40 fType =
"G4ScaleModel";
G4ScaleModel(const G4Scale &)
virtual void DescribeYourselfTo(G4VGraphicsScene &)
Direction GetDirection() const
const G4String & GetAnnotation() const
virtual void BeginPrimitives(const G4Transform3D &objectTransformation=G4Transform3D())=0
virtual void AddPrimitive(const G4Polyline &)=0
virtual void EndPrimitives()=0
G4String fGlobalDescription