BOSS 7.0.2
BESIII Offline Software System
Loading...
Searching...
No Matches
Reconstruction/MdcPatRec/MdcGeom/MdcGeom-00-01-17/MdcGeom/BesAngle.h
Go to the documentation of this file.
1#ifndef __BBRANGLE_H__
2#define __BBRANGLE_H__
3////////////////////////////////
4////////////////////////////////
5//
6// BaBar angles are in radians, and degress should inly be used
7// when absolutely necessary. Automatic conversions to and from
8// the radians form are provided, but you have to manually
9// go to and from degrees
10//
11// By convention, angles are represented as (-pi, pi]
12//
13#include "MdcGeom/Constants.h"
14#include <math.h>
15
16
17class BesAngle
18{
19public:
20 inline BesAngle();
21 inline BesAngle(const double);
22 inline ~BesAngle();
23
24 inline operator double() const { return _phi;}; // automatic conversion to double
25
26 inline double rad() const;
27 inline double deg() const;
28 // convention : returns value in [-180, 180]
29
30 inline double posRad() const;
31 inline double posDeg() const;
32 // returns 0 to 360. This is not the BaBar convention, and should not
33 // be used for handing off values to anyone else's code
34
35 inline void setRad(const double);
36 inline void setDeg(const double);
37
38 inline double arc(double radius) const;
39
40 inline void setSector(int n, int max);
41 inline void setSector(int n, int max, BesAngle phi_0);
42
43 inline BesAngle operator + (const BesAngle&) const;
44 inline BesAngle operator + (const double) const; //assumes double in radians
45 inline BesAngle operator - (const BesAngle&) const;
46 inline BesAngle operator - (const double) const; //assumes double in radians
47 inline BesAngle operator * (const double) const;
48 inline BesAngle operator / (const double) const;
49 inline friend BesAngle operator * (const double, const BesAngle&);
50
51 inline void operator = (const BesAngle);
52 inline void operator += (BesAngle);
53 inline void operator -= (BesAngle);
54 inline void operator += (double); //assumes double in radians
55 inline void operator -= (double); //assumes double in radians
56 inline void operator *= (double);
57 inline void operator /= (double);
58
59 // note : > and < should have no well defined meaning ?
60
61 inline int sector(int max);
62 inline int sector(int max, BesAngle phi_0);
63 // convention : returns values [1..max]
64//hxt HepString degString() const;
65 inline friend double sin(const BesAngle);
66 inline friend double cos(const BesAngle);
67 inline friend double tan(const BesAngle);
68
69 // class static constants defined in .cc file
70 // these are generally available as Constants::pi, Constants::twoPi, etc,
71 // and once the BaBar/Constants class is in a release they should be
72 /// used instead.
73
74 static const double pi;
75 static const double twoPi;
76
77 // old names, forwarded for migration BobJ May 21 97
78 inline double Rad() const { return rad(); }
79 inline double Deg() const { return deg(); }
80//hxt inline HepString DegString() const { return degString(); }
81 inline int Sector(int max) { return sector(max); }
82 inline int Sector(int max, BesAngle phi_0) { return sector(max, phi_0); }
83
84protected:
85 double _phi;
86
87 inline static double normalize(double);
88
89 static const double toDegrees;
90//hxt static const HepString degChar, deg1Char, deg2Char;
91
92};
93
94//
95// Methods for BesAngle
96//
97
98inline double BesAngle::normalize(double angle) {
99 if (angle < - Constants::pi) {
100 angle += Constants::twoPi;
101 if (angle < - Constants::pi) angle = fmod(angle+ Constants::pi, Constants::twoPi) + Constants::pi;
102 }
103 else if (angle > Constants::pi) {
104 angle -= Constants::twoPi;
105 if (angle > Constants::pi) angle = fmod(angle+Constants::pi, Constants::twoPi) - Constants::pi;
