Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4FastSimHitMaker.hh
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26
27#ifndef G4FASTSIMHITMAKER_HH
28#define G4FASTSIMHITMAKER_HH
29
30#include "G4FastHit.hh"
31#include "G4FastTrack.hh"
32#include "G4Navigator.hh"
33#include "G4TouchableHandle.hh"
34class G4Step;
35class G4StepPoint;
36class G4VProcess;
37
38/**
39 * @brief Helper class for hit creation
40 *
41 * Helper class that can be employed in the fast simulation models.
42 * It allows to deposit energy at given position (G4FastHit), provided it is
43 * located within the sensitive detector that derives from
44 * G4VFastSimSensitiveDetector base class.
45 * An extended example extended/parameterisations/Par03 demonstrates how to use
46 * G4FastSimHitMaker to create multiple deposits from the fast simulation model.
47 *
48 */
49
51{
52 public:
55
56 /// Deposit energy at given position.
57 /// @param[in] aHit Created hit (energy and position)
58 /// @param[in] aTrack Fast track with access to particle's track and
59 /// properties in envelope's local coordinates
60 void make(const G4FastHit& aHit, const G4FastTrack& aTrack);
61 /// If sensitive detector class is in the parallel world, it must be
62 /// specified, otherwise no sensitive detector will be found (mass geometry
63 /// will be checked).
64 /// @param[in] aName Name of the parallel world
65 inline void SetNameOfWorldWithSD(const G4String& aName) { fWorldWithSdName = aName; };
66 inline void SetProcess(G4VProcess* proc) { fpProcess = proc; }
67
68 private:
69 /// Touchable
70 G4TouchableHandle fTouchableHandle;
71 /// Navigator
72 G4Navigator* fpNavigator;
73 /// Flag specifying if navigator has been already set up
74 G4bool fNaviSetup;
75 /// Name of the world containing the sensitive detector. If empty, default
76 /// mass world is used.
77 G4String fWorldWithSdName;
78
79 G4Step* fpSpotS;
80 G4StepPoint* fpSpotP;
81 G4VProcess* fpProcess = nullptr;
82};
83#endif
bool G4bool
Definition G4Types.hh:86
Minimal hit created in the fast simulation.
Definition G4FastHit.hh:48
Helper class for hit creation.
void SetProcess(G4VProcess *proc)
void SetNameOfWorldWithSD(const G4String &aName)
void make(const G4FastHit &aHit, const G4FastTrack &aTrack)