyTable * GetParticlePropertyTable()
G4ParticlePropertyTable * pPropertyTable
◆ ~G4VParticlePropertyReporter()
G4VParticlePropertyReporter::~G4VParticlePropertyReporter |
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virtual |
◆ Clear()
void G4VParticlePropertyReporter::Clear |
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virtual |
◆ FillList()
Definition at line 53 of file G4VParticlePropertyReporter.cc.
54{
57 if (pData != 0) {
58
59 pList.push_back(pData);
60 result = true;
61 } else {
62
66
67
73 if ( name == "all" ) {
74 pList.push_back(pData);
75 result = true;
76 } else if ( name == type ) {
77 pList.push_back(pData);
78 result = true;
79 }
80 }
81 }
82 return result;
83}
#define theParticleIterator
const G4String & GetParticleType() const
G4ParticlePropertyData * GetParticleProperty(const G4String &aParticleName)
G4PTblDicIterator * GetIterator() const
static G4ParticleTable * GetParticleTable()
◆ GetList()
◆ operator!=()
◆ operator==()
◆ Print()
virtual void G4VParticlePropertyReporter::Print |
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const G4String & |
option | ) |
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pure virtual |
◆ pList
◆ pPropertyTable
The documentation for this class was generated from the following files: