BOSS 7.1.2
BESIII Offline Software System
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RecMucTrack.cxx
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1//$id$
2//
3//$log$
4
5/*
6 * 2004/03/08 Zhengyun You Peking University
7 *
8 * 2004/09/12 Zhengyun You Peking University
9 * transplanted to Gaudi framework
10 */
11
12using namespace std;
13
14#include <iostream>
15#include <vector>
16#include <CLHEP/Vector/ThreeVector.h>
17#include <CLHEP/Geometry/Point3D.h>
18
24
25// Constructor.
27 : //m_trackId(-1), //--------------->
28 m_ExtTrackID(-1),
29 m_MdcPos(0.0, 0.0, 0.0),
30 m_MdcMomentum(0.0, 0.0, 0.0),
31 m_MucPos(0.0, 0.0, 0.0),
32 m_MucPosSigma(0.0, 0.0, 0.0),
33 m_MucMomentum(0.0, 0.0, 0.0),
34 m_CurrentPos(0.0, 0.0, 0.0),
35 m_CurrentDir(0.0, 0.0, 0.0),
36 m_CurrentInsct(0.0, 0.0, 0.0),
37 m_Good3DLine(0),
38 m_pHits(0),
39 m_pExpectedHits(0),
40 m_Intersections(0),
41 m_Directions(0)
42{
43 // initialize m_IntersectionInner/Outer.
44 for(int igap = 0; igap < 9; igap++){
45 m_IntersectionInner[igap].set(-9999,-9999,-9999);
46 m_IntersectionOuter[igap].set(-9999,-9999,-9999);
47 }
48 m_id = 0;
49 m_status = -1;
50 m_type = -1;
51
52 m_numHits = 0;
53 m_startPart = -1;
54 m_endPart = -1;
55 m_brLastLayer = -1;
56 m_ecLastLayer = -1;
57 m_brFirstLayer = -1;
58 m_ecFirstLayer = -1;
59 m_ecPart = -1;
60 m_numLayers = 0;
62 m_depth = -99;
63 m_dof = 0;
64 m_chi2 = 0.0;
65 m_rms = 0.0;
66 m_deltaPhi = 0.0;
67
68 m_xPosSigma = 0.0;
69 m_yPosSigma = 0.0;
70 m_zPosSigma = 0.0;
71
72 m_changeUnit = false;
73 m_recmode = 0;
74 //added by LI Chunhua
75 m_kalrechi2 =0. ;
76 m_kaldof =0;
77 m_kaldepth = -99;
80}
81
82// Assignment constructor.
85{
86 // Assignment operator.
87 if ( this != &orig ) { // Watch out for self-assignment!
88 //m_trackId = orig.m_trackId; //--------------->
89 m_ExtTrackID = orig.m_ExtTrackID;
90 m_MdcPos = orig.m_MdcPos;
91 m_MdcMomentum = orig.m_MdcMomentum;
92 m_MucPos = orig.m_MucPos;
93 m_MucPosSigma = orig.m_MucPosSigma;
94 m_MucMomentum = orig.m_MucMomentum;
95 m_CurrentPos = orig.m_CurrentPos;
96 m_CurrentDir = orig.m_CurrentDir;
97 m_CurrentInsct = orig.m_CurrentInsct;
98 m_id = orig.m_id;
99 m_status = orig.m_status;
100 m_type = orig.m_type;
101 m_numHits = orig.m_numHits; //--------------->
103 m_endPart = orig.m_endPart;
108 m_depth = orig.m_depth;
109 m_dof = orig.m_dof;
110 m_chi2 = orig.m_chi2;
111 m_rms = orig.m_rms;
112 m_deltaPhi = orig.m_deltaPhi;
113 m_pHits = orig.m_pHits;
114 m_pExpectedHits = orig.m_pExpectedHits;
115 m_Intersections = orig.m_Intersections;
116 m_Directions = orig.m_Directions;
120 m_changeUnit = orig.m_changeUnit;
121 m_recmode = orig.m_recmode;
122 //*******
124 m_kaldof = orig.m_kaldof;
128 }
129
130 return *this;
131}
132
133// Copy constructor.
135 : //m_trackId (source.m_trackId), //--------------->
136 m_ExtTrackID (source.m_ExtTrackID),
137 m_MdcPos (source.m_MdcPos),
138 m_MdcMomentum (source.m_MdcMomentum),
139 m_MucPos (source.m_MucPos),
140 m_MucPosSigma (source.m_MucPosSigma),
141 m_MucMomentum (source.m_MucMomentum),
142 m_CurrentPos (source.m_CurrentPos),
143 m_CurrentDir (source.m_CurrentDir),
144 m_CurrentInsct (source.m_CurrentInsct),
145 m_pHits (source.m_pHits),
146 m_pExpectedHits(source.m_pExpectedHits),
147 m_Intersections(source.m_Intersections),
148 m_Directions (source.m_Directions)
149{
150 m_id = source.m_id;
151 m_status = source.m_status;
152 m_type = source.m_type;
153 m_numHits = source.m_numHits; //--------------->
154 m_startPart = source.m_startPart;
155 m_endPart = source.m_endPart;
158 m_numLayers = source.m_numLayers;
160 m_depth = source.m_depth;
161 m_dof = source.m_dof;
162 m_chi2 = source.m_chi2;
163 m_rms = source.m_rms;
164 m_deltaPhi = source.m_deltaPhi;
165 m_xPosSigma = source.m_xPosSigma;
166 m_yPosSigma = source.m_yPosSigma;
167 m_zPosSigma = source.m_zPosSigma;
168 m_changeUnit = source.m_changeUnit;
169 m_recmode = source.m_recmode;
170 //******
171 m_kalrechi2 = source.m_kalrechi2;
172 m_kaldof = source.m_kaldof;
173 m_kaldepth = source.m_kaldepth;
176}
177
179 :DstMucTrack(dstTrack)
180{
181
182 SetDefault();
183
184}
185
187{
188 SetDefault();
189 DstMucTrack::operator=(dstTrack);
190 return *this;
191}
192
194{
195 m_brFirstLayer = -99;
196 m_ecFirstLayer = -99;
197 m_Good3DPart = -99;
198}
199
200// Destructor.
202{
203for(int i = 0 ; i < m_pExpectedHits.size(); i++)
204 delete m_pExpectedHits[i];
205}
206
207// Set the index for this track.
208void
209RecMucTrack::setTrackId(const int trackId)
210{
211 if(trackId >= 0) {
213 }
214}
215
216//now, what we get is cm, so it' multiplied by 10 to convert to mm
217//and GeV -> MeV
218void
220 const float y,
221 const float z)
222{
223 m_MdcPos.set(x*10, y*10, z*10);
224}
225
226void
228 const float py,
229 const float pz)
230{
231 m_MdcMomentum.set(px*1000, py*1000, pz*1000);
232}
233
234void
236 const float y,
237 const float z)
238{
239 m_MucPos.set(x*10, y*10, z*10);
240 m_xPos = x*10;
241 m_yPos = y*10;
242 m_zPos = z*10;
243}
244
245void
247 const float y,
248 const float z)
249{
250 m_MucPosSigma.set(x*10, y*10, z*10);
251 m_xPosSigma = x*10;
252 m_yPosSigma = y*10;
253 m_zPosSigma = z*10;
254}
255
256void
258 const float py,
259 const float pz)
260{
261 m_MucMomentum.set(px*1000, py*1000, pz*1000);
262 m_px = px*1000;
263 m_py = py*1000;
264 m_pz = pz*1000;
265}
266
267void
269 const float y,
270 const float z)
271{
272 m_ExtMucPos.set(x*10, y*10, z*10);
273}
274
275void
277 const float py,
278 const float pz)
279{
280 m_ExtMucMomentum.set(px*1000, py*1000, pz*1000);
281}
282
283void
285 const float y,
286 const float z)
287{
288 m_CurrentPos.set(x*10, y*10, z*10);
289}
290
291void
293 const float y,
294 const float z)
295{
296 m_CurrentDir.set(x*1000, y*1000, z*1000); //unnecessary, because it's dir, not mom
297}
298
299void
301 const float y,
302 const float z)
303{
304 m_CurrentInsct.set(x, y, z); /////this is intenal function, it receive "mm", so need not convert.
