Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4VFastSimulationModel.hh
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28//
29//---------------------------------------------------------------
30//
31// G4VFastSimulationModel.hh
32//
33// Description:
34// Base class for fast simulation models.
35//
36// History:
37// Oct 97: Verderi && MoraDeFreitas - First Implementation.
38//
39//---------------------------------------------------------------
40
41#ifndef G4VFastSimulationModel_h
42#define G4VFastSimulationModel_h
43
44#include "G4FastStep.hh"
45#include "G4FastTrack.hh"
46
47//-------------------------------------------
48//
49// G4VFastSimulationModel class
50//
51//-------------------------------------------
52
53// Class Description:
54// This is the abstract class for the implementation of parameterisations.
55// You have to inherit from it to implement your concrete parameterisation
56// model.
57//
58
60{
61 public:
62 // aName identifies the parameterisation model.
63 G4VFastSimulationModel(const G4String& aName);
64
65 // This constructor allows you to get a quick "getting started".
66 // In addition to the model name, this constructor accepts a G4LogicalVolume
67 // pointer. This volume will automatically becomes the envelope, and the
68 // needed G4FastSimulationManager object is constructed if necessary giving
69 // it the G4LogicalVolume pointer and the boolean value. If it already
70 // exists, the model is simply added to this manager. However the
71 // G4VFastSimulationModel object will not keep track of the envelope given
72 // in the constructor.
73 // The boolean argument is there for optimization purpose: if you know that
74 // the G4LogicalVolume envelope is placed only once you can turn this
75 // boolean value to "true" (an automated mechanism is foreseen here.)
76 G4VFastSimulationModel(const G4String& aName, G4Envelope*, G4bool IsUnique = FALSE);
77
78 virtual ~G4VFastSimulationModel() = default;
79
80 // In your implementation, you have to return "true" when your model is
81 // applicable to the G4ParticleDefinition passed to this method. The
82 // G4ParticleDefinition provides all intrisic particle informations (mass,
83 // charge, spin, name ...).
85
86 // You have to return "true" when the dynamics conditions to trigger your
87 // parameterisation are fulfiled. The G4FastTrack provides you access to
88 // the current G4Track, gives simple access to envelope related features
89 // (G4LogicalVolume, G4VSolid, G4AffineTransform references between the
90 // global and the envelope local coordinates systems) and simple access to
91 // the position, momentum expressed in the envelope coordinate system.
92 // Using those quantities and the G4VSolid methods, you can for example
93 // easily check how far you are from the envelope boundary.
94 virtual G4bool ModelTrigger(const G4FastTrack&) = 0;
95
96 // Your parameterisation properly said. The G4FastTrack reference provides
97 // input informations. The final state of the particles after parameterisation
98 // has to be returned through the G4FastStep reference. This final state is
99 // described has "requests" the tracking will apply after your
100 // parameterisation has been invoked.
101 virtual void DoIt(const G4FastTrack&, G4FastStep&) = 0;
102
103 // ---------------------------
104 // -- Idem for AtRest methods:
105 // ---------------------------
106 // -- A default dummy implementation is provided.
107
108 // You have to return "true" when the dynamics conditions to trigger your
109 // parameterisation are fulfiled. The G4FastTrack provides you access to
110 // the current G4Track, gives simple access to envelope related features
111 // (G4LogicalVolume, G4VSolid, G4AffineTransform references between the
112 // global and the envelope local coordinates systems) and simple access to
113 // the position, momentum expressed in the envelope coordinate system.
114 // Using those quantities and the G4VSolid methods, you can for example
115 // easily check how far you are from the envelope boundary.
116 virtual G4bool AtRestModelTrigger(const G4FastTrack&) { return false; }
117
118 // Your parameterisation properly said. The G4FastTrack reference provides
119 // input informations. The final state of the particles after parameterisation
120 // has to be returned through the G4FastStep reference. This final state is
121 // described has "requests" the tracking will apply after your
122 // parameterisation has been invoked.
123 virtual void AtRestDoIt(const G4FastTrack&, G4FastStep&) {}
124
125 // Complete processing of any buffered or offloaded tracks at end of tracking
126 virtual void Flush() {}
127
128 // Useful public methods :
129 const G4String GetName() const;
131
132 private:
133 //-------------
134 // Model Name:
135 //-------------
136 G4String theModelName;
137};
138
140{
141 return theModelName;
142}
143
145{
146 return this == &fsm;
147}
148#endif
bool G4bool
Definition G4Types.hh:86
virtual void DoIt(const G4FastTrack &, G4FastStep &)=0
virtual G4bool ModelTrigger(const G4FastTrack &)=0
virtual void AtRestDoIt(const G4FastTrack &, G4FastStep &)
virtual G4bool IsApplicable(const G4ParticleDefinition &)=0
const G4String GetName() const
G4VFastSimulationModel(const G4String &aName)
G4bool operator==(const G4VFastSimulationModel &) const
virtual ~G4VFastSimulationModel()=default
virtual G4bool AtRestModelTrigger(const G4FastTrack &)
#define FALSE
Definition globals.hh:38