Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
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G4OpenGLXViewer.cc
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28//
29// Andrew Walkden 7th February 1997
30// G4OpenGLXViewer : Class to provide XWindows specific
31// functionality for OpenGL in GEANT4
32
33#ifdef G4VIS_BUILD_OPENGLX_DRIVER
34
35#include "G4OpenGLXViewer.hh"
36
39
40#include "G4VisExtent.hh"
41#include "G4LogicalVolume.hh"
42#include "G4VSolid.hh"
43#include "G4Point3D.hh"
44#include "G4Normal3D.hh"
45#include "G4StateManager.hh"
46#include "G4VisManager.hh"
47#include "G4Text.hh"
48#include "G4Threading.hh"
49
50#include <X11/Xatom.h>
51#include <X11/Xutil.h>
52#include <X11/Xmu/StdCmap.h>
53
54#include <assert.h>
55#include <sstream>
56#include <chrono>
57#include <thread>
58
59int G4OpenGLXViewer::snglBuf_RGBA[12] =
60{ GLX_RGBA,
61 GLX_RED_SIZE, 1,
62 GLX_GREEN_SIZE, 1,
63 GLX_BLUE_SIZE, 1,
64 GLX_DEPTH_SIZE, 1,
65 GLX_STENCIL_SIZE, 1,
66 None };
67
68int G4OpenGLXViewer::dblBuf_RGBA[13] =
69{ GLX_RGBA,
70 GLX_RED_SIZE, 1,
71 GLX_GREEN_SIZE, 1,
72 GLX_BLUE_SIZE, 1,
73 GLX_DOUBLEBUFFER,
74 GLX_DEPTH_SIZE, 1,
75 GLX_STENCIL_SIZE, 1,
76 None };
77
78#define NewString(str) \
79 ((str) != 0 ? (strncpy((char*)malloc((unsigned)strlen(str) + 1), str, (unsigned)strlen(str) + 1)) : (char*)0)
80
81#define USE_DEFAULT_COLORMAP 1
82#define USE_STANDARD_COLORMAP 0
83
84XVisualInfo* G4OpenGLXViewer::vi_single_buffer = 0;
85XVisualInfo* G4OpenGLXViewer::vi_double_buffer = 0;
86
87extern "C" {
88 static Bool G4OpenGLXViewerWaitForNotify (Display*, XEvent* e, char* arg) {
89 return (e->type == MapNotify) && (e->xmap.window == (Window) arg);
90 }
91}
92
93void G4OpenGLXViewer::SetView () {
94#ifdef G4MULTITHREADED
96 glXMakeCurrent (dpy, win, cxMaster);
97 } else {
98 glXMakeCurrent (dpy, win, cxVisSubThread);
99 }
100#else
101 glXMakeCurrent (dpy, win, cxMaster);
102#endif
103 G4OpenGLViewer::SetView ();
104}
105
106void G4OpenGLXViewer::ShowView () {
107#ifdef G4MULTITHREADED
108// G4int thread_id = G4Threading::G4GetThreadId();
109// G4cout << "G4OpenGLXViewer::ShowView: thread " << thread_id << G4endl;
110#endif
111 glXWaitGL (); //Wait for effects of all previous OpenGL commands to
112 //be propagated before progressing.
113 glFlush ();
114
115 if (fVP.IsPicking()) {
116 G4cout <<
117 "Window activated for picking (left-mouse), exit (middle-mouse)."
118 << G4endl;
119 while (true) {
120 if (XPending(dpy)) {
121 XNextEvent(dpy, &event);
122 if (event.type == ButtonPress && event.xbutton.button == 1) {
123 G4cout << Pick(event.xbutton.x, event.xbutton.y) << G4endl;
124 }
125 else if (event.type == ButtonPress && event.xbutton.button == 2) break;
126 }
127 std::this_thread::sleep_for(std::chrono::milliseconds(100));
128 }
129 }
130}
131
132#ifdef G4MULTITHREADED
133
134void G4OpenGLXViewer::SwitchToVisSubThread()
135{
136// G4cout << "G4OpenGLXViewer::SwitchToVisSubThread" << G4endl;
137 cxVisSubThread = glXCreateContext (dpy, vi, cxMaster, true);
138 glXMakeCurrent (dpy, win, cxVisSubThread);
139}
140
141void G4OpenGLXViewer::SwitchToMasterThread()
142{
143// G4cout << "G4OpenGLXViewer::SwitchToMasterThread" << G4endl;
144 glXMakeCurrent (dpy, win, cxMaster);
145 // and destroy sub-thread context
146 glXDestroyContext (dpy, cxVisSubThread);
147}
148
149#endif
150
151void G4OpenGLXViewer::GetXConnection () {
152// get a connection.
