Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4VPartonStringModel.hh
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1//
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27//
28#ifndef G4VPartonStringModel_h
29#define G4VPartonStringModel_h 1
30
31// ------------------------------------------------------------
32// GEANT 4 class header file
33//
34// ---------------- G4VPartonStringModel ----------------
35// by Gunter Folger, May 1998.
36// abstract class for all Parton String Models
37// ------------------------------------------------------------
38
39// Modified at 8-Oct-1998 by Maxim Komogorov. Method EnergyAndMomentumCorrector was added.
40
41#include "G4StringModel.hh"
42#include "G4VParticipants.hh"
44#include "G4ExcitedString.hh"
47#include "G4V3DNucleus.hh"
49
51{
52 public:
53 G4VPartonStringModel(const G4String& modelName = "Parton String Model");
54 ~G4VPartonStringModel() override;
55
57 const G4VPartonStringModel & operator=
58 (const G4VPartonStringModel &right) = delete;
59 G4bool operator==(const G4VPartonStringModel &right) const = delete;
60 G4bool operator!=(const G4VPartonStringModel &right) const = delete;
61
63 G4KineticTrackVector * Scatter(const G4Nucleus &theNucleus,
64 const G4DynamicParticle &thePrimary) override;
65 void ModelDescription(std::ostream& outFile) const override;
66 G4V3DNucleus * GetProjectileNucleus() const override;
67
68 protected:
69 virtual void Init(const G4Nucleus &theNucleus, const G4DynamicParticle &thePrimary) = 0;
71
73
74 private:
75 G4VStringFragmentation * stringFragmentationModel;
76};
77
79{
80 if(aModel != stringFragmentationModel) {
81 stringFragmentationModel = aModel;
82 }
83}
84
85#endif
86
std::vector< G4ExcitedString * > G4ExcitedStringVector
bool G4bool
Definition G4Types.hh:86
G4VPartonStringModel(const G4VPartonStringModel &right)=delete
void SetFragmentationModel(G4VStringFragmentation *aModel)
G4VPartonStringModel(const G4String &modelName="Parton String Model")
virtual void Init(const G4Nucleus &theNucleus, const G4DynamicParticle &thePrimary)=0
G4bool operator!=(const G4VPartonStringModel &right) const =delete
virtual G4ExcitedStringVector * GetStrings()=0
G4V3DNucleus * GetProjectileNucleus() const override
void ModelDescription(std::ostream &outFile) const override
G4KineticTrackVector * Scatter(const G4Nucleus &theNucleus, const G4DynamicParticle &thePrimary) override
G4bool EnergyAndMomentumCorrector(G4KineticTrackVector *Output, G4LorentzVector &TotalCollisionMomentum)
G4bool operator==(const G4VPartonStringModel &right) const =delete