void Construct(G4double x0, G4double y0, G4double z0, G4double length, G4double arrowWidth, const G4String &colourString, const G4String &description, G4bool withAnnotation, G4double textSize, const G4Transform3D &transform)
G4AxesModel(G4double x0, G4double y0, G4double z0, G4double length, G4double arrowWidth=1., const G4String &colourString="auto", const G4String &description="", G4bool withAnnotation=true, G4double textSize=10., const G4Transform3D &transform=G4Transform3D())