153 dpy = XOpenDisplay (0); // Uses DISPLAY environment variable.
154 if (!dpy) {
155 fViewId = -1; // This flags an error.
156 G4cerr << "G4OpenGLXViewer::G4OpenGLXViewer couldn't open display." << G4endl;
157 return;
158 }
159
160// make sure OpenGL is supported and installed properly.
161 if (!glXQueryExtension (dpy, &errorBase, &eventBase)) {
162 fViewId = -1; // This flags an error.
163 G4cerr << "G4OpenGLXViewer::G4OpenGLXViewer X Server has no GLX extension."
164 << G4endl;
165 return;
166 }
167
168}
169
170void G4OpenGLXViewer::CreateGLXContext (XVisualInfo* v) {
171
172 vi = v;
173// get window's attributes
174 if (!XGetWindowAttributes(dpy, XRootWindow (dpy, vi -> screen), &xwa)) {
175 fViewId = -1; // This flags an error.
176 G4cerr << "G4OpenGLXViewer::G4OpenGLXViewer couldn't return window attributes"
177 << G4endl;
178 return;
179 }
180
181// create the master GLX context
182 cxMaster = glXCreateContext (dpy, vi, 0, true);
183 if (!cxMaster) {
184 fViewId = -1; // This flags an error.
185 G4cerr << "G4OpenGLXViewer::G4OpenGLXViewer couldn't create context."
186 << G4endl;
187 return;
188 }
189
190// New stab at getting a colormap
191
192 Status status;
193 int i, numCmaps;
194
195 status = XmuLookupStandardColormap (dpy,
196 vi -> screen,
197 vi -> visualid,
198 vi -> depth,
199 XA_RGB_BEST_MAP,
200 False,
201 True);
202
203 if (status == 1) {
204 cmap = 0;
205 XStandardColormap* standardCmaps = XAllocStandardColormap ();
206 status = XGetRGBColormaps (dpy,
207 XRootWindow (dpy, vi -> screen),
208 &standardCmaps,
209 &numCmaps,
210 XA_RGB_BEST_MAP);
211 if (status == 1) {
212 for (i = 0; i < numCmaps; i++) {
213 if (standardCmaps[i].visualid == vi -> visualid) {
214 cmap = standardCmaps[i].colormap;
215 break;
216 }
217 }
218 }
219 XFree (standardCmaps);
220 if(cmap) {
222 G4cout << "Got standard cmap" << G4endl;
223 } else {
224 //if (G4VisManager::GetVerbosity() >= G4VisManager::errors)
225 // G4cerr << "G4OpenGLXViewer::G4OpenGLXViewer failed to allocate a standard colormap."
226 // << G4endl;
227 cmap = XCreateColormap (dpy,
228 XRootWindow(dpy, vi -> screen),
229 vi -> visual,
230 AllocNone);
231 if(cmap) {
233 G4cout << "Created own cmap" << G4endl;
234 }
235 //G.Barrand : at end, we should do a XFreeColormap(dpy,cmap) when cmap is no more used.
236 }
237 } else {
238 cmap = XCreateColormap (dpy,
239 XRootWindow(dpy, vi -> screen),
240 vi -> visual,
241 AllocNone);
242 if(cmap) {
244 G4cout << "Created own cmap" << G4endl;
245 }
246 //G.Barrand : at end, we should do a XFreeColormap(dpy,cmap) when cmap is no more used.
247 }
248
249 if (!cmap) {
250 fViewId = -1; // This flags an error.
252 G4cout << "G4OpenGLXViewer::G4OpenGLXViewer failed to allocate a Colormap."
253 << G4endl;
254 return;
255 }
256
257}
258
259void G4OpenGLXViewer::CreateMainWindow () {
260
261// create a window
262 swa.colormap = cmap;
263 swa.border_pixel = 0;
264 swa.event_mask = ExposureMask | ButtonPressMask | StructureNotifyMask;
265 swa.backing_store = WhenMapped;
266
267 // Window size and position...
