13#define ScintSingle_h 1
24 hitIndexes =
new vector<G4int>;
28 partId = right.partId;
29 scinNb = right.scinNb;
30 hitIndexes =right.hitIndexes;
34 partId = right.partId;
35 scinNb = right.scinNb;
36 hitIndexes =right.hitIndexes;
60 vector<G4int>* hitIndexes;
vector< G4int > * GetHitIndexes_mrpc()
const ScintSingle & operator=(const ScintSingle &right)
vector< G4int > * GetHitIndexes()
ScintSingle(const ScintSingle &right)