305}
306
307// set corresponding monte carlo track pointer.
308//RecMucTrack::SetMCTrack(const BesPersTrack* mcTrack);
309//{
310// m_MCTrack = mcTrack;
311//}
312
313void
315{
316 m_ExtTrack = extTrack;
317 if (m_ExtTrack) m_ExtTrackID = extTrack->GetTrackId();
318}
319
320//reload setVecHits
321
322void
323RecMucTrack::setVecHits(vector<MucRecHit*>& pHits)
324{
325 for(int i = 0 ; i < pHits.size(); i++)
326 m_vecHits.push_back((pHits[i]->GetID()).get_value());
327}
328
329void
330RecMucTrack::setExpHits(vector<MucRecHit*>& pHits)
331{
332 for(int i = 0 ; i < pHits.size(); i++)
333 m_expHits.push_back((pHits[i]->GetID()).get_value());
334}
335
336void
337RecMucTrack::GetMdcExtTrack(Hep3Vector mdcStartPos, Hep3Vector mdcStartMomentum, int charge,
338 Hep3Vector &mucStartPos, Hep3Vector &mucStartMomentum)
339{
340
341 //cm->mm; GeV->MeV//
342 mdcStartPos*=10;
343 mdcStartMomentum*=1000;
344 ////////////////////
345
346
347 Hep3Vector pt = mdcStartMomentum;
348 pt.setZ(0);
349 //cout << "pt " << pt.mag() << endl;
350 double radius = (pt.mag() * 1e6 / kvC * 1e3) / (fabs(charge * kMagnetField)) ;
351 //double startPhi = startP.phi();
352 double deltaPhi = -1.0 * (charge / abs(charge)) * kDeltaPhi;
353 double deltaZ = (mdcStartMomentum.z() * 1e6 / kvC * 1e3) * kDeltaPhi / (abs(charge) * kMagnetField);
354
355 //cout << "r = " << radius << endl;
356 mucStartPos = mdcStartPos;
357 mucStartMomentum = mdcStartMomentum;
358 double phi;
359 int iter = 0;
360 do {
361 phi = mucStartMomentum.getPhi() + deltaPhi;
362 mucStartPos.setX(mucStartPos.x() + radius * kDeltaPhi * cos(phi));
363 mucStartPos.setY(mucStartPos.y() + radius * kDeltaPhi * sin(phi));
364 mucStartPos.setZ(mucStartPos.z() + deltaZ);
365
366 mucStartMomentum.setPhi(mucStartMomentum.phi() + deltaPhi);
367 iter++;
368 //cout << endP << " " << mucStartPos << endl;
369 }
370 while(IsInsideSuperConductor(mucStartPos) && iter < kMdcExtIterMax);
371
372 //mm->cm; MeV->GeV//
373 mucStartPos/=10;
374 mucStartMomentum/=1000;
375 ////////////////////
376}
377
378bool
380{
381 if(pos.mag() < kSuperConductorR && fabs(pos.z()) < kSuperConductorZ) {
382 return true;
383 }
384 else {
385 return false;
386 }
387}
388
389// Attach the given hit to this track.
390// Assume that this hit has been verified to be consistent with the road.
391void
393{
394 // cout << "Muc2DRoad::AttachHit-I0 hit = " << hit << endl;
395
396 if (!hit) {
397 cout << "RecMucTrack::AttachHit-E1 null hit pointer!" << endl;
398 return ;
399 }
400
401 int part = hit->Part();
402 int gap = hit->Gap();
403 if ( (gap < 0) || (gap >= (int)MucID::getGapNum(part)) ) {
404 // The gap number of the hit is out of range.
405 cout << "Muc2DRoad::AttachHit(MucRecHit*), bad gap number = " << gap
406 << endl;
407 return;
408 }
409
410 // Attach the hit to the road.
411 m_pHits.push_back(hit);
412
413 // m_HitDistance[gap] = dX;
414
415 // Now recalculate the total number of hits and the max. number of
416 // hits per gap.
417 //CountHits();
418}
419
420// Where does the trajectory of this track intersect a specific gap?
421void
422RecMucTrack::Project(const int& part, const int& gap,
423 float& x, float& y, float& z,
424 int& seg)
425{
426 seg = -1;
427 x = 0.0; y = 0.0; z = 0.0;
428
429 if ( (gap < 0) || (gap >= (int)MucID::getGapNum(part)) ) {
430 cout << "Muc2DRoad::Project(), invalid gap = " << gap << endl;
431 return;
432 }
433
434 HepPoint3D pos = m_CurrentPos;
435 Hep3Vector dir = m_CurrentDir;
436
437 vector<HepPoint3D> insctCon = MucGeoGeneral::Instance()->FindIntersections(part, gap, pos, dir);
438 if( insctCon.size() == 0 ) {
439 return;
440 }
441
442 HepPoint3D intersection = insctCon[0];
443
444 x = intersection.x();
445 y = intersection.y();
446 z = intersection.z();
447
448 //cout << " x " << x << " y " << y << " z " << z << endl;
449
450 float phi;
451 if( (x*x+y*y+z*z) < kMinor) {
452 return;
453 }
454 else {
455 if(part == 1) {
456 phi = acos(x/sqrt(x*x+y*y));
457 if(y < 0) phi = 2.0*kPi - phi;
458 phi = fmod((phi + kPi/8.0), 2.0*kPi);
459 seg = int(phi/(kPi/4.0));
460 }
461 else {
462 if(x >= 0.0) {
463 if(y >= 0.0) {
464 seg = 0;
465 }
466 else {
467 seg = 3;
468 }
469 }
470 else {
471 if(y >= 0.0) {
472 seg = 1;
473 }
474 else {
475 seg = 2;
476 }
477 }
478 }
479 }
480}
481
482float
484{
485 if (!hit) {
486 cout << "RecMucTrack:GetHitDistance-E1 null hit pointer!" << endl;
487 return kInfinity;
488 }
489
490 int part = hit->Part();
491 int gap = hit->Gap();
492 if ( (gap < 0) || (gap >= (int)MucID::getGapNum(part)) ) {
493 cout << "RecMucTrack::GetHitDistance() bad gap number = " << gap << endl;
494 return kInfinity;
495 }
496
497 HepPoint3D posHit = hit->GetCenterPos();
498 HepPoint3D posHitLocal = hit->GetGap()->TransformToGap(posHit);
499 HepPoint3D posInsctLocal = hit->GetGap()->TransformToGap(m_CurrentInsct);
500 int orient = hit->GetGap()->Orient();
501
502 float distance = -9990;
503 if(orient == 1) distance = fabs(posInsctLocal.x() - posHitLocal.x());
504 if(orient == 0) distance = fabs(posInsctLocal.y() - posHitLocal.y());
505
506 return distance;
507}
508
509//not abs value
510float
512{
513 if (!hit) {
514 cout << "RecMucTrack:GetHitDistance-E1 null hit pointer!" << endl;
515 return kInfinity;
516 }
517
518 int part = hit->Part();
519 int gap = hit->Gap();
520 if ( (gap < 0) || (gap >= (int)MucID::getGapNum(part)) ) {
521 cout << "RecMucTrack::GetHitDistance() bad gap number = " << gap << endl;
522 return kInfinity;
523 }
524
525 HepPoint3D posHit = hit->GetCenterPos();
526 HepPoint3D posHitLocal = hit->GetGap()->TransformToGap(posHit);
527 HepPoint3D posInsctLocal = hit->GetGap()->TransformToGap(m_CurrentInsct);
528 int orient = hit->GetGap()->Orient();
529
530 float distance = -9990;
531 if(orient == 1) distance = (posInsctLocal.x() - posHitLocal.x());
532 if(orient == 0) distance = (posInsctLocal.y() - posHitLocal.y());
533
534 //cout<<"========in RecMucTrack: line insct: "<<posInsctLocal.x()<<" "<<posInsctLocal.y()<<" -> "<<posHitLocal.x()<<" "<<posHitLocal.y()<<endl;
535
536 return distance;
537}
538
539/// Calculate intersection from all hits attached on this gap.
