44 sceneHandler.IncrementViewCount(),
46 fSceneHandler(sceneHandler)
52void G4VRML1FileViewer::SetView()
54#if defined DEBUG_FR_VIEW
56 G4cout <<
"***** G4VRML1FileViewer::SetView(): No effects" <<
G4endl;
62#if defined DEBUG_FR_VIEW
64 G4cout <<
"***** G4VRML1FileViewer::DrawView()" <<
G4endl;
77 #if defined DEBUG_FR_VIEW
79 G4cout <<
"***** G4VRML1File1View::ClearView()" <<
G4endl;
81 if(fSceneHandler.fFlagDestOpen) {
82 fSceneHandler.fDest.close();
84 fSceneHandler.fDest.open(fSceneHandler.fVRMLFileName);
85 fSceneHandler.fDest <<
"#VRML V1.0 ascii" <<
"\n";
86 fSceneHandler.fDest <<
"# Generated by VRML 1.0 driver of GEANT4\n" <<
"\n";
92#if defined DEBUG_FR_VIEW
94 G4cout <<
"***** G4VRML1FileViewer::ShowView()" <<
G4endl;
101#if defined DEBUG_FR_VIEW
103 G4cout <<
"***** G4VRML1FileViewer::FinishView(): No effects" <<
G4endl;
G4GLOB_DLL std::ostream G4cout
G4VRML1FileViewer(G4VRML1FileSceneHandler &scene, const G4String &name="")
virtual ~G4VRML1FileViewer()
static Verbosity GetVerbosity()