Geant4
11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4GPSModel.hh
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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//
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// John Allison 26th April 2017.
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//
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// Class Description:
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//
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// Model for a representation of the General Paricle Source.
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#ifndef G4GPSMODEL_HH
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#define G4GPSMODEL_HH
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#include "
G4VModel.hh
"
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#include "
G4String.hh
"
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#include "
G4Colour.hh
"
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class
G4VGraphicsScene
;
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class
G4GPSModel
:
public
G4VModel
{
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public
:
// With description
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G4GPSModel
(
const
G4Colour
& colour =
G4Colour
(1.,0.,0.,0.3));
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// Create with colour (default red and transparent).
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virtual
~G4GPSModel
();
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void
DescribeYourselfTo
(
G4VGraphicsScene
&);
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// The main task of a model is to describe itself to the graphics scene
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// handler (a object which inherits G4VSceneHandler, which inherits
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// G4VGraphicsScene).
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G4String
GetCurrentDescription
()
const
;
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// A description which depends on the current state of the model.
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G4String
GetCurrentTag
()
const
;
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// A tag which depends on the current state of the model.
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protected
:
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G4Colour
fColour
;
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private
:
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// Private copy constructor and assigment operator - copying and
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// assignment not allowed. Keeps CodeWizard happy.
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G4GPSModel
(
const
G4GPSModel
&);
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G4GPSModel
& operator = (
const
G4GPSModel
&);
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};
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#endif
G4Colour.hh
G4String.hh
G4VModel.hh
G4Colour
Definition
G4Colour.hh:82
G4GPSModel
Definition
G4GPSModel.hh:45
G4GPSModel::GetCurrentDescription
G4String GetCurrentDescription() const
Definition
G4GPSModel.cc:68
G4GPSModel::G4GPSModel
G4GPSModel(const G4Colour &colour=G4Colour(1., 0., 0., 0.3))
Definition
G4GPSModel.cc:51
G4GPSModel::DescribeYourselfTo
void DescribeYourselfTo(G4VGraphicsScene &)
Definition
G4GPSModel.cc:73
G4GPSModel::~G4GPSModel
virtual ~G4GPSModel()
Definition
G4GPSModel.cc:61
G4GPSModel::fColour
G4Colour fColour
Definition
G4GPSModel.hh:67
G4GPSModel::GetCurrentTag
G4String GetCurrentTag() const
Definition
G4GPSModel.cc:63
G4String
Definition
G4String.hh:62
G4VGraphicsScene
Definition
G4VGraphicsScene.hh:74
G4VModel
Definition
G4VModel.hh:47
geant4-v11.2.2
source
visualization
modeling
include
G4GPSModel.hh
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