268 size_hints = XAllocSizeHints();
269
270 ResizeWindow(fVP.GetWindowSizeHintX(),fVP.GetWindowSizeHintY());
271
272 G4int x_origin = fVP.GetWindowAbsoluteLocationHintX(DisplayWidth(dpy, vi -> screen));
273
274 // FIXME, screen size != window size on MAC, but I don't know have to get the menuBar
275 // size on MAC. L.Garnier 01/2009
276 G4int y_origin = fVP.GetWindowAbsoluteLocationHintY(DisplayHeight(dpy, vi -> screen));
277
278 size_hints->base_width = getWinWidth();
279 size_hints->base_height = getWinHeight();
280 size_hints->x = x_origin;
281 size_hints->y = y_origin;
282 if (fVP.IsWindowSizeHintX () && fVP.IsWindowLocationHintX () && fVP.IsWindowLocationHintY ()) {
283 size_hints->flags |= PSize | PPosition;
284 } else if (fVP.IsWindowSizeHintX () && !(fVP.IsWindowLocationHintX () || fVP.IsWindowLocationHintY ())) {
285 size_hints->flags |= PSize;
286 } else if ((!fVP.IsWindowSizeHintX ()) && fVP.IsWindowLocationHintX () && fVP.IsWindowLocationHintY ()) {
287 size_hints->flags |= PPosition;
288 }
290 G4cout << "Window name: " << fName << G4endl;
291 strncpy (charViewName, fName, 99); charViewName[99] = '\0';
292 char *window_name = charViewName;
293 char *icon_name = charViewName;
294 //char tmpatom[] = "XA_WM_NORMAL_HINTS";
295 wm_hints = XAllocWMHints();
296 class_hints = XAllocClassHint();
297
298 XStringListToTextProperty (&window_name, 1, &windowName);
299 XStringListToTextProperty (&icon_name, 1, &iconName);
300
301 wm_hints -> initial_state = NormalState;
302 wm_hints -> input = True;
303 wm_hints -> icon_pixmap = icon_pixmap;
304 wm_hints -> flags = StateHint | IconPixmapHint | InputHint;
305
306 class_hints -> res_name = NewString("G4OpenGL");
307 class_hints -> res_class = NewString("G4OpenGL");
308
309 win = XCreateWindow (dpy, XRootWindow (dpy, vi -> screen), x_origin,
310 y_origin, getWinWidth(), getWinHeight(), 0, vi -> depth,
311 InputOutput, vi -> visual,
312 CWBorderPixel | CWColormap |
313 CWEventMask | CWBackingStore,
314 &swa);
315
316 XSetWMProperties (dpy, win, &windowName, &iconName, 0, 0,
317 size_hints, wm_hints, class_hints);
318
319// request X to Draw window on screen.
320 XMapWindow (dpy, win);
321
322// Wait for window to appear (wait for an "expose" event).
323 XIfEvent (dpy, &event, G4OpenGLXViewerWaitForNotify, (char*) win);
324
325// connect the context to a window
326 Bool success = glXMakeCurrent (dpy, win, cxMaster);
327 if (!success) {
328 fViewId = -1; // This flags an error.
329 G4cerr << "G4OpenGLXViewer::G4OpenGLXViewer failed to attach a GLX context."
330 << G4endl;
331 GLint error = GL_NO_ERROR;
332 while ((error = glGetError()) != GL_NO_ERROR) {
333 switch (error) {
334 case GL_INVALID_ENUM :
335 G4cout << "GL Error: GL_INVALID_ENUM" << G4endl;break;
336 case GL_INVALID_VALUE :
337 G4cout << "GL Error: GL_INVALID_VALUE" << G4endl;break;
338 case GL_INVALID_OPERATION :
339 G4cout << "GL Error: GL_INVALID_OPERATION" << G4endl;break;
340 case GL_OUT_OF_MEMORY :
341 G4cout << "GL Error: GL_OUT_OF_MEMORY" << G4endl;break;
342 case GL_STACK_UNDERFLOW :
343 G4cout << "GL Error: GL_STACK_UNDERFLOW" << G4endl;break;
344 case GL_STACK_OVERFLOW :
345 G4cout << "GL Error: GL_STACK_OVERFLOW" << G4endl;break;
346 default :
347 G4cout << "GL Error: " << error << G4endl;break;
348 }
349 }
350 return;
351 }
352}
353
354void G4OpenGLXViewer::CreateFontLists()
355{
356 std::map<G4double,G4String> fonts; // G4VMarker screen size and font name.
