Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4BOptnForceFreeFlight.hh
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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
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18// * This code implementation is the result of the scientific and *
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24// ********************************************************************
25//
26//
27//
28//---------------------------------------------------------------
29//
30// G4BOptnForceFreeFlight
31//
32// Class Description:
33// A G4VBiasingOperation physics-based biasing operation.
34// If forces the physics process to not act on the track.
35// In this implementation (meant for the ForceCollision
36// operator) the free flight is done under zero weight for
37// the track, and the action is meant to accumulate the weight
38// change for making this uninteracting flight,
39// cumulatedWeightChange.
40// When the track reaches the current volume boundary, its
41// weight is restored with value :
42// initialWeight * cumulatedWeightChange
43//
44//---------------------------------------------------------------
45// Initial version Nov. 2013 M. Verderi
46#ifndef G4BOptnForceFreeFlight_hh
47#define G4BOptnForceFreeFlight_hh 1
48
50#include "G4ForceCondition.hh"
51#include "G4ParticleChange.hh" // -- ยงยง should add a dedicated "weight change only" particle change
53
54
56public:
57 // -- Constructor :
59 // -- destructor:
61
62public:
63 // -- Methods from G4VBiasingOperation interface:
64 // -------------------------------------------
65 // -- Used:
67 virtual void AlongMoveBy( const G4BiasingProcessInterface*, const G4Step*, G4double );
69
70 // -- Unused:
75 const G4Step* ) {return 0;}
76
77
78public:
79 // -- Additional methods, specific to this class:
80 // ----------------------------------------------
81 // -- return concrete type of interaction law:
83 return fForceFreeFlightInteractionLaw;
84 }
85 // -- initialization for weight:
86 void ResetInitialTrackWeight(G4double w) {fInitialTrackWeight = w; fCumulatedWeightChange = 1.0;}
87 G4bool OperationComplete() const { return fOperationComplete; }
88
89private:
90 G4ILawForceFreeFlight* fForceFreeFlightInteractionLaw;
91 G4double fCumulatedWeightChange,
92 fInitialTrackWeight;
93 G4ParticleChange fParticleChange;
94 G4bool fOperationComplete;
95};
96
97#endif
G4ForceCondition
double G4double
Definition G4Types.hh:83
bool G4bool
Definition G4Types.hh:86
G4ILawForceFreeFlight * GetForceFreeFlightLaw()
virtual const G4VBiasingInteractionLaw * ProvideOccurenceBiasingInteractionLaw(const G4BiasingProcessInterface *, G4ForceCondition &)
virtual G4VParticleChange * GenerateBiasingFinalState(const G4Track *, const G4Step *)
virtual G4double DistanceToApplyOperation(const G4Track *, G4double, G4ForceCondition *)
virtual void AlongMoveBy(const G4BiasingProcessInterface *, const G4Step *, G4double)
void ResetInitialTrackWeight(G4double w)
virtual G4VParticleChange * ApplyFinalStateBiasing(const G4BiasingProcessInterface *, const G4Track *, const G4Step *, G4bool &)
#define DBL_MAX
Definition templates.hh:62