Geant4
10.7.0
Toolkit for the simulation of the passage of particles through matter
Loading...
Searching...
No Matches
G4OpenGLStoredQtSceneHandler.hh
Go to the documentation of this file.
1
//
2
// ********************************************************************
3
// * License and Disclaimer *
4
// * *
5
// * The Geant4 software is copyright of the Copyright Holders of *
6
// * the Geant4 Collaboration. It is provided under the terms and *
7
// * conditions of the Geant4 Software License, included in the file *
8
// * LICENSE and available at http://cern.ch/geant4/license . These *
9
// * include a list of copyright holders. *
10
// * *
11
// * Neither the authors of this software system, nor their employing *
12
// * institutes,nor the agencies providing financial support for this *
13
// * work make any representation or warranty, express or implied, *
14
// * regarding this software system or assume any liability for its *
15
// * use. Please see the license in the file LICENSE and URL above *
16
// * for the full disclaimer and the limitation of liability. *
17
// * *
18
// * This code implementation is the result of the scientific and *
19
// * technical work of the GEANT4 collaboration. *
20
// * By using, copying, modifying or distributing the software (or *
21
// * any work based on the software) you agree to acknowledge its *
22
// * use in resulting scientific publications, and indicate your *
23
// * acceptance of all terms of the Geant4 Software license. *
24
// ********************************************************************
25
//
26
//
27
//
28
//
29
// Laurent Garnier 27th October 2011
30
31
#if defined (G4VIS_BUILD_OPENGLQT_DRIVER) || defined (G4VIS_USE_OPENGLQT)
32
33
#ifndef G4OPENGLSTOREDQTSCENEHANDLER_HH
34
#define G4OPENGLSTOREDQTSCENEHANDLER_HH
35
36
#include "
G4OpenGLStoredSceneHandler.hh
"
37
38
class
G4OpenGLStoredQtSceneHandler:
public
G4OpenGLStoredSceneHandler {
39
40
public
:
41
42
G4OpenGLStoredQtSceneHandler (
G4VGraphicsSystem
& system,
const
G4String
& name =
""
);
43
virtual
~G4OpenGLStoredQtSceneHandler ();
44
45
// Two virtual functions for extra processing in a sub-class, for
46
// example, to make a display tree. They are to return true if the
47
// visible object uses gl commands for drawing. This is
48
// predominantly true; a notable exception is Qt text. In that
49
// case, a display list does not need to be created; all relevant
50
// information is assumed to be stored in the PO/TOList.
51
G4bool
ExtraPOProcessing(
const
G4Visible
&,
size_t
currentPOListIndex);
52
G4bool
ExtraTOProcessing(
const
G4Visible
&,
size_t
currentTOListIndex);
53
54
void
ClearStore ();
55
void
ClearTransientStore ();
56
void
SetScene(
G4Scene
*);
57
};
58
59
#endif
60
61
#endif
G4OpenGLStoredSceneHandler.hh
G4bool
bool G4bool
Definition:
G4Types.hh:86
G4Scene
Definition:
G4Scene.hh:48
G4String
Definition:
G4String.hh:53
G4VGraphicsSystem
Definition:
G4VGraphicsSystem.hh:45
G4Visible
Definition:
G4Visible.hh:47
geant4-v10.7.0
source
visualization
OpenGL
include
G4OpenGLStoredQtSceneHandler.hh
Generated by
1.9.6