Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
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G4OpenGLStoredQtSceneHandler.hh
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29// Laurent Garnier 27th October 2011
30
31#if defined (G4VIS_BUILD_OPENGLQT_DRIVER) || defined (G4VIS_USE_OPENGLQT)
32
33#ifndef G4OPENGLSTOREDQTSCENEHANDLER_HH
34#define G4OPENGLSTOREDQTSCENEHANDLER_HH
35
37
38class G4OpenGLStoredQtSceneHandler: public G4OpenGLStoredSceneHandler {
39
40public:
41
42 G4OpenGLStoredQtSceneHandler (G4VGraphicsSystem& system, const G4String& name = "");
43 virtual ~G4OpenGLStoredQtSceneHandler ();
44
45 // Two virtual functions for extra processing in a sub-class, for
46 // example, to make a display tree. They are to return true if the
47 // visible object uses gl commands for drawing. This is
48 // predominantly true; a notable exception is Qt text. In that
49 // case, a display list does not need to be created; all relevant
50 // information is assumed to be stored in the PO/TOList.
51 G4bool ExtraPOProcessing(const G4Visible&, size_t currentPOListIndex);
52 G4bool ExtraTOProcessing(const G4Visible&, size_t currentTOListIndex);
53
54 void ClearStore ();
55 void ClearTransientStore ();
56 void SetScene(G4Scene*);
57};
58
59#endif
60
61#endif
bool G4bool
Definition: G4Types.hh:86