Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
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G4LEHadronProtonElastic.cc
Go to the documentation of this file.
1//
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25//
26
27// G4 Low energy model: n-p scattering
28// F.W. Jones, L.G. Greeniaus, H.P. Wellisch
29
30// 11-OCT-2007 F.W. Jones: removed erroneous code for identity
31// exchange of particles.
32// FWJ 27-AUG-2010: extended to 5 GeV by Tony Kwan TRIUMF
33// 06-Aug-15 A.Ribon migrating to G4Pow
34
37#include "G4SystemOfUnits.hh"
38#include "Randomize.hh"
39#include "G4ios.hh"
40
41#include "G4Pow.hh"
42
43
45 G4HadronElastic("G4LEHadronProtonElastic")
46{
47 SetMinEnergy(0.);
48 SetMaxEnergy(20.*MeV);
49}
50
52{
54}
55
58 G4Nucleus& targetNucleus)
59{
61 const G4HadProjectile* aParticle = &aTrack;
62
63 G4double P = aParticle->GetTotalMomentum();
64 G4double Px = aParticle->Get4Momentum().x();
65 G4double Py = aParticle->Get4Momentum().y();
66 G4double Pz = aParticle->Get4Momentum().z();
67 G4double ek = aParticle->GetKineticEnergy();
68 G4ThreeVector theInitial = aParticle->Get4Momentum().vect();
69
70 if (verboseLevel > 1)
71 {
72 G4double E = aParticle->GetTotalEnergy();
73 G4double E0 = aParticle->GetDefinition()->GetPDGMass();
74 G4double Q = aParticle->GetDefinition()->GetPDGCharge();
75 G4int A = targetNucleus.GetA_asInt();
76 G4int Z = targetNucleus.GetZ_asInt();
77 G4cout << "G4LEHadronProtonElastic:ApplyYourself: incident particle: "
78 << aParticle->GetDefinition()->GetParticleName() << G4endl;
79 G4cout << "P = " << P/GeV << " GeV/c"
80 << ", Px = " << Px/GeV << " GeV/c"
81 << ", Py = " << Py/GeV << " GeV/c"
82 << ", Pz = " << Pz/GeV << " GeV/c" << G4endl;
83 G4cout << "E = " << E/GeV << " GeV"
84 << ", kinetic energy = " << ek/GeV << " GeV"
85 << ", mass = " << E0/GeV << " GeV"
86 << ", charge = " << Q << G4endl;
87 G4cout << "G4LEHadronProtonElastic:ApplyYourself: material:" << G4endl;
88 G4cout << "A = " << A
89 << ", Z = " << Z
90 << ", atomic mass "
91 << G4Proton::Proton()->GetPDGMass()/GeV << "GeV"
92 << G4endl;
93 //
94 // GHEISHA ADD operation to get total energy, mass, charge
95 //
96 E += proton_mass_c2;
97 G4double E02 = E*E - P*P;
98 E0 = std::sqrt(std::abs(E02));
99 if (E02 < 0)E0 *= -1;
100 Q += Z;
101 G4cout << "G4LEHadronProtonElastic:ApplyYourself: total:" << G4endl;
102 G4cout << "E = " << E/GeV << " GeV"
103 << ", mass = " << E0/GeV << " GeV"
104 << ", charge = " << Q << G4endl;
105 }
106
107 G4double theta = (0.5)*pi/180.;
108
109 // Get the target particle
110
111 G4DynamicParticle* targetParticle = targetNucleus.ReturnTargetParticle();
112
113 G4double E1 = aParticle->GetTotalEnergy();
114 G4double M1 = aParticle->GetDefinition()->GetPDGMass();
115 G4double E2 = targetParticle->GetTotalEnergy();
116 G4double M2 = targetParticle->GetDefinition()->GetPDGMass();
