Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4SphericalSurface Member List

This is the complete list of members for G4SphericalSurface, including all inherited members.

activeG4Surfaceprotected
AdvancedFaceG4Surfaceprotected
Area() constG4SphericalSurfacevirtual
bboxG4Surfaceprotected
CalcBBox()G4SphericalSurfacevirtual
CalcNormal()G4Surfacevirtual
closest_hitG4Surfaceprotected
ClosestDistanceToPoint(const G4Point3D &Pt)G4Surfacevirtual
Comp(G4Vector3D &v, G4Point3D &min, G4Point3D &max)G4SphericalSurfaceinline
Deactivate()G4Surfaceinline
distanceG4Surfaceprotected
Evaluate(register const G4Ray &Rayref)G4Surfacevirtual
Evaluation(const G4Ray &G4Rayref)G4Surfacevirtual
G4SphericalSurface()G4SphericalSurface
G4SphericalSurface(const G4Vector3D &o, const G4Vector3D &xhat, const G4Vector3D &zhat, G4double r, G4double ph1, G4double ph2, G4double th1, G4double th2)G4SphericalSurface
G4STEPEntity()G4STEPEntityinline
G4Surface()G4Surface
GetBBox()G4Surfaceinline
GetClosestHit() constG4Surfaceinline
GetConvex() constG4Surfacevirtual
GetDistance() constG4Surfaceinline
GetEntityType() constG4SphericalSurfaceinlinevirtual
GetNextNode()G4Surfaceinline
GetNumberOfPoints() constG4Surfacevirtual
GetOrigin() constG4Surfaceinline
GetPhi1() constG4SphericalSurfaceinline
GetPhi2() constG4SphericalSurfaceinline
GetPoint(G4int Count) constG4Surfacevirtual
GetRadius() constG4SphericalSurfaceinline
GetSameSense() constG4Surfaceinline
GetTheta1() constG4SphericalSurfaceinline
GetTheta2() constG4SphericalSurfaceinline
GetUHit() constG4Surfacevirtual
GetVHit() constG4Surfacevirtual
GetXAxis() constG4SphericalSurfaceinline
GetZAxis() constG4SphericalSurfaceinline
HowNear(const G4Vector3D &x) constG4SphericalSurfacevirtual
InitBounded()G4Surfaceprotectedvirtual
Inside(const G4Vector3D &x) constG4SphericalSurfacevirtual
Intersect(const G4Ray &)G4SphericalSurfacevirtual
IntersectedG4Surfaceprotected
IsActive() constG4Surfaceinline
IsConvex() constG4Surfacevirtual
kAngToleranceG4Surfaceprotected
kCarToleranceG4Surfaceprotected
MyType() constG4Surfacevirtual
Name() constG4Surfacevirtual
NameOf() constG4SphericalSurfacevirtual
nextG4Surfaceprotected
Norm()G4Surfacevirtual
Normal(const G4Vector3D &p) constG4SphericalSurfacevirtual
operator==(const G4SphericalSurface &s)G4SphericalSurfaceinline
G4Surface::operator==(const G4Surface &s)G4Surface
originG4Surfaceprotected
phi_1G4SphericalSurfaceprotected
phi_2G4SphericalSurfaceprotected
PrintOn(std::ostream &os=G4cout) constG4SphericalSurfacevirtual
Project(G4double &Coord, const G4Point3D &Pt, const G4Plane &Pl)G4Surfacestatic
Project()G4Surfacevirtual
radiusG4SphericalSurfaceprotected
Reset()G4Surfacevirtual
resize(G4double r, G4double ph1, G4double ph2, G4double th1, G4double th2)G4SphericalSurfacevirtual
sameSenseG4Surfaceprotected
Scale() constG4SphericalSurfacevirtual
SetActive(G4int act)G4Surfaceinline
SetBoundaries(G4CurveVector *)G4Surface
SetDistance(G4double Dist)G4Surfaceinline
SetNextNode(G4Surface *)G4Surfaceinline
SetSameSense(G4int sameSense0)G4Surfaceinline
surfaceBoundaryG4Surfaceprotected
SurfaceNormal(const G4Point3D &p) constG4SphericalSurfacevirtual
theta_1G4SphericalSurfaceprotected
theta_2G4SphericalSurfaceprotected
TypeG4Surfaceprotected
uhitG4Surfaceprotected
vhitG4Surfaceprotected
WithinBoundary(const G4Vector3D &x) constG4SphericalSurfacevirtual
x_axisG4SphericalSurfaceprotected
z_axisG4SphericalSurfaceprotected
~G4SphericalSurface()G4SphericalSurfacevirtual
~G4STEPEntity()G4STEPEntityinlinevirtual
~G4Surface()G4Surfacevirtual