31#include "CLHEP/Random/defs.h"
32#include "CLHEP/Random/RandGauss.h"
33#include "CLHEP/Random/Stat.h"
72 static inline double shoot(
double mean,
double stdDev );
74 static void shootArray (
const int size,
double* vect,
75 double mean=0.0,
double stdDev=1.0 );
83 double mean,
double stdDev );
88 double* vect,
double mean=0.0,
96 inline double fire (
double mean,
double stdDev );
98 void fireArray (
const int size,
double* vect);
99 void fireArray (
const int size,
double* vect,
100 double mean,
double stdDev );
103 virtual double operator()(
double mean,
double stdDev );
107 std::ostream &
put ( std::ostream & os )
const;
108 std::istream &
get ( std::istream & is );
110 std::string
name()
const;
125#ifdef ENABLE_BACKWARDS_COMPATIBILITY
127using namespace CLHEP;
130#include "CLHEP/Random/RandGaussT.icc"
static double shoot(HepRandomEngine *anotherEngine, double mean, double stdDev)
RandGaussT(HepRandomEngine *anEngine, double mean=0.0, double stdDev=1.0)
HepRandomEngine & engine()
static double shoot(HepRandomEngine *anotherEngine)
double fire(double mean, double stdDev)
static double shoot(double mean, double stdDev)
static std::string distributionName()
static void shootArray(const int size, double *vect, double mean=0.0, double stdDev=1.0)
std::ostream & put(std::ostream &os) const
void fireArray(const int size, double *vect)
RandGaussT(HepRandomEngine &anEngine, double mean=0.0, double stdDev=1.0)
std::istream & get(std::istream &is)
virtual double operator()()