106 }
107 return angle;
108}
109
110inline BesAngle::BesAngle() : _phi(0)
111{ }
112
113inline BesAngle::BesAngle(const double phi) : _phi(normalize(phi))
114{}
115
116inline BesAngle::~BesAngle() {}
117
118inline double BesAngle::rad() const
119{ return _phi; }
120
121inline double BesAngle::deg() const
122{ return _phi * Constants::radToDegrees; }
123
124inline double BesAngle::posRad() const
125{
126 if (_phi >= 0.0) return _phi;
127 else return _phi + Constants::twoPi;
128}
129
130inline double BesAngle::posDeg() const
131{ return posRad() * Constants::radToDegrees; }
132
133inline void BesAngle::setRad(const double phi)
134{ _phi = normalize(phi); }
135
136inline void BesAngle::setDeg(const double phi)
138
139inline double BesAngle::arc(double radius) const
140{ return radius * rad(); }
141
142inline void BesAngle::setSector(int n, int max)
143{ setRad((n + 0.5) * Constants::twoPi / max); }
144
145inline void BesAngle::setSector(int n, int max, BesAngle phi_0)
146{ setRad((n + 0.5) * Constants::twoPi / max + phi_0._phi); }
147
148inline BesAngle BesAngle::operator + (const BesAngle &a) const
149{ return BesAngle(_phi + a._phi); }
150
151inline BesAngle BesAngle::operator + (const double a) const
152{ return BesAngle(_phi + a); }
153
154inline BesAngle BesAngle::operator - (const BesAngle &a) const
155{ return BesAngle(_phi - a._phi); }
156
157inline BesAngle BesAngle::operator - (const double a) const
158{ return BesAngle(_phi - a); }
159
160inline BesAngle BesAngle::operator * (const double x) const
161{ return BesAngle(_phi * x); }
162
163inline BesAngle BesAngle::operator / (const double x) const
164{ return BesAngle(_phi / x); }
165
166inline BesAngle operator * (const double x, const BesAngle &a)
167{ return BesAngle(a * x); }
168
169inline void BesAngle::operator = (const BesAngle a)
170{ _phi = normalize(a._phi);
171}
172
173inline void BesAngle::operator += (BesAngle a)
174{ _phi = normalize(_phi + a._phi );
175}
176
177inline void BesAngle::operator += (double a)
178{ _phi = normalize(_phi + a);
179}
180
181inline void BesAngle::operator -= (BesAngle a)
182{ _phi = normalize(_phi - a._phi );
183}
184
185inline void BesAngle::operator -= (double a)
186{ _phi = normalize(_phi - a);
187}
188
189inline void BesAngle::operator *= (double x)
190{ _phi = normalize(_phi*x);
191}
192
193inline void BesAngle::operator /= (double x)
194{ _phi = normalize(_phi/x);
195}
196
197inline int BesAngle::sector(int max)
198{
199 double phi = _phi;
200 if (phi < 0) phi += Constants::twoPi;
201 return ( int (phi / (Constants::twoPi / max) ) + 1 );
202}
203
204inline int BesAngle::sector(int max, BesAngle phi_0)
205{
206 BesAngle t( _phi - phi_0._phi);
207 return t.sector(max);
208}
209
210inline double sin(const BesAngle a)
211{ return sin(a._phi); }
212
213inline double cos(const BesAngle a)
214{ return cos(a._phi); }
215
216inline double tan(const BesAngle a)
217{ return tan(a._phi); }
218
219#endif
220
221
const Int_t n
Double_t x[10]
BesAngle operator*(const double x, const BesAngle &a)
void setDeg(const double)
friend double sin(const BesAngle)
double posRad() const
static double normalize(double)
friend double tan(const BesAngle)
BesAngle(const double)
void setRad(const double)
double arc(double radius) const
double rad() const
BesAngle operator-(const BesAngle &) const
void setSector(int n, int max)
static const double pi
used instead.
BesAngle operator/(const double) const
double deg() const
double posDeg() const
friend double cos(const BesAngle)
BesAngle operator+(const BesAngle &) const
friend BesAngle operator*(const double, const BesAngle &)
int sector(int max, BesAngle phi_0)
void setSector(int n, int max, BesAngle phi_0)
int sector(int max)
int t()
Definition: t.c:1