Geant4
9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4VRML1FileSceneHandler Member List
This is the complete list of members for
G4VRML1FileSceneHandler
, including all inherited members.
AddCompound
(const G4VTrajectory &traj)
G4VRML1FileSceneHandler
inline
virtual
AddCompound
(const G4VHit &hit)
G4VRML1FileSceneHandler
inline
virtual
AddCompound
(const G4VDigi &digi)
G4VRML1FileSceneHandler
inline
virtual
AddCompound
(const G4THitsMap< G4double > &hits)
G4VRML1FileSceneHandler
inline
virtual
AddPrimitive
(const G4Polyline &)
G4VRML1FileSceneHandler
virtual
AddPrimitive
(const G4Polyhedron &)
G4VRML1FileSceneHandler
virtual
AddPrimitive
(const G4NURBS &)
G4VRML1FileSceneHandler
virtual
AddPrimitive
(const G4Text &)
G4VRML1FileSceneHandler
virtual
AddPrimitive
(const G4Circle &)
G4VRML1FileSceneHandler
virtual
AddPrimitive
(const G4Square &)
G4VRML1FileSceneHandler
virtual
AddPrimitive
(const G4Polymarker &polymarker)
G4VRML1FileSceneHandler
inline
virtual
AddPrimitive
(const G4Scale &scale)
G4VRML1FileSceneHandler
inline
virtual
AddSolid
(const G4Box &)
G4VRML1FileSceneHandler
virtual
AddSolid
(const G4Cons &)
G4VRML1FileSceneHandler
virtual
AddSolid
(const G4Tubs &)
G4VRML1FileSceneHandler
virtual
AddSolid
(const G4Trd &)
G4VRML1FileSceneHandler
virtual
AddSolid
(const G4Trap &)
G4VRML1FileSceneHandler
virtual
AddSolid
(const G4Sphere &)
G4VRML1FileSceneHandler
virtual
AddSolid
(const G4Para &)
G4VRML1FileSceneHandler
virtual
AddSolid
(const G4Torus &)
G4VRML1FileSceneHandler
virtual
AddSolid
(const G4Polycone &polycone)
G4VRML1FileSceneHandler
inline
virtual
AddSolid
(const G4Polyhedra &polyhedra)
G4VRML1FileSceneHandler
inline
virtual
AddSolid
(const G4VSolid &)
G4VRML1FileSceneHandler
virtual
AddViewerToList
(G4VViewer *pView)
G4VSceneHandler
BeginModeling
()
G4VRML1FileSceneHandler
virtual
BeginPrimitives
(const G4Transform3D &objectTransformation)
G4VRML1FileSceneHandler
virtual
BeginPrimitives2D
(const G4Transform3D &objectTransformation)
G4VSceneHandler
virtual
ClearStore
()
G4VSceneHandler
virtual
ClearTransientStore
()
G4VRML1FileSceneHandler
virtual
closePort
()
G4VRML1FileSceneHandler
connectPort
()
G4VRML1FileSceneHandler
CreateCutawaySolid
()
G4VSceneHandler
protected
virtual
CreateModelingParameters
()
G4VSceneHandler
CreateSectionSolid
()
G4VSceneHandler
protected
virtual
DrawEndOfRunModels
()
G4VSceneHandler
DrawEvent
(const G4Event *)
G4VSceneHandler
EndModeling
()
G4VRML1FileSceneHandler
virtual
EndPrimitives
()
G4VRML1FileSceneHandler
virtual
EndPrimitives2D
()
G4VSceneHandler
virtual
fIdentityTransformation
G4VSceneHandler
protected
fMarkForClearingTransientStore
G4VSceneHandler
protected
fName
G4VSceneHandler
protected
fNestingDepth
G4VSceneHandler
protected
fObjectTransformation
G4VSceneHandler
protected
fpModel
G4VSceneHandler
protected
fProcessing2D
G4VSceneHandler
protected
fProcessingSolid
G4VSceneHandler
protected
fpScene
G4VSceneHandler
protected
fpViewer
G4VSceneHandler
protected
fpVisAttribs
G4VSceneHandler
