Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
Loading...
Searching...
No Matches
G4CollisionNNToNDelta Member List

This is the complete list of members for G4CollisionNNToNDelta, including all inherited members.

AddComponent(G4VCollision *aC)G4CollisionCompositeinline
CrossSection(const G4KineticTrack &trk1, const G4KineticTrack &trk2) constG4CollisionCompositevirtual
establish_G4MT_TLS_G4VCollision()G4VCollision
FinalState(const G4KineticTrack &trk1, const G4KineticTrack &trk2) constG4CollisionCompositevirtual
G4CollisionComposite()G4CollisionComposite
G4CollisionNNToNDelta()G4CollisionNNToNDelta
G4VCollision()G4VCollision
G4VCollision(void *s1, void *s2, void *s3, void *s4, void *s5, void *s6, void *s7)G4VCollision
GetAngularDistribution() constG4CollisionCompositeinlinevirtual
GetComponents() constG4CollisionNNToNDeltainlineprotectedvirtual
GetCrossSectionSource() constG4CollisionCompositeinlinevirtual
GetListOfColliders(G4int) constG4CollisionNNToNDeltainlinevirtual
GetName() constG4CollisionNNToNDeltainlinevirtual
GetNumberOfPartons(const G4ParticleDefinition *aP) constG4VCollisioninlineprotected
IsInCharge(const G4KineticTrack &trk1, const G4KineticTrack &trk2) constG4GeneralNNCollisioninlinevirtual
operator!=(const G4VCollision &right) constG4VCollision
operator==(const G4VCollision &right) constG4VCollision
Print() constG4VCollisionvirtual
Print(const G4KineticTrack &trk1, const G4KineticTrack &trk2) constG4VCollisionvirtual
~G4CollisionComposite()G4CollisionCompositevirtual
~G4CollisionNNToNDelta()G4CollisionNNToNDeltavirtual
~G4VCollision()G4VCollisionvirtual