117 G4double totalEnergy = E1 + E2;
118 G4double pseudoMass = std::sqrt(totalEnergy*totalEnergy - P*P);
119
120 // Transform into centre of mass system
121
122 G4double px = (M2/pseudoMass)*Px;
123 G4double py = (M2/pseudoMass)*Py;
124 G4double pz = (M2/pseudoMass)*Pz;
125 G4double p = std::sqrt(px*px + py*py + pz*pz);
126
127 if (verboseLevel > 1) {
128 G4cout << " E1, M1 (GeV) " << E1/GeV << " " << M1/GeV << G4endl;
129 G4cout << " E2, M2 (GeV) " << E2/GeV << " " << M2/GeV << G4endl;
130 G4cout << " particle 1 momentum in CM " << px/GeV << " " << py/GeV << " "
131 << pz/GeV << " " << p/GeV << G4endl;
132 }
133
134 // First scatter w.r.t. Z axis
135 G4double phi = G4UniformRand()*twopi;
136 G4double pxnew = p*std::sin(theta)*std::cos(phi);
137 G4double pynew = p*std::sin(theta)*std::sin(phi);
138 G4double pznew = p*std::cos(theta);
139
140 // Rotate according to the direction of the incident particle
141 if (px*px + py*py > 0)
142 {
143 G4double cost, sint, ph, cosp, sinp;
144 cost = pz/p;
145 sint = (std::sqrt(std::fabs((1-cost)*(1+cost)))
146 + std::sqrt(px*px+py*py)/p)/2;
147 py < 0 ? ph = 3*halfpi : ph = halfpi;
148 if (std::abs(px) > 0.000001*GeV) ph = std::atan2(py,px);
149 cosp = std::cos(ph);
150 sinp = std::sin(ph);
151 px = (cost*cosp*pxnew - sinp*pynew + sint*cosp*pznew);
152 py = (cost*sinp*pxnew + cosp*pynew + sint*sinp*pznew);
153 pz = (-sint*pxnew + cost*pznew);
154 }
155 else {
156 px = pxnew;
157 py = pynew;
158 pz = pznew;
159 }
160
161 if (verboseLevel > 1) {
162 G4cout << " AFTER SCATTER..." << G4endl;
163 G4cout << " particle 1 momentum in CM " << px/GeV
164 << " " << py/GeV << " " << pz/GeV << " " << p/GeV
165 << G4endl;
166 }
167
168 // Transform to lab system
169
170 G4double E1pM2 = E1 + M2;
171 G4double betaCM = P/E1pM2;
172 G4double betaCMx = Px/E1pM2;
173 G4double betaCMy = Py/E1pM2;
174 G4double betaCMz = Pz/E1pM2;
175 G4double gammaCM = E1pM2/std::sqrt(E1pM2*E1pM2 - P*P);
176
177 if (verboseLevel > 1) {
178 G4cout << " betaCM " << betaCMx << " " << betaCMy << " "
179 << betaCMz << " " << betaCM << G4endl;
180 G4cout << " gammaCM " << gammaCM << G4endl;
181 }
182
183 // Now following GLOREN...
184
185 G4double BETA[5], PA[5], PB[5];
186 BETA[1] = -betaCMx;
187 BETA[2] = -betaCMy;
188 BETA[3] = -betaCMz;
189 BETA[4] = gammaCM;
190
191 //The incident particle...
192
193 PA[1] = px;
194 PA[2] = py;
195 PA[3] = pz;
196 PA[4] = std::sqrt(M1*M1 + p*p);
197
198 G4double BETPA = BETA[1]*PA[1] + BETA[2]*PA[2] + BETA[3]*PA[3];
199 G4double BPGAM = (BETPA * BETA[4]/(BETA[4] + 1.) - PA[4]) * BETA[4];
200
201 PB[1] = PA[1] + BPGAM * BETA[1];
202 PB[2] = PA[2] + BPGAM * BETA[2];
203 PB[3] = PA[3] + BPGAM * BETA[3];
204 PB[4] = (PA[4] - BETPA) * BETA[4];
205
207 newP->SetDefinition(aParticle->GetDefinition());
208 newP->SetMomentum(G4ThreeVector(PB[1], PB[2], PB[3]));
209
210 //The target particle...
