31#ifndef G4OPENINVENTOR_HH
32#define G4OPENINVENTOR_HH
48 virtual void Initialize() = 0;
G4VSceneHandler * CreateSceneHandler(const G4String &name)
void SetInteractorManager(G4VInteractorManager *)
G4bool IsUISessionCompatible() const
G4OpenInventor(const G4String, const G4String, G4VGraphicsSystem::Functionality)
G4VInteractorManager * GetInteractorManager()
virtual ~G4OpenInventor()