27#include "MdcRecoUtil/DifVector.h"
28#include "CLHEP/Geometry/Point3D.h"
29#ifndef ENABLE_BACKWARDS_COMPATIBILITY
86#include "MdcRecoUtil/DifPoint.icc"
HepGeom::Point3D< double > HepPoint3D
**********Class see also m_nmax DOUBLE PRECISION m_amel DOUBLE PRECISION m_x2 DOUBLE PRECISION m_alfinv DOUBLE PRECISION m_Xenph INTEGER m_KeyWtm INTEGER m_idyfs DOUBLE PRECISION m_zini DOUBLE PRECISION m_q2 DOUBLE PRECISION m_Wt_KF DOUBLE PRECISION m_WtCut INTEGER m_KFfin *COMMON c_KarLud $ !Input CMS energy[GeV] $ !CMS energy after beam spread beam strahlung[GeV] $ !Beam energy spread[GeV] $ !z boost due to beam spread $ !electron beam mass *ff pair spectrum $ !minimum v
DifPoint & operator+=(const DifVector &v)
DifPoint & operator*=(const DifNumber &n)
DifPoint & operator/=(const DifNumber &n)
DifPoint(const DifNumber &X, const DifNumber &Y, const DifNumber &Z)
DifPoint(double X, double Y, double Z)
DifPoint & operator-=(const DifVector &v)
DifPoint & operator=(const DifPoint &p)
HepPoint3D hepPoint() const
DifPoint(const DifPoint &p)
DifPoint(const HepPoint3D &p)