ParticleEntryAvatar(G4double, G4INCL::Nucleus *, G4INCL::Particle *, EntryType=Default)
virtual ~ParticleEntryAvatar()
virtual void postInteraction(FinalState *)
EntryType getEntryType() const
virtual void preInteraction()
virtual G4INCL::IChannel * getChannel()
ParticleList getParticles() const