540Hep3Vector
542 const int seg,
543 const int gap)
544{
545 MucGeoGap *gapPtr = MucGeoGeneral::Instance()->GetGap(part, seg, gap);
546 vector<int> hitSeq;
547 for(int i = 0; i < (int)m_pHits.size(); i++) {
548 MucRecHit *aHit = m_pHits[i];
549 if(aHit->Part() == part &&
550 aHit->Seg() == seg &&
551 aHit->Gap() == gap) {
552 hitSeq.push_back(i);
553 }
554 }
555 int nHitInGap = hitSeq.size();
556 //cout << "nHitInGap " << nHitInGap << endl;
557
558 HepPoint3D insctLocal = gapPtr->TransformToGap(m_CurrentInsct);
559 //HepPoint3D newInsct(0.0, 0.0, 0.0);
560 HepPoint3D newInsctLocal = insctLocal;
561
562 vector<float> x;
563 for(int i = 0; i < nHitInGap; i++) x.push_back(0);
564 float xInsct = 0, xNewInsct = 0;
565
566
567 int orient = gapPtr->Orient();
568 if(orient == 1) xInsct = insctLocal.x();
569 if(orient == 0) xInsct = insctLocal.y();
570
571 for(int i = 0; i < nHitInGap; i++) {
572 float xStrip, yStrip, zStrip;
573 (m_pHits[hitSeq[i]])->GetStrip()->GetCenterPos(xStrip, yStrip, zStrip);
574 if(orient == 1) x[i] = xStrip;
575 if(orient == 0) x[i] = yStrip;
576 }
577 //cout << "local Old" << insctLocal << endl;
578
579 //if == 0, no direction change;
580 if(nHitInGap > 0) {
581 xNewInsct = xInsct * kInsctWeight;
582
583 //float minDist = kInfinity;
584 for(int i = 0; i < nHitInGap; i++) {
585 //if(fabs(x[i] - xInsct) < minDist) {
586 //xNewInsct = x[i]; //}
587 xNewInsct += x[i] * ((1.0 - kInsctWeight) / nHitInGap);
588 }
589
590 if(orient == 1) {
591 newInsctLocal.setX(xNewInsct);
592 newInsctLocal.setY(insctLocal.y());
593 }
594 if(orient == 0) {
595 newInsctLocal.setX(insctLocal.x());
596 newInsctLocal.setY(xNewInsct);
597 }
598 }
599
600 m_CurrentInsct = gapPtr->TransformToGlobal(newInsctLocal);
601 //cout << "local New" << newInsctLocal << endl;
602 //cout << "global New" << m_CurrentInsct << endl;
603
604 return m_CurrentInsct;
605}
606
607void
609{
610 m_Intersections.push_back(insct);
611}
612
613void
615{
616 m_Directions.push_back(dir);
617}
618
619void
621{
622 //cout << "Before CorrectDir(), fCurrentDir " << m_CurrentDir << endl;
623 m_CurrentDir = m_CurrentInsct - m_CurrentPos;
624 m_CurrentDir.setMag(1.0);
625 //cout << "After CorrectDir(), fCurrentDir " << m_CurrentDir << endl;
626}
627
628void
630{
631 m_CurrentPos = m_CurrentInsct;
632}
633
634void
636{
637 int lastGap1, lastGap2;
638 int firstGap1, firstGap2;
639 lastGap1 = lastGap2 = -1;
640 firstGap1 = firstGap2 = 99;
641 vector<MucRecHit*>::const_iterator iHit;
642 iHit = m_pHits.begin();
643 for( ;iHit != m_pHits.end(); iHit++)
644 {
645 if(*iHit)
646 { // Check for a null pointer.
647 int part = (*iHit)->Part();
648 int gap = (*iHit)->Gap();
649
650 if(part == 1) {
651 if(gap > lastGap1) lastGap1 = gap;
652 if(gap < firstGap1) firstGap1 = gap;
653 }
654 else {
655 if(gap > lastGap2) { m_ecPart = part; m_endPart = part; lastGap2 = gap; }
656 if(gap < firstGap2) firstGap2 = gap;
657 }
658 }
659 }
660
661 m_brLastLayer = lastGap1;
662 if(firstGap1 == 99) m_brFirstLayer = -1;
663 else if(firstGap1>=0&&firstGap1<9) m_brFirstLayer = firstGap1;
664
665 m_ecLastLayer = lastGap2;
666 if(firstGap2 == 99) m_ecFirstLayer = -1;
667 else if(firstGap2>=0&&firstGap2<8) m_ecFirstLayer = firstGap2;
668
669 //cout<<"MucTrack, br: "<<m_brFirstLayer<<", "<<m_brLastLayer<<"\tec: "<<m_ecFirstLayer<<", "<<m_ecLastLayer<<endl;
670}
671
672int
674{
675 if( m_numLayers == 0 ) {
676 m_depth = m_depth_3 = -99; return 0;
677 }
678 else if( m_numLayers == 1 && (m_brLastLayer == 0 || m_ecLastLayer == 0) ) {
679 m_depth = m_depth_3 = 0; return 0;
680 }
681
682 m_depth_3 = 0.0;
683
684 float brThickness = 0.0; float ecThickness = 0.0; float deltaPhi = 0.0;
685 int betweenSeg = 0;
686
687 float phi = m_MucMomentum.phi();
688 float theta = m_MucMomentum.theta();
689
690 vector<MucRecHit*>::const_iterator iHit;
691 int ngap = MucID::getGapMax();
692 //cout<<"ngap:\t"<<ngap<<endl;
693
694 int Seg[9]; int part, seg, gap, strip;
695 for(int gap = 0; gap < ngap; gap++){Seg[gap] = -1;}
696 for(iHit = m_pHits.begin(); iHit != m_pHits.end(); iHit++) {
697 if(*iHit) { // Check for a null pointer.
