Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
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G4ElectroVDNuclearModel.cc
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25//
26//
27// Author: D.H. Wright
28// Date: 1 May 2012
29//
30// Description: model for electron and positron interaction with nuclei
31// using the equivalent photon spectrum. A real gamma is
32// produced from the virtual photon spectrum and is then
33// interacted hadronically by the Bertini cascade at low
34// energies. At high energies the gamma is treated as a
35// pi0 and interacted with the nucleus using the FTFP model.
36// The electro- and photo-nuclear cross sections of
37// M. Kossov are used to generate the virtual photon
38// spectrum.
39//
40
42
44#include "G4SystemOfUnits.hh"
45
49
50#include "G4CascadeInterface.hh"
51#include "G4TheoFSGenerator.hh"
54#include "G4PreCompoundModel.hh"
57#include "G4FTFModel.hh"
58
59#include "G4HadFinalState.hh"
61
63 : G4HadronicInteraction("G4ElectroVDNuclearModel"),
64 leptonKE(0.0), photonEnergy(0.0), photonQ2(0.0)
65{
66 SetMinEnergy(0.0);
67 SetMaxEnergy(1*PeV);
68 electroXS =
70 GetCrossSectionDataSet(G4ElectroNuclearCrossSection::Default_Name());
71 gammaXS =
73 GetCrossSectionDataSet(G4PhotoNuclearCrossSection::Default_Name());
74
75 // reuse existing pre-compound model
76 G4GeneratorPrecompoundInterface* precoInterface
80 G4VPreCompoundModel* pre = static_cast<G4VPreCompoundModel*>(p);
81 if(!pre) { pre = new G4PreCompoundModel(); }
82 precoInterface->SetDeExcitation(pre);
83
84 // string model
85 ftfp = new G4TheoFSGenerator();
86 ftfp->SetTransport(precoInterface);
87 theFragmentation = new G4LundStringFragmentation();
88 theStringDecay = new G4ExcitedStringDecay(theFragmentation);
89 G4FTFModel* theStringModel = new G4FTFModel();
90 theStringModel->SetFragmentationModel(theStringDecay);
91 ftfp->SetHighEnergyGenerator(theStringModel);
92
93 // Build Bertini model
94 bert = new G4CascadeInterface();
95}
96
98{
99 delete theFragmentation;
100 delete theStringDecay;
101}
102
103void G4ElectroVDNuclearModel::ModelDescription(std::ostream& outFile) const
104{
105 outFile << "G4ElectroVDNuclearModel handles the inelastic scattering\n"
106 << "of e- and e+ from nuclei using the equivalent photon\n"
107 << "approximation in which the incoming lepton generates a\n"
108 << "virtual photon at the electromagnetic vertex, and the\n"
109 << "virtual photon is converted to a real photon. At low\n"
110 << "energies, the photon interacts directly with the nucleus\n"
111 << "using the Bertini cascade. At high energies the photon\n"
112 << "is converted to a pi0 which interacts using the FTFP\n"
113 << "model. The electro- and gamma-nuclear cross sections of\n"
114 << "M. Kossov are used to generate the virtual photon spectrum\n";
115}
116
117
120 G4Nucleus& targetNucleus)
121{
122 // Set up default particle change (just returns initial state)
125 leptonKE = aTrack.GetKineticEnergy();
128
129 // Set up sanity checks for real photon production
130 G4DynamicParticle lepton(aTrack.GetDefinition(), aTrack.Get4Momentum() );
131
132 // Need to call GetElementCrossSection before calling GetEquivalentPhotonEnergy.
133 G4Material* mat = 0;
134 G4int targZ = targetNucleus.GetZ_asInt();
135 electroXS->GetElementCrossSection(&lepton, targZ, mat);
136
137 photonEnergy = electroXS->GetEquivalentPhotonEnergy();
138 // Photon energy cannot exceed lepton energy
139 if (photonEnergy < leptonKE) {
140 photonQ2 = electroXS->GetEquivalentPhotonQ2(photonEnergy);
142 // Photon
143 if (photonEnergy > photonQ2/dM) {
144 // Produce recoil lepton and transferred photon
145 G4DynamicParticle* transferredPhoton = CalculateEMVertex(aTrack, targetNucleus);
146 // Interact gamma with nucleus
147 if (transferredPhoton) CalculateHadronicVertex(transferredPhoton, targetNucleus);
148 }
149 }
150 return &theParticleChange;
151}
152
153
155G4ElectroVDNuclearModel::CalculateEMVertex(const G4HadProjectile& aTrack,
156 G4Nucleus& targetNucleus)
157{
158 G4DynamicParticle photon(G4Gamma::Gamma(), photonEnergy,
159 G4ThreeVector(0.,0.,1.) );
160
161 // Get gamma cross section at Q**2 = 0 (real gamma)
162 G4int targZ = targetNucleus.GetZ_asInt();
163 G4Material* mat = 0;
164 G4double sigNu =
165 gammaXS->GetElementCrossSection(&photon, targZ, mat);
166
167 // Change real gamma energy to equivalent energy and get cross section at that energy
