Geant4
11.2.2
Toolkit for the simulation of the passage of particles through matter
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Plane3D.cc
Go to the documentation of this file.
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// -*- C++ -*-
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// ---------------------------------------------------------------------------
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//
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// This file is a part of the CLHEP - a Class Library for High Energy Physics.
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//
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// Hep geometrical 3D Plane class
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//
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// Author: Evgeni Chernyaev <
[email protected]
>
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//
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// History:
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// 22.09.96 E.Chernyaev - initial version
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// 19.10.96 J.Allison - added == and <<.
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// 15.04.03 E.Chernyaev - CLHEP-1.9: template version
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#include <iostream>
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#include "
CLHEP/Geometry/Plane3D.h
"
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namespace
HepGeom
{
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//--------------------------------------------------------------------------
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std::ostream &
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operator<<
(std::ostream & os,
const
Plane3D<float>
& p) {
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return
os
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<<
'('
<< p.
a
() <<
','
<< p.
b
() <<
','
<< p.
c
() <<
','
<< p.
d
() <<
')'
;
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}
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//--------------------------------------------------------------------------
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std::ostream &
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operator<<
(std::ostream & os,
const
Plane3D<double>
& p) {
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return
os
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<<
'('
<< p.
a
() <<
','
<< p.
b
() <<
','
<< p.
c
() <<
','
<< p.
d
() <<
')'
;
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}
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}
/* namespace HepGeom */
Plane3D.h
HepGeom::Plane3D
Definition
Plane3D.h:28
HepGeom::Plane3D::d
T d() const
Definition
Plane3D.h:93
HepGeom::Plane3D::b
T b() const
Definition
Plane3D.h:87
HepGeom::Plane3D::c
T c() const
Definition
Plane3D.h:90
HepGeom::Plane3D::a
T a() const
Definition
Plane3D.h:84
HepGeom
Definition
BasicVector3D.h:18
HepGeom::operator<<
std::ostream & operator<<(std::ostream &os, const BasicVector3D< float > &a)
Definition
BasicVector3D.cc:106
geant4-v11.2.2
source
externals
clhep
src
Plane3D.cc
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