698 part = (*iHit)->Part();
699 seg = (*iHit)->Seg();
700 gap = (*iHit)->Gap();
701 strip = (*iHit)->Strip();
702 if(part==1) Seg[gap] = seg;
703 }
704 }
705
706 int segTrackBr = -1;
707 for(int gap = 0; gap <= brLastLayer(); gap++){
708 if(Seg[gap] != -1) segTrackBr = Seg[gap];
709 }
710 // BR, the innermost layer is RPC module
711 for(int gap = 0; gap <= brLastLayer(); gap++){
712 float thickness = 0.0;
713 if(Seg[gap] != -1 && Seg[brLastLayer()-1] != -1 && Seg[gap] != Seg[brLastLayer()-1]) betweenSeg = 1;
714 thickness = MucGeoGeneral::Instance()->GetGap(1, 0, gap)->GetIronThickness();
715 //cout<<"RecMucTrack gap="<<gap<<" brlastgap="<<brLastLayer()<<" "<<thickness<<endl;
716 if(sin(m_MucMomentum.theta()) != 0 ) thickness /= sin(m_MucMomentum.theta());
717 else ;//cout<<"RecMucTrack::ComputeDepth, In Barrel,theta=0?"<<endl;
718 deltaPhi = m_MucMomentum.phi() - segTrackBr*kPi/4;
719 if(Seg[gap] == -1 && betweenSeg == 1) {
720 thickness += 40; // gap width
721 }
722 if(cos(deltaPhi) != 0 ) thickness /= cos(deltaPhi);
723 else ;//cout<<"RecMucTrack::ComputeDepth, In Barrel,Cos(phi)=0?"<<endl;
724 if(deltaPhi == 0 && Seg[brLastLayer()-1]==2 ) thickness = 0;
725 //cout<<"in muctrack "<<thickness<<" "<<brThickness<<" theta "<<m_MucMomentum.theta()<<" phi="<<deltaPhi<<" "<<m_MucMomentum.phi()<<endl;
726
727 if(brFirstLayer()<brLastLayer()) brThickness += thickness;
728 else if(brFirstLayer()==brLastLayer()) { //only one gap
729 if(m_MucMomentum.mag()>1000 || brFirstLayer()<2) brThickness += thickness; //high momentum or only one or two gap
730 //cout<<"mom="<<m_MucMomentum.mag()<<" "<<brFirstLayer()<<" "<<brThickness<<" "<<thickness<<endl;
731 }
732 else cout<<"in RecMucTrack: Wrong Gap Info"<<endl;
733
734 //cout<<brThickness<<endl;
735 }
736
737 //cout<<"eclastgap= "<<ecLastLayer()<<" ecfirstgap= "<<ecFirstLayer()<<endl;
738
739 // EC, the innermost layer is Iron
740 //for (int gap = ecFirstLayer(); gap!=-1&&gap <= ecLastLayer(); gap++) {
741 for (int gap = 0; gap!=-1&&gap <= ecLastLayer(); gap++) {
742 ecThickness += MucGeoGeneral::Instance()->GetGap(0, 0, gap)->GetIronThickness();
743 }
744
745 if (cos(theta) != 0.0) ecThickness /= cos(theta);
746 else ;//cout << "RecMucTrack::ComputeDepth, In EndCap, Track theta = 90.0 ? " << endl;
747 ecThickness = fabs(ecThickness);
748
749 //cout<<"eclastgap= "<<ecLastLayer()<<" ecthickness="<<ecThickness<<endl;
750
751 if(method == 2){
752 //barrel first
753 if((m_Good3DLine == 1) &&(m_Good3DPart == 1)){
754 if(m_IntersectionInner[0].x()!=-9999){
755 for(int gap = 1;gap <= brLastLayer(); gap++)//Inner[gap1]-Outer[gap0] ...
756 {
757 if(m_IntersectionInner[gap].x() != -9999 && m_IntersectionInner[gap-1].x() != -9999)
758 m_depth_3 += (m_IntersectionInner[gap] - m_IntersectionOuter[gap-1]).mag();
759 }
760 //may be pass some gap in endcap!
761 m_depth_3 += ecThickness;
762 }
763 else m_depth_3 = brThickness + ecThickness;
764 }
765 if((m_Good3DLine == 1) &&(m_Good3DPart != 1)){
766 for(int gap = 1;gap <= ecLastLayer(); gap++)//Inner[gap1]-Outer[gap0] ...
767 {
768 if(m_IntersectionInner[gap].x() != -9999 && m_IntersectionInner[gap-1].x() != -9999)
769 m_depth_3 += (m_IntersectionInner[gap] - m_IntersectionOuter[gap-1]).mag();
770 }
771 //may be pass some gap in barrel!
772 m_depth_3 += brThickness;
773 if (cos(theta) != 0.0) m_depth_3 += 40/cos(theta); //there is 1 absorber before first gap in endcap!
774 }
775 if(m_Good3DLine == 0) m_depth_3 = brThickness + ecThickness;
776 if(m_depth_3>2000) m_depth_3 = brThickness + ecThickness; //unreasonable depth! so use previous method!
777 }
778 else //method == 1 linefit
779 {
780 m_depth_3 = brThickness + ecThickness;
781
782 }
783
784 double offset = 50.0;
785 //if(GetTotalHits() > 0) m_depth_3 += offset;
786
787 m_depth = m_depth_3;
788
789 //if(m_depth<0||m_depth>2000) m_depth = 0;
790 if(m_depth>2000) m_depth = -99;
791 //cout<<"depth= "<<m_depth<<endl;
792
793}
794
795void
797{
798 m_depth = -99.0;
799 // Part 1 first.
800 float brThickness = 0.0;
801 for (int gap = 0; gap <= brLastLayer(); gap++) {
802 brThickness += MucGeoGeneral::Instance()->GetGap(1, 0, gap)->GetIronThickness();
803 }
804
805 // second alg
806 float brThickness_2 = 0.0;
807 for (int gap = 0; gap <= brLastLayer(); gap++) {
808 if(HasHitInGap(1,gap)){
809 brThickness_2 += MucGeoGeneral::Instance()->GetGap(1, 0, gap)->GetIronThickness();
810 }
811 }
812 // third alg
813 float brThickness_3 = 0.0;
814 vector<MucRecHit*>::const_iterator iHit;
815 int ngap = MucID::getGapMax();
816 int Seg[9]; int part, seg, gap, strip;
817 for(int gap = 0; gap < ngap; gap++){Seg[gap] = -1;}
818 for(iHit = m_pHits.begin(); iHit != m_pHits.end(); iHit++) {
819 if(*iHit) { // Check for a null pointer.
