BOSS 7.1.0
BESIII Offline Software System
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DDecay.cxx File Reference
#include "GaudiKernel/MsgStream.h"
#include "GaudiKernel/AlgFactory.h"
#include "GaudiKernel/ISvcLocator.h"
#include "GaudiKernel/SmartDataPtr.h"
#include "GaudiKernel/IDataProviderSvc.h"
#include "GaudiKernel/PropertyMgr.h"
#include "EventModel/EventModel.h"
#include "EventModel/Event.h"
#include "EventModel/EventHeader.h"
#include "EvtRecEvent/EvtRecEvent.h"
#include "EvtRecEvent/EvtRecTrack.h"
#include "EvtRecEvent/EvtRecDTag.h"
#include "EvtRecEvent/EvtRecVeeVertex.h"
#include "EvtRecEvent/EvtRecPi0.h"
#include "DstEvent/TofHitStatus.h"
#include "TMath.h"
#include "GaudiKernel/INTupleSvc.h"
#include "GaudiKernel/NTuple.h"
#include "GaudiKernel/Bootstrap.h"
#include "GaudiKernel/IHistogramSvc.h"
#include "CLHEP/Vector/ThreeVector.h"
#include "CLHEP/Vector/LorentzVector.h"
#include "CLHEP/Vector/TwoVector.h"
#include "CLHEP/Geometry/Point3D.h"
#include "DTagTool/DTagTool.h"
#include "DDecayAlg/DDecay.h"
#include "VertexFit/KinematicFit.h"
#include "VertexFit/VertexFit.h"
#include "ParticleID/ParticleID.h"
#include <vector>

Go to the source code of this file.

Typedefs

typedef HepGeom::Point3D< double > HepPoint3D
 
typedef std::vector< int > Vint
 
typedef std::vector< HepLorentzVector > Vp4
 

Typedef Documentation

◆ HepPoint3D

typedef HepGeom::Point3D<double> HepPoint3D

Definition at line 33 of file DDecay.cxx.

◆ Vint

typedef std::vector<int> Vint

Definition at line 44 of file DDecay.cxx.

◆ Vp4

typedef std::vector<HepLorentzVector> Vp4

Definition at line 45 of file DDecay.cxx.