Geant4
10.7.0
Toolkit for the simulation of the passage of particles through matter
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G3RotTable.cc
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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// by I.Hrivnacova, 27 Sep 99
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#include "
G3RotTable.hh
"
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G3RotTable::G3RotTable
()
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{
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fRotVector =
new
G3RotMatrixVector
();
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}
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G3RotTable::~G3RotTable
()
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{
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fRotVector->clear();
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delete
fRotVector;
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}
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G4RotationMatrix
*
G3RotTable::Get
(
G4int
id
)
const
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{
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for
(
size_t
i=0; i<fRotVector->size(); i++) {
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G3RotTableEntry
* rte = (*fRotVector)[i];
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if
(
id
== rte->
GetID
())
return
rte->
GetMatrix
();
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}
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return
0;
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}
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void
G3RotTable::Put
(
G4int
id
,
G4RotationMatrix
* matrix)
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{
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G3RotTableEntry
* rte =
new
G3RotTableEntry
(
id
, matrix);
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fRotVector->push_back(rte);
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}
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void
G3RotTable::Clear
()
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{
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G3RotTableEntry
* a;
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while
(fRotVector->size()>0) {
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a = fRotVector->back();
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fRotVector->pop_back();
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for
(G3RotMatrixVector::iterator i=fRotVector->begin();
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i!=fRotVector->end();){
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if
(*i==a) {
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i = fRotVector->erase(i);
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}
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else
{
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++i;
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}
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}
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if
( a )
delete
a;
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}
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}
G3RotTable.hh
G3RotMatrixVector
std::vector< G3RotTableEntry * > G3RotMatrixVector
Definition:
G3RotTable.hh:50
G4int
int G4int
Definition:
G4Types.hh:85
CLHEP::HepRotation
Definition:
Rotation.h:42
G3RotTableEntry
Definition:
G3RotTableEntry.hh:47
G3RotTableEntry::GetMatrix
G4RotationMatrix * GetMatrix() const
Definition:
G3RotTableEntry.hh:75
G3RotTableEntry::GetID
G4int GetID() const
Definition:
G3RotTableEntry.hh:72
G3RotTable::~G3RotTable
virtual ~G3RotTable()
Definition:
G3RotTable.cc:37
G3RotTable::G3RotTable
G3RotTable()
Definition:
G3RotTable.cc:32
G3RotTable::Get
G4RotationMatrix * Get(G4int id) const
Definition:
G3RotTable.cc:43
G3RotTable::Put
void Put(G4int id, G4RotationMatrix *matrix)
Definition:
G3RotTable.cc:52
G3RotTable::Clear
void Clear()
Definition:
G3RotTable.cc:58
geant4-v10.7.0
source
g3tog4
src
G3RotTable.cc
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