Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
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SoCounterAction.cc
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1//
2// ********************************************************************
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4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
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24// ********************************************************************
25//
26#ifdef G4VIS_BUILD_OI_DRIVER
27
28/*----------------------------HEPVis----------------------------------------*/
29/* */
30/* Node: SoCounterAction */
31/* Author: Guy Barrand */
32/* */
33/*--------------------------------------------------------------------------*/
34
35// this :
37
38#include <Inventor/nodes/SoNode.h>
39#include <Inventor/nodes/SoGroup.h>
40#include <Inventor/nodes/SoSwitch.h>
41#include <Inventor/nodekits/SoBaseKit.h>
42#include <Inventor/elements/SoSwitchElement.h>
43
44SO_ACTION_SOURCE(SoCounterAction)
45
47 static bool first = true;
48 if (first) {
49 first = false;
50 SO_ACTION_INIT_CLASS(SoCounterAction,SoAction);
51
52 SO_ENABLE(SoCounterAction,SoSwitchElement);
53
54 SO_ACTION_ADD_METHOD(SoNode,SoCounterAction::actionMethod);
55 }
56}
58:fCount(0),fLookFor(NODE),fType(),fCheckDerived(TRUE) {
59 SO_ACTION_CONSTRUCTOR(SoCounterAction);
60}
62void SoCounterAction::beginTraversal(SoNode* node){
63 fCount = 0;
64 SoAction::beginTraversal(node);
65}
66void SoCounterAction::actionMethod(SoAction* aThis,SoNode* aNode) {
67 //printf("debug : begin : %s %s\n",aNode->getName().getString(),
68 //aNode->getTypeId().getName().getString());
69 SoCounterAction* This = (SoCounterAction*)aThis;
70 if(This->fLookFor==NODE) {
71 This->fCount++;
72 } else if(This->fLookFor==TYPE) {
73 if(This->fCheckDerived==TRUE) {
74 if(aNode->getTypeId().isDerivedFrom(This->fType)) This->fCount++;
75 } else {
76 if(aNode->getTypeId()==This->fType) This->fCount++;
77 }
78 } else if(This->fLookFor==NAME) {
79 if(This->fName==aNode->getName()) This->fCount++;
80 }
81 if(aNode->isOfType(SoSwitch::getClassTypeId())) {
82 SoSwitch* sw = (SoSwitch*)aNode;
83 SbBool flag = sw->whichChild.enableNotify(FALSE);
84 int old = sw->whichChild.getValue();
85 sw->whichChild.setValue(SO_SWITCH_ALL);
86 aNode->doAction(aThis);
87 sw->whichChild.setValue(old);
88 sw->whichChild.enableNotify(flag);
89 } else if(aNode->isOfType(SoGroup::getClassTypeId())) {
90 aNode->doAction(aThis);
91 } else if(aNode->isOfType(SoBaseKit::getClassTypeId())) {
92 aNode->doAction(aThis);
93 }
94}
95void SoCounterAction::setLookFor(LookFor aLookFor) {
96 fLookFor = aLookFor;
97}
98void SoCounterAction::setType(const SoType aType,SbBool aCheckDerived) {
99 fType = aType;
100 fCheckDerived = aCheckDerived;
101}
102//void SoCounterAction::setName(const SbName aName){
103// fName = aName;
104//}
105int SoCounterAction::getCount() const {
106 return fCount;
107}
108
109#endif
#define TRUE
Definition: Globals.hh:27
#define FALSE
Definition: Globals.hh:23
int getCount() const
virtual ~SoCounterAction()
void setLookFor(LookFor)
virtual void beginTraversal(SoNode *)
static void initClass(void)
void setType(const SoType, SbBool=TRUE)
@ NAME
Definition: inflate.h:27
@ TYPE
Definition: inflate.h:32