const G4Material * GetMaterial() const
const G4ParticleDefinition * GetDefinition() const
G4double GetKineticEnergy() const
virtual G4HadFinalState * ApplyYourself(const G4HadProjectile &aTrack, G4Nucleus &targetNucleus)
G4bool HasData(const G4DynamicParticle *, G4int iZ, G4int iA, G4int iM, const G4Isotope *, const G4Element *, const G4Material *)
void BuildPhysicsTable(const G4ParticleDefinition &)
void create_used_target_map()
G4ParticleDefinition * proj
G4LENDorBERTModel(G4ParticleDefinition *pd)
G4HadFinalState * ApplyYourself(const G4HadProjectile &aTrack, G4Nucleus &aTargetNucleus)
void BuildPhysicsTable(const G4ParticleDefinition &)
const G4Isotope * GetIsotope()