void SetFlatSampling(G4bool fSamp)
void SetCurrentSourceIntensity(G4double)
G4int GetCurrentSourceIdx() const
G4SingleParticleSource * GetCurrentSource() const
G4bool GetMultipleVertex() const
G4bool Normalised() const
G4int GetIntensityVectorSize() const
void AddASource(G4double intensity)
G4bool GetFlatSampling() const
void DeleteASource(G4int idx)
G4double GetSourceProbability(G4int idx) const
void IntensityNormalise()
G4int GetSourceVectorSize() const
void SetVerbosityAllSources(G4int vl)
void SetMultipleVertex(G4bool flag)
G4double GetIntensity(G4int idx) const
static G4GeneralParticleSourceData * Instance()