820 part = (*iHit)->Part();
821 seg = (*iHit)->Seg();
822 gap = (*iHit)->Gap();
823 strip = (*iHit)->Strip();
824 if(part==1) Seg[gap] = seg;
825 }
826 }
827
828 float deltaPhi_3 = 0.0;
829 int betweenSeg = 0;
830
831 int segTrackBr = -1;
832 for(int gap = 0; gap <= brLastLayer(); gap++){
833 if(Seg[gap] != -1) segTrackBr = Seg[gap];
834 }
835
836 for(int gap = 0; gap <= brLastLayer(); gap++){
837 float thickness = 0.0;
838 if(Seg[gap] != -1 && Seg[brLastLayer()-1] != -1 && Seg[gap] != Seg[brLastLayer()-1]) betweenSeg = 1;
839 thickness = MucGeoGeneral::Instance()->GetGap(1, 0, gap)->GetIronThickness();
840 if(sin(m_MucMomentum.theta()) != 0 ) thickness /= sin(m_MucMomentum.theta());
841 else cout<<"RecMucTrack::ComputeDepth, In Barrel,theta=0?"<<endl;
842 //if(Seg[gap] != -1) deltaPhi_3 = m_MucMomentum.phi() - Seg[gap]*kPi/4;
843 deltaPhi_3 = m_MucMomentum.phi() - segTrackBr*kPi/4; //some times, no hits in a gap, but a good track exist!
844 if(Seg[gap] == -1 && betweenSeg == 1) {
845 cout<<"between segment"<<endl;
846 thickness += 40; // gap width
847 }
848
849 if(cos(deltaPhi_3) != 0 ) thickness /= cos(deltaPhi_3);
850 else cout<<"RecMucTrack::ComputeDepth, In Barrel,Cos(phi)=0?"<<endl;
851
852 if(deltaPhi_3 == 0 && Seg[brLastLayer()-1]==2 ) thickness = 0;
853 //cout<<"in muctrack "<<thickness<<" "<<brThickness_3<<" theta "<<m_MucMomentum.theta()<<" phi="<<deltaPhi_3<<" "<<m_MucMomentum.phi()<<endl;
854 brThickness_3 += thickness;
855
856 }
857
858 //cout<<"in RecMucTrack: compare thickness "<<brThickness<<" "<<brThickness_2<<" "<<brThickness_3<<endl;
859
860 float phi = m_MucMomentum.phi();
861 float deltaPhi = phi - kPi/4*(int)(phi/(kPi/4));
862 if (deltaPhi > kPi/8) deltaPhi = kPi/4 - deltaPhi;
863 float theta = m_MucMomentum.theta();
864// cout << "br LastGap " << brLastLayer() << " Thick " << brThickness
865// << " 1/sin(theta) " << 1/sin(theta) << " 1/cos(deltaPhi) " << 1/cos(deltaPhi) << endl;
866
867 if (sin(theta) != 0.0) brThickness /= sin(theta);
868 else cout << "RecMucTrack::ComputeDepth, In Barrel, Track theta = 0.0 ? " << endl;
869
870 brThickness /= cos(deltaPhi);
871 brThickness = fabs(brThickness);
872 //cout << "br Depth " << brThickness << endl;
873
874 // EC, then
875 float ecThickness = 0.0;
876 for (int gap = 0; gap <= ecLastLayer(); gap++) {
877 ecThickness += MucGeoGeneral::Instance()->GetGap(0, 0, gap)->GetIronThickness();
878 }
879 //cout << "ec LastGap " << ecLastLayer() << " Thick " << ecThickness
880 // << " 1/cos(theta) " << 1/cos(theta) << endl;
881
882 if (cos(theta) != 0.0) ecThickness /= cos(theta);
883 else ; //cout << "RecMucTrack::ComputeDepth, In EndCap, Track theta = 90.0 ? " << endl;
884 ecThickness = fabs(ecThickness);
885 //cout << "ec Depth " << ecThickness << endl;
886
887 m_depth = brThickness + ecThickness;
888 m_depth_3 = brThickness_3 + ecThickness;
889 cout << "Depth " << m_depth << " Depth3 = "<<m_depth_3<<endl;
890 m_depth = m_depth_3;
891 double offset = 50.0;
892 if(GetTotalHits() > 0) m_depth += offset; // since brThickness on gap 0 is zero, give an offset for track arriving muc.
893
894}
895
896void
898{
899 bool firstHitFound = false;
900 MucGeoGap *firstGap = 0;
901 vector<MucRecHit*>::const_iterator iHit;
902 vector<MucRecHit*> hitsGap0;
903 float stripLocal[3]={0.0, 0.0, 0.0};
904 float stripGlobal[3]={0.0, 0.0, 0.0};
905 int nStrip = 0;
906
907 int part, seg, gap, strip;
908 int barrel_gap0_exist = 0;
909
910 for(iHit = m_pHits.begin(); iHit != m_pHits.end(); iHit++) {
911 if(*iHit) { // Check for a null pointer.
912 part = (*iHit)->Part();
913 seg = (*iHit)->Seg();
914 gap = (*iHit)->Gap();
915 strip = (*iHit)->Strip();
916 if(!firstHitFound && gap == 0) {
917 firstGap = MucGeoGeneral::Instance()->GetGap(part, seg, gap);
918 firstHitFound = true;
919 }
920 if(firstGap && part == firstGap->Part() && seg == firstGap->Seg() && gap == firstGap->Gap()) {
921 //cout<<"in RecMucTrack "<<part<<" "<<seg<<" "<<gap<<" "<<strip<<endl;
922 HepPoint3D posHit = (*iHit)->GetCenterPos();
923 HepPoint3D posHitLocal = (*iHit)->GetGap()->TransformToGap(posHit);
924 if(part==1&&gap==0) barrel_gap0_exist = 1; //exist
925
926 stripLocal[0] += posHitLocal.x();
927 stripLocal[1] += posHitLocal.y();
928 stripLocal[2] += posHitLocal.z();
929
930 stripGlobal[0] += posHit.x(); //to calc phi of this strip
931 stripGlobal[1] += posHit.y();
932 stripGlobal[2] += posHit.z();
933
934 nStrip++;
935 }
936 }
937 }
938
939 //cout<<"in RecMucTrack: extpos "<<m_ExtMucPos<<" mucpos "<< m_MucPos<<endl;
940
941 int apart = -1, aseg = -1;
942 int nHits = FindSegWithMaxHits(apart, aseg);
