Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
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G4ErrorSurfaceTrajParam.cc
Go to the documentation of this file.
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25//
26//
27// ------------------------------------------------------------
28// GEANT 4 class implementation file
29// ------------------------------------------------------------
30//
31
33#include <iomanip>
34
35#include "G4ThreeVector.hh"
37
38//------------------------------------------------------------------------
40G4ErrorSurfaceTrajParam( const G4Point3D& pos, const G4Vector3D& mom,
41 const G4Vector3D& vecV, const G4Vector3D& vecW )
42{
43 SetParameters( pos, mom, vecV, vecW );
44}
45
46
47//------------------------------------------------------------------------
49G4ErrorSurfaceTrajParam( const G4Point3D& pos, const G4Vector3D& mom,
50 const G4Plane3D& plane )
51{
52 SetParameters( pos, mom, plane );
53}
54
55//------------------------------------------------------------------------
57SetParameters( const G4Point3D& pos, const G4Vector3D& mom,
58 const G4Plane3D& plane )
59{
60 //--- Get two perpendicular vectors: first parallel X
61 // (unless normal is parallel to X, then take Y)
62
65
66 G4ThreeVector Xvec(1.,0.,0.);
67 G4Vector3D vecV = -Xvec.cross(plane.normal());
68 if( vecV.mag() < kCarTolerance )
69 {
70 G4ThreeVector Zvec(0.,0.,1.);
71 vecV = Zvec.cross(plane.normal());
72 }
73
74 G4Vector3D vecW = plane.normal().cross( vecV );
75
76 SetParameters( pos, mom, vecV, vecW );
77}
78
79
80//------------------------------------------------------------------------
82SetParameters( const G4Point3D& pos, const G4Vector3D& mom,
83 const G4Vector3D& vecV, const G4Vector3D& vecW )
84{
85 if( mom.mag() > 0. ) {
86 fDir = mom;
87 fDir /= mom.mag();
88 } else {
89 fDir = G4Vector3D(0.,0.,0.);
90 }
91 fVectorV = vecV / vecV.mag();
92 fVectorW = vecW / vecW.mag();
93 fInvP = 1./mom.mag();
94 G4ThreeVector momv(mom);
95 //check 3 vectors are ortogonal and right handed
96
97 // now all 4 scalar memeber variables retain the signs
98 // fPV = momv.project( vecV ).mag();
99 // fPW = momv.project( vecW ).mag();
100 fPV = momv.dot( vecV );
101 fPW = momv.dot( vecW );
102
103
104 G4ThreeVector posv(pos);
105 // fV = posv.project( vecV ).mag();
106 // fW = posv.project( vecW ).mag();
107 fV = posv.dot( vecV );
108 fW = posv.dot( vecW );
109}
110
111
112//------------------------------------------------------------------------
113std::ostream& operator<<(std::ostream& out, const G4ErrorSurfaceTrajParam& tp)
114{
115 // long mode = out.setf(std::ios::fixed,std::ios::floatfield);
116
117 // out << tp.theType;
118 // out << std::setprecision(5) << std::setw(10);
119 out << " InvP= " << tp.fInvP << " PV= " << tp.fPV
120 << " PW= " << tp.fPW << " V= " << tp.fV << " W= " << tp.fW << G4endl;
121 out << " vectorV direction= " << tp.fVectorV
122 << " vectorW direction= " << tp.fVectorW << G4endl;
123
124 return out;
125}
const G4double kCarTolerance
std::ostream & operator<<(std::ostream &out, const G4ErrorSurfaceTrajParam &tp)
double G4double
Definition: G4Types.hh:83
HepGeom::Vector3D< G4double > G4Vector3D
Definition: G4Vector3D.hh:34
#define G4endl
Definition: G4ios.hh:57
Hep3Vector cross(const Hep3Vector &) const
double dot(const Hep3Vector &) const
void SetParameters(const G4Point3D &pos, const G4Vector3D &mom, const G4Vector3D &vecV, const G4Vector3D &vecW)
G4double GetSurfaceTolerance() const
static G4GeometryTolerance * GetInstance()
Normal3D< T > normal() const
Definition: Plane3D.h:97