#include <G4CollisionnpElastic.hh>
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| G4CollisionnpElastic () |
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virtual | ~G4CollisionnpElastic () |
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G4bool | operator== (const G4CollisionnpElastic &right) const |
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G4bool | operator!= (const G4CollisionnpElastic &right) const |
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virtual G4bool | IsInCharge (const G4KineticTrack &trk1, const G4KineticTrack &trk2) const |
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virtual G4String | GetName () const |
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| G4VElasticCollision () |
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virtual | ~G4VElasticCollision () |
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G4bool | operator== (const G4VElasticCollision &right) const |
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G4bool | operator!= (const G4VElasticCollision &right) const |
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virtual G4KineticTrackVector * | FinalState (const G4KineticTrack &trk1, const G4KineticTrack &trk2) const |
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| G4VCollision () |
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void | establish_G4MT_TLS_G4VCollision () |
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| G4VCollision (void *s1, void *s2, void *s3, void *s4, void *s5, void *s6, void *s7) |
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virtual | ~G4VCollision () |
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G4bool | operator== (const G4VCollision &right) const |
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G4bool | operator!= (const G4VCollision &right) const |
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virtual G4double | CrossSection (const G4KineticTrack &trk1, const G4KineticTrack &trk2) const |
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virtual G4KineticTrackVector * | FinalState (const G4KineticTrack &trk1, const G4KineticTrack &trk2) const =0 |
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virtual G4bool | IsInCharge (const G4KineticTrack &trk1, const G4KineticTrack &trk2) const =0 |
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virtual G4String | GetName () const =0 |
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virtual void | Print () const |
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virtual void | Print (const G4KineticTrack &trk1, const G4KineticTrack &trk2) const |
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Definition at line 41 of file G4CollisionnpElastic.hh.
◆ G4CollisionnpElastic()
G4CollisionnpElastic::G4CollisionnpElastic |
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Definition at line 42 of file G4CollisionnpElastic.cc.
43{
44
47
48 colliders1.push_back(subType1);
49 colliders2.push_back(subType2);
50
51
54}
static G4Neutron * NeutronDefinition()
const G4String & GetParticleSubType() const
static G4Proton * ProtonDefinition()
◆ ~G4CollisionnpElastic()
G4CollisionnpElastic::~G4CollisionnpElastic |
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virtual |
◆ GetAngularDistribution()
◆ GetCrossSectionSource()
◆ GetListOfColliders()
const std::vector< G4String > & G4CollisionnpElastic::GetListOfColliders |
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G4int |
whichOne | ) |
const |
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protectedvirtual |
Implements G4VCollision.
Definition at line 84 of file G4CollisionnpElastic.cc.
85{
86 if (whichOne == 1) {
87 return colliders1;
88 } else if (whichOne == 2) {
89 return colliders2;
90 }
91
92 throw G4HadronicException(__FILE__, __LINE__,
"G4CollisionnpElastic::GetListOfColliders - Argument outside valid range");
93}
◆ GetName()
virtual G4String G4CollisionnpElastic::GetName |
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const |
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inlinevirtual |
◆ IsInCharge()
Implements G4VCollision.
Definition at line 64 of file G4CollisionnpElastic.cc.
66{
68
71
74 ||
77 {
78 isInCharge = true;
79 }
80 return isInCharge;
81}
const G4ParticleDefinition * GetDefinition() const
◆ operator!=()
◆ operator==()
The documentation for this class was generated from the following files: