25 BesMarker2D(
const char* name,
const char*
title, Float_t x, Float_t y, Float_t z);
26 BesMarker2D(
const char* name,
const char*
title, Double_t x, Double_t y, Double_t z);
30 virtual void Draw(Option_t *option =
"");
31 virtual void Paint(Option_t *option =
"");
37 inline virtual const char *
GetName()
const {
return fName.Data();}
38 inline virtual const char *
GetTitle()
const {
return fTitle.Data();}
40 inline virtual Float_t
GetWCX() {
return fWCX; }
41 inline virtual Float_t
GetWCY() {
return fWCY; }
42 inline virtual Float_t
GetWCZ() {
return fWCZ; }
44 inline virtual void SetWCX(Float_t input) { fWCX = input; }
45 inline virtual void SetWCY(Float_t input) { fWCY = input; }
46 inline virtual void SetWCZ(Float_t input) { fWCZ = input; }
48 virtual void SetParameter(
const char* name,
const char*
title, Float_t x, Float_t y, Float_t z);
virtual void GetCenterPixel(Int_t &px, Int_t &py)
virtual void SetWCY(Float_t input)
virtual char * GetObjectInfo(Int_t px, Int_t py) const
virtual void SetMarkerSizeMultiple(Int_t input)
virtual void Paint(Option_t *option="")
virtual Int_t GetMarkerSizeMultiple()
virtual void SetWCZ(Float_t input)
virtual const char * GetTitle() const
virtual void SetParameter(const char *name, const char *title, Float_t x, Float_t y, Float_t z)
virtual void SetWCX(Float_t input)
virtual const char * GetName() const