Geant4
10.7.0
Toolkit for the simulation of the passage of particles through matter
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G4OpenGL.hh
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// G.Barrand.
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#if defined (G4VIS_BUILD_OPENGL_DRIVER) || defined (G4VIS_USE_OPENGL)
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#ifndef G4OpenGL_h
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#define G4OpenGL_h
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#ifdef WIN32
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#include <windows.h>
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#undef min
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#undef max
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#endif
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#if defined (G4VIS_BUILD_OPENGLX_DRIVER) || defined (G4VIS_USE_OPENGLX)
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#if defined (G4VIS_BUILD_OPENGLQT_DRIVER) || defined (G4VIS_USE_OPENGLQT)
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#ifdef __MACH__
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#include <OpenGL/gl.h>
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#else
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#include <GL/gl.h>
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#endif
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#else
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#include <GL/gl.h>
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#endif
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#endif
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#if defined (G4VIS_BUILD_OPENGLXM_DRIVER) || defined (G4VIS_USE_OPENGLXM)
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#if defined (G4VIS_BUILD_OPENGLQT_DRIVER) || defined (G4VIS_USE_OPENGLQT)
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#ifdef __MACH__
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#include <OpenGL/gl.h>
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#else
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#include <GL/gl.h>
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#endif
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#else
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#include <GL/gl.h>
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#endif
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#endif
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#if defined (G4VIS_BUILD_OPENGLWIN32_DRIVER) || defined (G4VIS_USE_OPENGLWIN32)
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# include <GL/gl.h>
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#endif
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//# Do NOT include glx Here ! It has to be done, after all <Qxx...> includes
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//# include <GL/glx.h>
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#if defined (G4VIS_BUILD_OPENGLWT_DRIVER) || defined (G4VIS_USE_OPENGLWT)
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# include <Wt/WGLWidget>
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# define G4OPENGL_VERSION_2 1
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#endif
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#if defined (G4VIS_BUILD_OPENGLQT_DRIVER) || defined (G4VIS_USE_OPENGLQT)
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#if defined (G4VIS_BUILD_OPENGLX_DRIVER) || defined (G4VIS_USE_OPENGLX)
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#else
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#ifdef __MACH__
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//# define G4OPENGL_VERSION_2 1
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#include <OpenGL/gl.h>
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#else
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#include <GL/gl.h>
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#endif
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#include <qgl.h>
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#endif
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#endif
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#ifdef G4OPENGL_VERSION_2
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# undef G4VIS_BUILD_OPENGL_GL2PS
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// include all redefinitions of openGl functions for Vertex Buffer Objects
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# include "
G4OpenGLVboDrawer.hh
"
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#endif
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#define G4OPENGL_FLT_BIG 1.e20
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#endif
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#endif
G4OpenGLVboDrawer.hh
geant4-v10.7.0
source
visualization
OpenGL
include
G4OpenGL.hh
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