943 MucGeoGap *fakefirstGap = 0; // maybe not exist!
944 if(apart == -1 && aseg== -1)
945 {m_Dist_muc_ext.set(0,0,0);}
946 else {
947 fakefirstGap = MucGeoGeneral::Instance()->GetGap(apart, aseg, 0);
948 HepPoint3D fextLocal = fakefirstGap->TransformToGap(m_ExtMucPos);
949 HepPoint3D fmucLocal = fakefirstGap->TransformToGap(m_MucPos);
950 float dist_x = fextLocal.x() - fmucLocal.x();
951 float dist_y = fextLocal.y() - fmucLocal.y();
952 float dist_z = fextLocal.z() - fmucLocal.z();
953 m_Dist_muc_ext.set(dist_x,dist_y,dist_z);
954 //cout<<"in RecMucTrack dist = "<<dist_x<<" "<<dist_y<<" "<<dist_z<<endl;
955 if (fakefirstGap->Orient() == 0) { // part 0,2
956 //cout<<"in RecMucTrack "<< extLocal.y()<<" "<<stripLocal[1]<<endl;
957 }
958 else {
959 //cout<<"in RecMucTrack1 "<< extLocal.x()<<" "<<stripLocal[0]<<endl;
960 }
961 }
962
963 float distance = -9990;
964
965 if (nStrip == 0 || !firstGap) {
966 distance = -9990;
967 //cout << "no hits on first gap" << endl;
968 }
969 else{
970 for (int k = 0; k < 3; k++) stripLocal[k] /= nStrip;
971 for (int k = 0; k < 3; k++) stripGlobal[k] /= nStrip;
972
973 m_StripPhi.set(stripGlobal[0],stripGlobal[1],stripGlobal[2]);
974
975 HepPoint3D extLocal = firstGap->TransformToGap(m_ExtMucPos);
976 // extmucpos may be can be used to identify mu/pion
977
978// cout<<"in RecMucTrack mom "<<m_MucMomentum.x()<<" "<<m_MucMomentum.y()<<" "<<m_MucMomentum.z()<<endl;
979// cout<<"in RecMucTrack extpos "<<m_ExtMucPos.x()<<" "<<m_ExtMucPos.y()<<" "<<m_ExtMucPos.z()<<endl;
980// cout<<"in RecMucTrack extpos2 "<<ExtMucPos_2.x()<<" "<<ExtMucPos_2.y()<<" "<<ExtMucPos_2.z()<<endl;
981// cout<<"in RecMucTrack extloc "<<extLocal.x()<<" "<<extLocal.y()<<" "<<extLocal.z()<<endl;
982 if (firstGap->Orient() == 0) { // part 0,2
983 distance = extLocal.y() - stripLocal[1];
984 //cout<<"in RecMucTrack "<< extLocal.y()<<" "<<stripLocal[1]<<endl;
985 }
986 else {
987 distance = extLocal.x() - stripLocal[0];
988 //cout<<"in RecMucTrack1 "<< extLocal.x()<<" "<<stripLocal[0]<<endl;
989 }
990 }
991
993
994 //use m_chi2 temporary
995 //m_chi2 = distance;
996 // cout<<"in RecMucTrack distance= "<<m_distance<<" n= "<<nStrip<<endl;
997}
998
999void
1001{
1002 float x = m_ExtMucPos.x(), y = m_ExtMucPos.y(), z = m_ExtMucPos.z();
1003 //cout<<"in MucTrac, MucPos= "<<x<<" "<<y<<" "<<z<<endl;
1004 float step = 0.005;
1005 float myMucR = 1720.0;
1006 float myMucZ = 2110.0;
1007 int count_=0; //added by LI Chunhua to avoid loop infinitely
1008 while ( ( (fabs(x)<=myMucR) && (fabs(y)<=myMucR) && ((fabs(x-y)/sqrt(2.))<=myMucR) && ((fabs(x+y)/sqrt(2.))<=myMucR) && (fabs(z)<=myMucZ) )&&count_<1000 ) {
1009 x += step * m_MucMomentum.x();
1010 y += step * m_MucMomentum.y();
1011 z += step * m_MucMomentum.z();
1012 count_++;
1013 //cout << "in RecMucTrack+ x " << x << " y " << y << " z " << z <<" mom "<< m_MucMomentum.x()<< " "<<m_MucMomentum.y()<<" "<<m_MucMomentum.z()<<endl;
1014 }
1015
1016 int count = 0;
1017 while( !( (fabs(x)<=myMucR) && (fabs(y)<=myMucR) && ((fabs(x-y)/sqrt(2.))<=myMucR) && ((fabs(x+y)/sqrt(2.))<=myMucR) && (fabs(z)<=myMucZ) )&&count<1000 ) {
1018 x -= step * m_MucMomentum.x();
1019 y -= step * m_MucMomentum.y();
1020 z -= step * m_MucMomentum.z();
1021 count++;
1022 //cout << "in RecMucTrack- x " << x << " y " << y << " z " << z <<" mom "<< m_MucMomentum.x()<< " "<<m_MucMomentum.y()<<" "<<m_MucMomentum.z()<<endl;
1023 }
1024
1025 if(count<1000&&count_<1000){
1026 if(fabs(x)<2600&&fabs(y)<2600&&fabs(z)<2800){
1027 m_ExtMucPos.set(x, y, z);
1028 m_MucPos.set(x,y,z);
1029 m_xPos = x;
1030 m_yPos = y;
1031 m_zPos = z;
1032 }
1033 }
1034
1035}
1036
1037void
1038RecMucTrack::LineFit(int fittingMethod)
1039{
1040 Extend();
1041
1042 int part = -1, seg = -1;
1043 int nHits = FindSegWithMaxHits(part, seg);
1044// cout << "RecMucTrack::ComputeDepth(), part " << part << " seg " << seg
1045// << " contains most hits " << nHits << endl;
1046 if (part < 0 || seg < 0) {
1047 m_depth = 0;
1048 //cout << "No hit in this track" << endl;
1049 return;
1050 }
1051
1052 float startPos[3] = {0.0, 0.0, 0.0};
1053 MucRec2DRoad road2D[2];
1054 vector<MucRecHit*>::const_iterator iHit;
1055 for (int orient = 0; orient <= 1; orient++) {
1056 road2D[orient] = MucRec2DRoad(part, seg, orient, startPos[0], startPos[1], startPos[2],fittingMethod );
1057 for(iHit = m_pHits.begin(); iHit != m_pHits.end(); iHit++) {
1058 if(*iHit) { // Check for a null pointer.
1059 int hitPart = (*iHit)->Part();
1060 int hitSeg = (*iHit)->Seg();
1061 int hitOrient = (*iHit)->GetGap()->Orient();
1062 if (hitPart == part && hitSeg == seg && hitOrient == orient) {
1063 road2D[orient].AttachHit(*iHit);
1064 }
1065 }
1066 }
1067 //cout << "Orient " << orient
1068 // << " Slope " << road2D[orient].GetSlope()
1069 // << " Intercept " << road2D[orient].GetIntercept()
1070 // << " LastGap " << road2D[orient].GetLastGap()
1071 // << endl;
1072
1073 }
1074 MucRec3DRoad road3D(&road2D[0], &road2D[1]);
1075 float vx, vy, x0, y0;
1076 if ( road3D.GetPart() == 1 ){
1077 road3D.TransformPhiRToXY( road2D[1].GetSlope(), road2D[0].GetSlope(),
1078 road2D[1].GetIntercept(), road2D[0].GetIntercept(),
1079 vx, vy, x0, y0);
1080 }
1081 else {
1082 vx = road2D[1].GetSlope();
1083 x0 = road2D[1].GetIntercept();
1084 vy = road2D[0].GetSlope();
1085 y0 = road2D[0].GetIntercept();
1086 }
1087
1088 //cout << "road3D Last Gap " << road3D.GetLastGap() << endl;
1089 //cout << "vx " << vx << " x0 " << x0 << " vy " << vy << " y0 " << y0 << endl;
1090
1091 // if number of gaps with hits >= 2 on both orient, change muc pos and momentum
1092 if (road2D[0].GetNGapsWithHits() >= 2 && road2D[1].GetNGapsWithHits() >= 2) {
1093
1094 //good 3d road!!!
1095 m_Good3DLine = 1;
1096 m_status = 1;
1097
1098 m_Good3DPart = road3D.GetPart();
1099 road3D.SetSimpleFitParams(vx, x0, vy, y0);
1100 //road3D.PrintHitsInfo();
1101
1102 float startx = 0.0, starty = 0.0, startz = 0.0;
1103 float startxSigma = 0.0, startySigma = 0.0, startzSigma = 0.0;
1104 float x1 = 0.0, y1 = 0.0, z1 = 0.0, x2 = 0.0, y2 = 0.0, z2 = 0.0;
1105 int gap = 0;
1106
1107 if(fittingMethod==2){ //if choose quadratic fitting method!