protected
fReadyForTransients
G4VSceneHandler
protected
fSceneHandlerId
G4VSceneHandler
protected
fTransientsDrawnThisEvent
G4VSceneHandler
protected
fTransientsDrawnThisRun
G4VSceneHandler
protected
fViewCount
G4VSceneHandler
protected
fViewerList
G4VSceneHandler
protected
G4VGraphicsScene
()
G4VGraphicsScene
G4VRML1FileSceneHandler
(G4VRML1File &system, const G4String &name="")
G4VRML1FileSceneHandler
G4VRML1FileViewer
G4VRML1FileSceneHandler
friend
G4VSceneHandler
(G4VGraphicsSystem &system, G4int id, const G4String &name="")
G4VSceneHandler
GetAuxEdgeVisible
(const G4VisAttributes *)
G4VSceneHandler
GetColor
(const G4Visible &)
G4VSceneHandler
GetColour
(const G4Visible &)
G4VSceneHandler
GetCurrentViewer
() const
G4VSceneHandler
GetDrawingStyle
(const G4VisAttributes *)
G4VSceneHandler
GetGraphicsSystem
() const
G4VSceneHandler
GetLineWidth
(const G4VisAttributes *)
G4VSceneHandler
GetMarkerDiameter
(const G4VMarker &, MarkerSizeType &)
G4VSceneHandler
GetMarkerRadius
(const G4VMarker &, MarkerSizeType &)
G4VSceneHandler
GetMarkerSize
(const G4VMarker &, MarkerSizeType &)
G4VSceneHandler
GetMarkForClearingTransientStore
() const
G4VSceneHandler
GetModel
() const
G4VSceneHandler
GetName
() const
G4VSceneHandler
GetNoOfSides
(const G4VisAttributes *)
G4VSceneHandler
GetObjectTransformation
() const
G4VSceneHandler
GetScene
() const
G4VSceneHandler
GetSceneHandlerId
() const
G4VSceneHandler
GetTextColor
(const G4Text &)
G4VSceneHandler
GetTextColour
(const G4Text &)
G4VSceneHandler
GetTransientsDrawnThisEvent
() const
G4VSceneHandler
GetTransientsDrawnThisRun
() const
G4VSceneHandler
GetViewCount
() const
G4VSceneHandler
GetViewerList
() const
G4VSceneHandler
IncrementViewCount
()
G4VSceneHandler
IsReadyForTransients
() const
G4VSceneHandler
LoadAtts
(const G4Visible &, G4AttHolder *)
G4VSceneHandler
protected
MarkerSizeType
enum name
G4VSceneHandler
PostAddSolid
()
G4VSceneHandler
virtual
PreAddSolid
(const G4Transform3D &objectTransformation, const G4VisAttributes &)
G4VSceneHandler
virtual
ProcessScene
()
G4VSceneHandler
protected
virtual
RemoveViewerFromList
(G4VViewer *pView)
G4VSceneHandler
RequestPrimitives
(const G4VSolid &solid)
G4VSceneHandler
protected
virtual
screen
enum value
G4VSceneHandler
SetCurrentViewer
(G4VViewer *)
G4VSceneHandler
SetMarkForClearingTransientStore
(G4bool)
G4VSceneHandler
SetModel
(G4VModel *)
G4VSceneHandler
SetName
(const G4String &)
G4VSceneHandler
SetObjectTransformation
(const G4Transform3D &)
G4VSceneHandler
SetScene
(G4Scene *)
G4VSceneHandler
virtual
SetTransientsDrawnThisEvent
(G4bool)
G4VSceneHandler
SetTransientsDrawnThisRun
(G4bool)
G4VSceneHandler
SetViewerList
()
G4VSceneHandler
VRMLBeginModeling
()
G4VRML1FileSceneHandler
VRMLEndModeling
()
G4VRML1FileSceneHandler
world
enum value
G4VSceneHandler
~G4VGraphicsScene
()
G4VGraphicsScene
virtual
~G4VRML1FileSceneHandler
()
G4VRML1FileSceneHandler
virtual
~G4VSceneHandler
()
G4VSceneHandler
virtual
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1.9.6