void SetNumberOfDiffractiveCollisions(int)
G4double GetInteractionTime() const
void SetTargetNucleon(G4Nucleon *aNucleon)
G4int GetNumberOfHardCollisions()
G4Nucleon * GetTargetNucleon() const
void SetNumberOfHardCollisions(int)
G4int GetNumberOfDiffractiveCollisions()
G4bool operator<(const G4InteractionContent &right) const
void SetNumberOfSoftCollisions(int)
G4VSplitableHadron * GetProjectile() const
G4int GetNumberOfSoftCollisions()
void SetTarget(G4VSplitableHadron *aTarget)
G4Nucleon * GetProjectileNucleon() const
void SetStatus(G4int aValue)
void SetInteractionTime(G4double aValue)
G4VSplitableHadron * GetTarget() const
void SetProjectileNucleon(G4Nucleon *aNucleon)
G4int GetPDGEncoding() const