1108 for(int igap=0; igap<9;igap++){
1109 road3D.Project(igap, x1, y1, z1, x2, y2, z2);
1110 m_IntersectionInner[igap].set(x1,y1,z1);
1111 m_IntersectionOuter[igap].set(x2,y2,z2);
1112 //cout<<"3dproject sur "<<x1<<" "<<y1<<" "<<z1<<" "<<x2<<" "<<y2<<" "<<z2<<endl;
1113 }
1114 }
1115
1116 do {
1117 //road3D.Project(gap, startx, starty, startz);
1118 road3D.ProjectWithSigma(gap, startx, starty, startz, startxSigma, startySigma, startzSigma);
1119 gap++;
1120 }
1121 while ( (startx*startx + starty*starty + startz*startz) < kMinor &&
1122 gap < (int)MucID::getGapNum(part) );
1123
1124 if(fabs(startx)<2600&&fabs(starty)<2600&&fabs(startz)<2800){
1125 Hep3Vector MucPos_self;
1126 MucPos_self.set(startx, starty, startz);
1127 float dist = (MucPos_self - m_MucPos).mag();
1128
1129 if(dist < 1000 ){ // (mm) maybe the fit is bad, if the dist is too big.
1130 m_MucPos.set(startx, starty, startz);
1131 m_xPos = startx;
1132 m_yPos = starty;
1133 m_zPos = startz;
1134 }
1135 }
1136 m_MucPosSigma.set(startxSigma, startySigma, startzSigma);
1137 m_xPosSigma = startxSigma;
1138 m_yPosSigma = startySigma;
1139 m_zPosSigma = startzSigma;
1140
1141 //cout<<"in RecMucTrack gap= "<<gap<<" start= "<<startx<<" "<<starty<<" "<<startz<<" "<<endl;
1142 float momentum = m_MucMomentum.mag();
1143 float zDir = 1.0;
1144 if (m_MucMomentum.z() != 0.0) zDir = m_MucMomentum.z() / fabs(m_MucMomentum.z());
1145
1146 float px = road3D.GetSlopeZX()*zDir;
1147 float py = road3D.GetSlopeZY()*zDir;
1148 float pz = zDir;
1149 float segPhi = 0.25*kPi*seg;
1150 // if vr is opposite to original, but both are very small, e.x. -0.01 -> + 0.01, or you can say, pt~p, change it to guarantee vx, vy is correct.
1151 if (part == 1 && px*cos(segPhi)+py*sin(segPhi) < 0.0) { // when in barrel, pt dot segPhi < 0, angle between them > 90deg
1152 px *= -1.0;
1153 py *= -1.0;
1154 pz *= -1.0;
1155 }
1156
1157 //if(sqrt(px*px+py*py)>0.01)m_MucMomentum.set(px, py, pz);
1158 m_MucMomentum.set(px, py, pz);
1159 m_MucMomentum.setMag(momentum);
1160
1161 m_px = px; m_py = py; m_pz = pz;
1162 Hep3Vector phi_mdc, phi_muc;
1163 phi_mdc.set(m_MdcMomentum.x(),m_MdcMomentum.y(),0);
1164 phi_muc.set(px,py,0);
1165 double deltaPhi = phi_mdc.angle(phi_muc);
1166
1168 m_dof = road3D.GetDegreesOfFreedom();
1169 m_chi2 = road3D.GetReducedChiSquare();
1170 if(m_chi2<0||m_chi2>1000) m_chi2 = 0;
1171 m_rms = 0.0; // road3D.GetReducedChiSquare(); // ??? in MucRecRoad3D
1172
1173
1174 if(road2D[0].GetNGapsWithHits() >= 3 && road2D[1].GetNGapsWithHits() >= 3){ //need 3+ gap to do refit
1175 //calc distance between each hit with this track.
1176 //use GetHitDistance(), so we should provide m_CurrentInsct.
1177 float xInsct = 0.0, yInsct = 0.0, zInsct = 0.0, sigmax = 0.0, sigmay = 0.0, sigmaz = 0.0;
1178 float quad_x1 = 0.0, quad_y1 = 0.0, quad_z1 = 0.0, quad_x2 = 0.0, quad_y2 = 0.0, quad_z2 = 0.0;
1179 for(int ihit = 0; ihit < m_pHits.size(); ihit++){
1180 int igap = (m_pHits[ihit])->Gap();
1181 road3D.ProjectNoCurrentGap(igap, xInsct, yInsct, zInsct, sigmax, sigmay, sigmaz,
1182 quad_x1, quad_y1, quad_z1, quad_x2, quad_y2, quad_z2);
1183
1184 SetCurrentInsct(xInsct, yInsct, zInsct);
1185
1186 float dist_hit_track = GetHitDistance2(m_pHits[ihit]);
1187 m_distHits.push_back(dist_hit_track);
1188
1189 //cout<<"===========in RecMucTrack: line dist: "<<dist_hit_track<<endl;
1190
1191 if(fittingMethod==2) // ------calc local insct in a gap with quad line.
1192 {
1193
1194 Hep3Vector center = m_pHits[ihit]->GetCenterPos();
1195 int iPart = m_pHits[ihit]->Part();
1196 int iSeg = m_pHits[ihit]->Seg();
1197 int iGap = m_pHits[ihit]->Gap();
1198 float xHit, yHit, zHit = 0.;
1199 if (iPart == 1) {
1200 if ( iGap %2 == 1) {
1201 xHit = center.z();
1202 yHit = sqrt(center.x()*center.x()
1203 + center.y()*center.y());
1204 if(iSeg==2) yHit = center.y(); //deal with seg2 seperately! because there is a hole here. 2006.11.9
1205 }
1206 else {
1207 xHit = center.x();
1208 yHit = center.y();
1209 }
1210 }
1211 else {
1212 if ( iGap %2 == 0) {
1213 xHit = center.z();
1214 yHit = center.y();
1215 }
1216 else {
1217 xHit = center.z();
1218 yHit = center.x();
1219 }
1220 }
1221
1222 float distance1 = fabs(xHit - quad_x1)/(xHit - quad_x1) * sqrt((xHit - quad_x1)*(xHit - quad_x1) + (yHit - quad_y1)*(yHit - quad_y1));
1223 float distance2 = fabs(xHit - quad_x2)/(xHit - quad_x2) * sqrt((xHit - quad_x2)*(xHit - quad_x2) + (yHit - quad_y2)*(yHit - quad_y2));
1224
1225 float dist_quad = distance1;
1226 if(fabs(distance1) > fabs(distance2)) dist_quad = distance2;
1227
1228 //cout<<"============in RecMucTrack: quad xyz: "<<quad_x1<<" "<<quad_y1<<" "<<quad_z1<<" "<<quad_x2<<" "<<quad_y2<<endl;
1229 //cout<<"============in RecMucTrack: hit pos: "<<xHit<<" "<<yHit<<" "<<zHit<<endl;
1230 //cout<<"============in RecMucTrack: dist1 = "<<distance1<<" dist2 = "<<distance2<<" dist ="<<dist_quad<<endl;
1231
1232 if(quad_x1 == -9999) m_distHits_quad.push_back(-99);
1233 else m_distHits_quad.push_back(dist_quad);
1234
1235 }
1236 }
1237 }
1238 else{
1239 for(int ihit = 0; ihit < m_pHits.size(); ihit++){
1240 m_distHits.push_back(-99);
1241 m_distHits_quad.push_back(-99);
1242 }
1243 }
1244 //////////////////////////////////////
1245
1246 ///////////////find expected strips for this 3D road
1248 //HepPoint3D initPos(startx, starty,startz);
1249 HepPoint3D initPos(startx-m_MucMomentum.x()/momentum, starty-m_MucMomentum.y()/momentum,startz-m_MucMomentum.z()/momentum);
1250
1251 //for(int igap = 0; igap <= m_brLastLayer; igap++){
1252 for(int igap = 0; igap < 9 ; igap++){
1253 vector<int> padID;
1254 vector<float> intersect_x;
1255 vector<float> intersect_y;
1256 vector<float> intersect_z;
1257
1258 //refit---------------------------------
1259 float zx, zy, x0, y0;
1260 int status = road3D.RefitNoCurrentGap(igap,zx,x0,zy,y0);
1261 Hep3Vector mom_refit;
1262 if(status == 0){ //refit succeed
1263 float zDir = 1.0;
1264 if (m_MucMomentum.z() != 0.0) zDir = m_MucMomentum.z() / fabs(m_MucMomentum.z());
1265 float px_refit = zx * zDir;
1266 float py_refit = zy * zDir;
1267 float pz_refit = zDir;
1268 float segPhi = 0.25*kPi*seg;
1269 // if vr is opposite to original, but both are very small, e.x. -0.01 -> + 0.01, or you can say, pt~p, change it to guarantee vx, vy is correct.