357 fonts[10.] = "-adobe-courier-bold-r-normal--10-100-75-75-m-60-iso8859-1";
358 fonts[11.] = "-adobe-courier-bold-r-normal--11-80-100-100-m-60-iso8859-1";
359 fonts[12.] = "-adobe-courier-bold-r-normal--12-120-75-75-m-70-iso8859-1";
360 fonts[13.] = "fixed";
361 fonts[14.] = "-adobe-courier-bold-r-normal--14-100-100-100-m-90-iso8859-1";
362 fonts[17.] = "-adobe-courier-bold-r-normal--17-120-100-100-m-100-iso8859-1";
363 fonts[18.] = "-adobe-courier-bold-r-normal--18-180-75-75-m-110-iso8859-1";
364 fonts[20.] = "-adobe-courier-bold-r-normal--20-140-100-100-m-110-iso8859-1";
365 fonts[24.] = "-adobe-courier-bold-r-normal--24-240-75-75-m-150-iso8859-1";
366 fonts[25.] = "-adobe-courier-bold-r-normal--25-180-100-100-m-150-iso8859-1";
367 fonts[34.] = "-adobe-courier-bold-r-normal--34-240-100-100-m-200-iso8859-1";
368 std::map<G4double,G4String>::const_iterator i;
369 for (i = fonts.begin(); i != fonts.end(); ++i) {
370 XFontStruct* font_info = XLoadQueryFont(dpy, i->second);
371 if (!font_info) {
372 G4cerr <<
373 "G4OpenGLXViewer::CreateFontLists XLoadQueryFont failed for font\n "
374 << i->second
375 << G4endl;
376 continue;
377 }
378 G4int font_base = glGenLists(256);
379 if (!font_base) {
380 G4cerr <<
381 "G4OpenGLXViewer::CreateFontLists out of display lists for fonts."
382 << G4endl;
383 continue;
384 }
385 G4int first = font_info->min_char_or_byte2;
386 G4int last = font_info->max_char_or_byte2;
387 glXUseXFont(font_info->fid, first, last-first+1, font_base + first);
388 G4int width = font_info->max_bounds.width;
390 (this, font_base, i->first, i->second, width);
391 }
392}
393
394void G4OpenGLXViewer::DrawText(const G4Text& g4text)
395{
396 if (isGl2psWriting()) {
397
398 G4OpenGLViewer::DrawText(g4text);
399
400 } else {
401
403 G4double size = fSceneHandler.GetMarkerSize(g4text,sizeType);
404
405 const G4OpenGLFontBaseStore::FontInfo& fontInfo =
407 if (fontInfo.fFontBase < 0) {
408 static G4int callCount = 0;
409 ++callCount;
410 //if (callCount <= 10 || callCount%100 == 0) {
411 if (callCount <= 1) {
412 G4cout <<
413 "G4OpenGLXViewer::DrawText: No fonts available for \""
414 << fName <<
415 "\"\n Called with "
416 << g4text
417 << G4endl;
418 }
419 return;
420 }
421
422 const G4Colour& c = fSceneHandler.GetTextColour(g4text);
423 glColor4d(c.GetRed(),c.GetGreen(),c.GetBlue(),c.GetAlpha());
424
425 G4Point3D position = g4text.GetPosition();
426
427 G4String textString = g4text.GetText();
428 const char* textCString = textString.c_str();
429
430 // Set position for raster-style drawers (X, Xm)
431 glRasterPos3d(position.x(),position.y(),position.z());
432
433 glPushAttrib(GL_LIST_BIT);
434
435 // Calculate move for centre and right adjustment
436 G4double span = textString.size() * fontInfo.fWidth;
437 G4double xmove = 0., ymove = 0.;
438 switch (g4text.GetLayout()) {
439 case G4Text::left: break;
440 case G4Text::centre: xmove -= span / 2.; break;
441 case G4Text::right: xmove -= span;
442 }
443
444 //Add offsets
445 xmove += g4text.GetXOffset();
446 ymove += g4text.GetYOffset();
447
448 // Do move
449 glBitmap(0,0,0,0,xmove,ymove,0);
450
451 // Write characters
452 glListBase(fontInfo.fFontBase);
453 glCallLists(strlen(textCString),GL_UNSIGNED_BYTE,(GLubyte*)textCString);
454 glPopAttrib();
455 }
456}
457
458
459G4OpenGLXViewer::G4OpenGLXViewer (G4OpenGLSceneHandler& scene):
460G4VViewer (scene, -1),
461G4OpenGLViewer (scene),
462vi_immediate (0),
463vi_stored (0),
464vi (0),
465cmap (0)
466{
467 // To satisfy Coverity
468 xwa.visual = 0;
469 iconName.value = 0;
470 xwa.screen = 0;
471 windowName.value = 0;
472
473 GetXConnection ();
474 if (fViewId < 0) return;
475
476 // Try for a visual suitable for OpenGLImmediate..