211
212 PA[1] = -px;
213 PA[2] = -py;
214 PA[3] = -pz;
215 PA[4] = std::sqrt(M2*M2 + p*p);
216
217 BETPA = BETA[1]*PA[1] + BETA[2]*PA[2] + BETA[3]*PA[3];
218 BPGAM = (BETPA * BETA[4]/(BETA[4] + 1.) - PA[4]) * BETA[4];
219
220 PB[1] = PA[1] + BPGAM * BETA[1];
221 PB[2] = PA[2] + BPGAM * BETA[2];
222 PB[3] = PA[3] + BPGAM * BETA[3];
223 PB[4] = (PA[4] - BETPA) * BETA[4];
224
225 targetParticle->SetMomentum(G4ThreeVector(PB[1], PB[2], PB[3]));
226
227 if (verboseLevel > 1) {
228 G4cout << " particle 1 momentum in LAB "
229 << newP->GetMomentum()*(1./GeV)
230 << " " << newP->GetTotalMomentum()/GeV << G4endl;
231 G4cout << " particle 2 momentum in LAB "
232 << targetParticle->GetMomentum()*(1./GeV)
233 << " " << targetParticle->GetTotalMomentum()/GeV << G4endl;
234 G4cout << " TOTAL momentum in LAB "
235 << (newP->GetMomentum()+targetParticle->GetMomentum())*(1./GeV)
236 << " "
237 << (newP->GetMomentum()+targetParticle->GetMomentum()).mag()/GeV
238 << G4endl;
239 }
240
243 delete newP;
244 theParticleChange.AddSecondary(targetParticle);
245
246 return &theParticleChange;
247}
248
249////////////////////////////////////////////////////////////////////
250//
251// sample momentum transfer using Lab. momentum
252
255 G4double plab, G4int , G4int )
256{
257 G4double hMass = p->GetPDGMass();
258 G4double pCMS = 0.5*plab;
259 // pCMS *= 50;
260 G4double hEcms = std::sqrt(pCMS*pCMS+hMass*hMass);
261 // G4double gamma = hEcms/hMass;
262 // gamma *= 15;
263 G4double beta = pCMS/hEcms; // std::sqrt(1-1./gamma/gamma); //
264 // beta /= 0.8; // 0.95; // 1.0; // 1.1 // 0.5*pi; // pi; twopi;
265 G4double cosDipole = RandCosThetaDipPen();
266 G4double cosTheta = cosDipole + beta;
267 cosTheta /= 1. + cosDipole*beta;
268 G4double t = 2.*pCMS*pCMS*(1.-cosTheta);
269 return t;
270
271}
272
273///////////////////////////////////////////////////////////////
274//
275// 1 + cos^2(theta) random distribution in the projectile rest frame, Penelope algorithm
276
278{
279 G4double x, cosTheta, signX, modX, power = 1./3.;
280
281 if( G4UniformRand() > 0.25)
282 {
283 cosTheta = 2.*G4UniformRand()-1.;
284 }
285 else
286 {
287 x = 2.*G4UniformRand()-1.;
288
289 if ( x < 0. )
290 {
291 modX = -x;
292 signX = -1.;
293 }
294 else
295 {
296 modX = x;
297 signX = 1.;
298 }
299 cosTheta = signX*G4Pow::GetInstance()->powA(modX,power);
300 }
301 return cosTheta;
302}
303
304 // end of file
double A(double temperature)
CLHEP::Hep3Vector G4ThreeVector
double G4double
Definition: G4Types.hh:83
int G4int
Definition: G4Types.hh:85
#define G4endl
Definition: G4ios.hh:57
G4GLOB_DLL std::ostream G4cout
#define G4UniformRand()
Definition: Randomize.hh:52
Hep3Vector vect() const
const G4ThreeVector & GetMomentumDirection() const
void SetDefinition(const G4ParticleDefinition *aParticleDefinition)
G4ParticleDefinition * GetDefinition() const
G4double GetKineticEnergy() const
G4double GetTotalEnergy() const
void SetMomentum(const G4ThreeVector &momentum)
G4ThreeVector GetMomentum() const
G4double GetTotalMomentum() const
void AddSecondary(G4DynamicParticle *aP, G4int mod=-1)
void SetEnergyChange(G4double anEnergy)
void SetMomentumChange(const G4ThreeVector &aV)
G4double GetTotalMomentum() const
const G4ParticleDefinition * GetDefinition() const
G4double GetKineticEnergy() const
const G4LorentzVector & Get4Momentum() const
G4double GetTotalEnergy() const
void SetMinEnergy(G4double anEnergy)
void SetMaxEnergy(const G4double anEnergy)
G4double SampleInvariantT(const G4ParticleDefinition *p, G4double plab, G4int Z, G4int A)
G4HadFinalState * ApplyYourself(const G4HadProjectile &aTrack, G4Nucleus &targetNucleus)
G4int GetA_asInt() const
Definition: G4Nucleus.hh:109
G4int GetZ_asInt() const
Definition: G4Nucleus.hh:115
G4DynamicParticle * ReturnTargetParticle() const
Definition: G4Nucleus.cc:241
G4double GetPDGCharge() const
const G4String & GetParticleName() const
static G4Pow * GetInstance()
Definition: G4Pow.cc:41
G4double powA(G4double A, G4double y) const
Definition: G4Pow.hh:230
static G4Proton * Proton()
Definition: G4Proton.cc:92