39#ifndef G4InteractionLawPhysical_hh
40#define G4InteractionLawPhysical_hh 1
65 G4bool fCrossSectionDefined;
virtual G4double SampleInteractionLength()
virtual G4double UpdateInteractionLengthForStep(G4double truePathLength)
G4InteractionLawPhysical(G4String name="exponentialLaw")
void SetPhysicalCrossSection(G4double crossSection)
virtual ~G4InteractionLawPhysical()
virtual G4double ComputeNonInteractionProbabilityAt(G4double length) const
virtual G4double ComputeEffectiveCrossSectionAt(G4double length) const
G4double GetPhysicalCrossSection() const