Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
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G4OpenGLStoredXmViewer.cc
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1//
2// ********************************************************************
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28//
29// Andrew Walkden 10th February 1997
30// Class G4OpenGLStoredXmViewer : a class derived from G4OpenGLXmViewer
31// and G4OpenGLStoredViewer.
32
33#ifdef G4VIS_BUILD_OPENGLXM_DRIVER
34
36
38#include "G4ios.hh"
39#include "G4Threading.hh"
40
41G4OpenGLStoredXmViewer::
42G4OpenGLStoredXmViewer (G4OpenGLStoredSceneHandler& sceneHandler,
43 const G4String& name)
44 : G4VViewer (sceneHandler, sceneHandler.IncrementViewCount (), name),
45 G4OpenGLViewer (sceneHandler),
46 G4OpenGLXmViewer (sceneHandler),
47 G4OpenGLStoredViewer (sceneHandler)
48{
49
50 if (fViewId < 0) return; // In case error in base class instantiation.
51
52 if (!vi_stored) {
53 fViewId = -1; // This flags an error.
54 G4cerr << "G4OpenGLStoredXmViewer::G4OpenGLStoredXmViewer -"
55 " G4OpenGLXmViewer couldn't get a visual." << G4endl;
56 return;
57 }
58}
59
60G4OpenGLStoredXmViewer::~G4OpenGLStoredXmViewer () {
61 GetSceneHandler()->RemoveViewerFromList(this);
62}
63
64void G4OpenGLStoredXmViewer::Initialise () {
65
66 CreateGLXContext (vi_stored);
67 CreateMainWindow ();
68 CreateFontLists ();
69
70 InitializeGLView ();
71
72 glDrawBuffer (GL_BACK);
73}
74
75void G4OpenGLStoredXmViewer::DrawView () {
76#ifdef G4DEBUG_VIS_OGL
77 printf("G4OpenGLStoredXmViewer::DrawView \n");
78#endif
79
80 G4ViewParameters::DrawingStyle style = GetViewParameters().GetDrawingStyle();
81
82 //See if things have changed from last time and remake if necessary...
83 // /vis/viewer/rebuild, but if not, make decision and set flag only
84 // if necessary...
85 if (!fNeedKernelVisit) KernelVisitDecision ();
86 fLastVP = fVP;
87 G4bool kernelVisitWasNeeded = fNeedKernelVisit; // Keep (ProcessView resets).
88 ProcessView ();
89
90 if(style!=G4ViewParameters::hlr &&
91 haloing_enabled) {
92
93 HaloingFirstPass ();
94 DrawDisplayLists ();
95#ifdef G4DEBUG_VIS_OGL
96 printf("G4OpenGLStoredXmViewer::DrawView () flush\n");
97#endif
98 glFlush ();
99
100 HaloingSecondPass ();
101
102 DrawDisplayLists ();
103 FinishView ();
104
105 } else {
106
107#ifdef G4DEBUG_VIS_OGL
108 printf("G4OpenGLStoredXmViewer::DrawView not hlr \n");
109#endif
110 // If kernel visit was needed, drawing and FinishView will already
111 // have been done, so...
112 if (!kernelVisitWasNeeded) {
113#ifdef G4DEBUG_VIS_OGL
114 printf("G4OpenGLStoredXmViewer::ComputeView Don't need kernel Visit \n");
115#endif
116 DrawDisplayLists ();
117 FinishView ();
118 } else {
119#ifdef G4DEBUG_VIS_OGL
120 printf("G4OpenGLStoredXmViewer::ComputeView Need kernel Visit \n");
121#endif
122 // However, union cutaways are implemented in DrawDisplayLists, so make
123 // an extra pass...
124 if (fVP.IsCutaway() &&
125 fVP.GetCutawayMode() == G4ViewParameters::cutawayUnion) {
126 ClearView();
127 DrawDisplayLists ();
128 FinishView ();
129 } else { // ADD TO AVOID KernelVisit=1 and nothing to display
130 DrawDisplayLists ();
131 FinishView ();
132 }
133 }
134 }
135#ifdef G4DEBUG_VIS_OGL
136 printf("G4OpenGLStoredXmViewer::DrawView ^^^^^^^^^^^^^^^^^^^^^^^^^^^\n");
137#endif
138}
139
140void G4OpenGLStoredXmViewer::FinishView () {
141 glXWaitGL (); //Wait for effects of all previous OpenGL commands to
142 //be propogated before progressing.
143
144#ifdef G4DEBUG_VIS_OGL
145 printf("G4OpenGLStoredXmViewer::FinishView () flush \n");
146#endif
147 glFlush (); //FIXME
148
149 GLint renderMode;
150 glGetIntegerv(GL_RENDER_MODE, &renderMode);
151 if (renderMode == GL_RENDER) glXSwapBuffers (dpy, win);
152}
153
154#endif
bool G4bool
Definition: G4Types.hh:86
G4GLOB_DLL std::ostream G4cerr
#define G4endl
Definition: G4ios.hh:57
const char * name(G4int ptype)