Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4QuadrangularFacet Member List

This is the complete list of members for G4QuadrangularFacet, including all inherited members.

ApplyTranslation(const G4ThreeVector &v)G4VFacet
dirToleranceG4VFacetprotectedstatic
Distance(const G4ThreeVector &p)G4QuadrangularFacet
Distance(const G4ThreeVector &p, G4double minDist) overrideG4QuadrangularFacetvirtual
Distance(const G4ThreeVector &p, G4double minDist, const G4bool outgoing) overrideG4QuadrangularFacetvirtual
Extent(const G4ThreeVector axis) overrideG4QuadrangularFacetvirtual
G4QuadrangularFacet(const G4ThreeVector &Pt0, const G4ThreeVector &vt1, const G4ThreeVector &vt2, const G4ThreeVector &vt3, G4FacetVertexType)G4QuadrangularFacet
G4QuadrangularFacet(const G4QuadrangularFacet &right)G4QuadrangularFacet
G4VFacet()G4VFacet
GetArea() const overrideG4QuadrangularFacetvirtual
GetCircumcentre() const overrideG4QuadrangularFacetinlinevirtual
GetClone() overrideG4QuadrangularFacetvirtual
GetEntityType() const overrideG4QuadrangularFacetvirtual
GetNumberOfVertices() const overrideG4QuadrangularFacetinlinevirtual
GetPointOnFace() const overrideG4QuadrangularFacetvirtual
GetRadius() const overrideG4QuadrangularFacetinlinevirtual
GetSurfaceNormal() const overrideG4QuadrangularFacetvirtual
GetVertex(G4int i) const overrideG4QuadrangularFacetinlinevirtual
Intersect(const G4ThreeVector &p, const G4ThreeVector &v, const G4bool outgoing, G4double &distance, G4double &distFromSurface, G4ThreeVector &normal) overrideG4QuadrangularFacetvirtual
IsDefined() const overrideG4QuadrangularFacetinlinevirtual
IsInside(const G4ThreeVector &p) constG4VFacet
kCarToleranceG4VFacetprotected
operator=(const G4QuadrangularFacet &right)G4QuadrangularFacet
operator==(const G4VFacet &right) constG4VFacet
SetVertex(G4int i, const G4ThreeVector &val) overrideG4QuadrangularFacetinlinevirtual
SetVertices(std::vector< G4ThreeVector > *v) overrideG4QuadrangularFacetinlinevirtual
StreamInfo(std::ostream &os) constG4VFacet
~G4QuadrangularFacet() overrideG4QuadrangularFacet
~G4VFacet()G4VFacetvirtual