169 photon.SetKineticEnergy(photonEnergy - photonQ2/dM);
170 G4double sigK =
171 gammaXS->GetElementCrossSection(&photon, targZ, mat);
172 G4double rndFraction = electroXS->GetVirtualFactor(photonEnergy, photonQ2);
173
174 // No gamma produced, return null ptr
175 if (sigNu*G4UniformRand() > sigK*rndFraction) return 0;
176
177 // Scatter the lepton
178 G4double mProj = aTrack.GetDefinition()->GetPDGMass();
179 G4double mProj2 = mProj*mProj;
180 G4double iniE = leptonKE + mProj; // Total energy of incident lepton
181 G4double finE = iniE - photonEnergy; // Total energy of scattered lepton
183 G4double iniP = std::sqrt(iniE*iniE-mProj2); // Incident lepton momentum
184 G4double finP = std::sqrt(finE*finE-mProj2); // Scattered lepton momentum
185 G4double cost = (iniE*finE - mProj2 - photonQ2/2.)/iniP/finP; // cos(theta) from Q**2
186 if (cost > 1.) cost= 1.;
187 if (cost < -1.) cost=-1.;
188 G4double sint = std::sqrt(1.-cost*cost);
189
190 G4ThreeVector dir = aTrack.Get4Momentum().vect().unit();
191 G4ThreeVector ortx = dir.orthogonal().unit(); // Ortho-normal to scattering plane
192 G4ThreeVector orty = dir.cross(ortx); // Third unit vector
193 G4double phi = twopi*G4UniformRand();
194 G4double sinx = sint*std::sin(phi);
195 G4double siny = sint*std::cos(phi);
196 G4ThreeVector findir = cost*dir+sinx*ortx+siny*orty;
197 theParticleChange.SetMomentumChange(findir); // change lepton direction
198
199 // Create a gamma with momentum equal to momentum transfer
200 G4ThreeVector photonMomentum = iniP*dir - finP*findir;
202 photonEnergy, photonMomentum);
203 return gamma;
204}
205
206
207void
208G4ElectroVDNuclearModel::CalculateHadronicVertex(G4DynamicParticle* incident,
209 G4Nucleus& target)
210{
211 G4HadFinalState* hfs = 0;
212 G4double gammaE = incident->GetTotalEnergy();
213
214 if (gammaE < 10*GeV) {
215 G4HadProjectile projectile(*incident);
216 hfs = bert->ApplyYourself(projectile, target);
217 } else {
218 // At high energies convert incident gamma to a pion
220 G4double piMom = std::sqrt(gammaE*gammaE - piMass*piMass);
221 G4ThreeVector piMomentum(incident->GetMomentumDirection() );
222 piMomentum *= piMom;
223 G4DynamicParticle theHadron(G4PionZero::PionZero(), piMomentum);
224 G4HadProjectile projectile(theHadron);
225 hfs = ftfp->ApplyYourself(projectile, target);
226 }
227
228 delete incident;
229
230 // Copy secondaries from sub-model to model
232}
233
@ isAlive
CLHEP::Hep3Vector G4ThreeVector
double G4double
Definition: G4Types.hh:83
int G4int
Definition: G4Types.hh:85
#define G4UniformRand()
Definition: Randomize.hh:52
Hep3Vector unit() const
Hep3Vector orthogonal() const
Hep3Vector cross(const Hep3Vector &) const
Hep3Vector vect() const
G4HadFinalState * ApplyYourself(const G4HadProjectile &aTrack, G4Nucleus &theNucleus)
static G4CrossSectionDataSetRegistry * Instance()
const G4ThreeVector & GetMomentumDirection() const
G4double GetTotalEnergy() const
virtual G4double GetElementCrossSection(const G4DynamicParticle *, G4int Z, const G4Material *mat)
G4double GetVirtualFactor(G4double nu, G4double Q2)
virtual void ModelDescription(std::ostream &outFile) const
G4HadFinalState * ApplyYourself(const G4HadProjectile &aTrack, G4Nucleus &aTargetNucleus)
static G4Gamma * Gamma()
Definition: G4Gamma.cc:85
void SetStatusChange(G4HadFinalStateStatus aS)
void AddSecondaries(const std::vector< G4HadSecondary > &addSecs)
void SetEnergyChange(G4double anEnergy)
void SetMomentumChange(const G4ThreeVector &aV)
const G4ParticleDefinition * GetDefinition() const
G4double GetKineticEnergy() const
const G4LorentzVector & Get4Momentum() const
G4HadronicInteraction * FindModel(const G4String &name)
static G4HadronicInteractionRegistry * Instance()
void SetMinEnergy(G4double anEnergy)
void SetMaxEnergy(const G4double anEnergy)
static G4Neutron * Neutron()
Definition: G4Neutron.cc:103
G4int GetZ_asInt() const
Definition: G4Nucleus.hh:115
virtual G4double GetElementCrossSection(const G4DynamicParticle *, G4int Z, const G4Material *)
static G4PionZero * PionZero()
Definition: G4PionZero.cc:107
static G4Proton * Proton()
Definition: G4Proton.cc:92
void SetTransport(G4VIntraNuclearTransportModel *const value)
void SetHighEnergyGenerator(G4VHighEnergyGenerator *const value)
G4HadFinalState * ApplyYourself(const G4HadProjectile &thePrimary, G4Nucleus &theNucleus) override
void SetDeExcitation(G4VPreCompoundModel *ptr)
void SetFragmentationModel(G4VStringFragmentation *aModel)