#include <ZddEvent.h>
Definition at line 14 of file ZddEvent.h.
◆ Boards
◆ Channels
◆ ZddEvent()
◆ ~ZddEvent()
Definition at line 12 of file ZddEvent.cxx.
13{
14 Boards::iterator end1 = m_bds.end();
15 for ( Boards::iterator it = m_bds.begin(); it != end1; ++it ) {
16 delete (*it);
17 }
18
19 Channels::iterator end2 = m_chs.end();
20 for ( Channels::iterator it = m_chs.begin(); it != end2; ++it ) {
21 delete (*it);
22 }
23}
◆ boards()
const Boards & Event::ZddEvent::boards |
( |
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const |
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inline |
◆ channels()
const Channels & Event::ZddEvent::channels |
( |
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const |
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inline |
◆ classID()
static const CLID & Event::ZddEvent::classID |
( |
| ) |
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inlinestatic |
Definition at line 26 of file ZddEvent.h.
const CLID & CLID_ZddEvent
Referenced by clID().
◆ clID()
virtual const CLID & Event::ZddEvent::clID |
( |
| ) |
const |
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inlinevirtual |
Retrieve reference to class definition structure.
Definition at line 25 of file ZddEvent.h.
static const CLID & classID()
◆ ::ZddBoard
The documentation for this class was generated from the following files: