Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4MuonRadiativeDecayChannelWithSpin.hh
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1//
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25//
26// G4MuonRadiativeDecayChannelWithSpin
27//
28// Class description:
29//
30// This class describes radiative muon decay kinematics, but
31// gives incorrect energy spectrum for neutrinos.
32// Samples Radiative Muon Decay.
33// References:
34// - TRIUMF/TWIST Technote TN-55:
35// "Radiative muon decay" by P. Depommier and A. Vacheret
36// - Yoshitaka Kuno and Yasuhiro Okada
37// "Muon Decays and Physics Beyond the Standard Model"
38// Rev. Mod. Phys. 73, 151 (2001)
39
40// Author: P.Gumplinger - Triumf, 25 July 2007
41// Revision: D. Mingming - Center for HEP, Tsinghua Univ., 10 August 2011
42// --------------------------------------------------------------------
43#ifndef G4MuonRadiativeDecayChannelWithSpin_hh
44#define G4MuonRadiativeDecayChannelWithSpin_hh 1
45
46#include "G4ThreeVector.hh"
47#include "G4VDecayChannel.hh"
48#include "Randomize.hh"
49#include "globals.hh"
50
52
54{
55 public:
56 G4MuonRadiativeDecayChannelWithSpin(const G4String& theParentName, G4double theBR);
58
60
61 protected:
62 // Copy constructor and assignment operator
65
66 private:
68
69 G4double fron(G4double Pmu, G4double x, G4double y, G4double cthetaE, G4double cthetaG,
70 G4double cthetaEG);
71
72 // Generates random vectors, uniformly distributed over the surface
73 // of a sphere of given radius
74 void rn3dim(G4double& x, G4double& y, G4double& z, G4double xlong);
75
76 G4double atan4(G4double x, G4double y);
77};
78
79// ------------------------
80// Inline methods
81// ------------------------
82
83inline void G4MuonRadiativeDecayChannelWithSpin::rn3dim(G4double& x, G4double& y, G4double& z,
84 G4double xlong)
85{
86 G4double a = 0.;
87 G4double b = 0.;
88 G4double c = 0.;
89 G4double r = 0.;
90
91 do {
92 a = G4UniformRand() - 0.5;
93 b = G4UniformRand() - 0.5;
94 c = G4UniformRand() - 0.5;
95 r = a * a + b * b + c * c;
96 } while (r > 0.25); // Loop checking, 09.08.2015, K.Kurashige
97
98 G4double rinv = xlong / (std::sqrt(r));
99 x = a * rinv;
100 y = b * rinv;
101 z = c * rinv;
102
103 return;
104}
105
106inline G4double G4MuonRadiativeDecayChannelWithSpin::atan4(G4double x, G4double y)
107{
108 G4double phi = 0.;
109
110 if (x == 0. && y > 0.) {
111 phi = 0.5 * CLHEP::pi;
112 }
113 else if (x == 0. && y < 0.) {
114 phi = 1.5 * CLHEP::pi;
115 }
116 else if (y == 0. && x > 0.) {
117 phi = 0.;
118 }
119 else if (y == 0. && x < 0.) {
120 phi = CLHEP::pi;
121 }
122 else if (x > 0.) {
123 phi = std::atan(y / x);
124 }
125 else if (x < 0.) {
126 phi = std::atan(y / x) + CLHEP::pi;
127 }
128
129 return phi;
130}
131
132#endif
double G4double
Definition G4Types.hh:83
#define G4UniformRand()
Definition Randomize.hh:52
G4MuonRadiativeDecayChannelWithSpin & operator=(const G4MuonRadiativeDecayChannelWithSpin &)
~G4MuonRadiativeDecayChannelWithSpin() override=default
G4MuonRadiativeDecayChannelWithSpin(const G4MuonRadiativeDecayChannelWithSpin &)=default