477 // first try for a single buffered RGB window
478 if (!vi_single_buffer) {
479 vi_single_buffer =
480 glXChooseVisual (dpy, XDefaultScreen (dpy), snglBuf_RGBA);
481 //G.Barrand : we should do a XFree(vi_single_buffer) at end;
482 }
483 if (!vi_double_buffer) {
484 vi_double_buffer =
485 glXChooseVisual (dpy, XDefaultScreen (dpy), dblBuf_RGBA);
486 //G.Barrand : we should do a XFree(vi_double_buffer) at end;
487 }
488
489 if (vi_single_buffer || vi_double_buffer) {
490 if (!vi_double_buffer) {
491 G4cout <<
492 "G4OpenGLXViewer::G4OpenGLXViewer: unable to get a double buffer visual."
493 "\n Working with a single buffer."
494 << G4endl;
495 }
496 } else {
497 if (!vi_single_buffer) {
498 G4cout <<
499 "G4OpenGLXViewer::G4OpenGLXViewer: unable to get a single buffer visual."
500 << G4endl;
501 }
502 if (!vi_double_buffer) {
503 G4cout <<
504 "G4OpenGLXViewer::G4OpenGLXViewer: unable to get a double buffer visual."
505 << G4endl;
506 }
507 }
508
509 if (vi_single_buffer) {
510 vi_immediate = vi_single_buffer;
511 attributeList = snglBuf_RGBA;
512 }
513
514 if (!vi_immediate){
515 // next try for a double buffered RGB, but Draw to top buffer
516 if (vi_double_buffer) {
517 vi_immediate = vi_double_buffer;
518 attributeList = dblBuf_RGBA;
519 }
520 }
521
522 // Now try for a visual suitable for OpenGLStored...
523 // Try for a double buffered RGB window
524 if (vi_double_buffer) {
525 vi_stored = vi_double_buffer;
526 attributeList = dblBuf_RGBA;
527 }
528
529 if (!vi_immediate || !vi_stored) {
530 G4cout <<
531 "G4OpenGLXViewer::G4OpenGLXViewer: unable to get required visuals."
532 << G4endl;
533 fViewId = -1; // This flags an error.
534 }
535
536 // glClearColor (0., 0., 0., 0.);
537 // glClearDepth (1.);
538}
539
540G4OpenGLXViewer::~G4OpenGLXViewer () {
541 if (fViewId >= 0) {
542 //Close a window from here
543 glXMakeCurrent (dpy, None, NULL);
544 glXDestroyContext (dpy, cxMaster);
545 if (win) XDestroyWindow (dpy, win); // ...if already deleted in
546 // sub-class G4OpenGLXmViewer.
547 // We should do a XFreeColormap(dpy,cmap); if cmap had been get with XCreateColormap.
548 XFlush (dpy);
549 }
550}
551
552
553#endif
double G4double
Definition: G4Types.hh:83
int G4int
Definition: G4Types.hh:85
#define NewString(str)
G4GLOB_DLL std::ostream G4cerr
#define G4endl
Definition: G4ios.hh:57
G4GLOB_DLL std::ostream G4cout
G4double GetBlue() const
Definition: G4Colour.hh:152
G4double GetAlpha() const
Definition: G4Colour.hh:153
G4double GetRed() const
Definition: G4Colour.hh:150
G4double GetGreen() const
Definition: G4Colour.hh:151
static void AddFontBase(G4VViewer *, G4int fontBase, G4double size, const G4String &fontName, G4int width)
static const FontInfo & GetFontInfo(G4VViewer *, G4double size)
Definition: G4Text.hh:72
Layout GetLayout() const
G4double GetYOffset() const
G4double GetXOffset() const
G4String GetText() const
@ centre
Definition: G4Text.hh:76
@ right
Definition: G4Text.hh:76
@ left
Definition: G4Text.hh:76
G4Point3D GetPosition() const
static Verbosity GetVerbosity()
G4bool IsMasterThread()
Definition: G4Threading.cc:124