1270 if (part == 1 && px_refit*cos(segPhi)+py_refit*sin(segPhi) < 0.0) { // when in barrel, pt dot segPhi < 0, angle between them > 90deg
1271 px_refit *= -1.0;
1272 py_refit *= -1.0;
1273 pz_refit *= -1.0;
1274 }
1275
1276 mom_refit.setX(px_refit);
1277 mom_refit.setY(py_refit);
1278 mom_refit.setZ(pz_refit);
1279 mom_refit.setMag(momentum);
1280 }
1281 else mom_refit = m_MucMomentum; //use the former momentum
1282
1283 HepPoint3D initPos_refit;
1284 if(status == 0){
1285 float initPosx_refit, initPosy_refit, initPosz_refit;
1286 float sigmax_refit, sigmay_refit, sigmaz_refit;
1287 road3D.Project(0, zx, x0, zy, y0, initPosx_refit, initPosy_refit, initPosz_refit);
1288 initPos_refit.setX(initPosx_refit-mom_refit.x()/momentum);
1289 initPos_refit.setY(initPosy_refit-mom_refit.y()/momentum);
1290 initPos_refit.setZ(initPosz_refit-mom_refit.z()/momentum);
1291 }
1292 else initPos_refit = initPos;
1293
1294 //cout<<"initPos: "<<initPos<<" "<<initPos_refit<<endl;
1295 //if((initPos - initPos_refit).mag()>100) cout<<"--------=====------to far"<<endl;
1296 //refit---------------------------------
1297 //cout<<"no gap: "<<igap<<" mom: "<<m_MucMomentum<<" refit: "<<mom_refit<<endl;
1298
1299 //vector<Identifier> MuId = road3D.ProjectToStrip(1,igap,initPos,m_MucMomentum,padID,intersect_x,intersect_y,intersect_z);
1300 vector<Identifier> MuId = road3D.ProjectToStrip(1,igap,initPos_refit,mom_refit,padID,intersect_x,intersect_y,intersect_z);
1301
1302 //vector<Identifier> MuId = road3D.ProjectToStrip(1,igap,initPos,mom_refit,padID,intersect_x,intersect_y,intersect_z);
1303
1304 vector<Identifier>::const_iterator mucid;
1305 int i = 0;
1306 for(mucid = MuId.begin(); mucid != MuId.end(); mucid++,i++)
1307 {
1308 MucRecHit *pHit = new MucRecHit(MucID::part(*mucid),MucID::seg(*mucid),MucID::gap(*mucid),MucID::strip(*mucid));
1309 pHit->SetPadID(padID[i]);
1310 pHit->SetIntersectX(intersect_x[i]);
1311 pHit->SetIntersectY(intersect_y[i]);
1312 pHit->SetIntersectZ(intersect_z[i]);
1313
1314 m_pExpectedHits.push_back(pHit);
1315 }
1316 }
1317
1318 if(m_endPart!=-1&&m_ecLastLayer!=-1)
1319 {
1320 //for(int igap = 0; igap <= m_ecLastLayer; igap++){
1321 for(int igap = 0; igap < 8; igap++){
1322 vector<int> padID;
1323 vector<float> intersect_x;
1324 vector<float> intersect_y;
1325 vector<float> intersect_z;
1326
1327 //refit---------------------------------
1328 float zx, zy, x0, y0;
1329 //int status = road3D.RefitNoCurrentGap(igap,zy,y0,zx,x0); //!!!!!different sequence
1330 int status = road3D.RefitNoCurrentGap(igap,zx,x0,zy,y0);
1331 Hep3Vector mom_refit;
1332 if(status == 0){ //refit succeed
1333 float zDir = 1.0;
1334 if (m_MucMomentum.z() != 0.0) zDir = m_MucMomentum.z() / fabs(m_MucMomentum.z());
1335 float px_refit = zx * zDir;
1336 float py_refit = zy * zDir;
1337 float pz_refit = zDir;
1338 float segPhi = 0.25*kPi*seg;
1339 // if vr is opposite to original, but both are very small, e.x. -0.01 -> + 0.01, or you can say, pt~p, change it to guarantee vx, vy is correct.
1340 if (part == 1 && px_refit*cos(segPhi)+py_refit*sin(segPhi) < 0.0) { // when in barrel, pt dot segPhi < 0, angle between them > 90deg
1341 px_refit *= -1.0;
1342 py_refit *= -1.0;
1343 pz_refit *= -1.0;
1344 }
1345
1346 mom_refit.setX(px_refit);
1347 mom_refit.setY(py_refit);
1348 mom_refit.setZ(pz_refit);
1349 mom_refit.setMag(momentum);
1350 }
1351 else mom_refit = m_MucMomentum; //use the former momentum
1352
1353 HepPoint3D initPos_refit;
1354 if(status == 0){
1355 float initPosx_refit, initPosy_refit, initPosz_refit;
1356 float sigmax_refit, sigmay_refit, sigmaz_refit;
1357 road3D.Project(0, zx, x0, zy, y0, initPosx_refit, initPosy_refit, initPosz_refit);
1358 initPos_refit.setX(initPosx_refit-mom_refit.x()/momentum);
1359 initPos_refit.setY(initPosy_refit-mom_refit.y()/momentum);
1360 initPos_refit.setZ(initPosz_refit-mom_refit.z()/momentum);
1361 }
1362 else initPos_refit = initPos;
1363 //refit---------------------------------
1364 //cout<<"mom: "<<m_MucMomentum<<" "<<mom_refit<<" pos: "<<initPos<<" "<<initPos_refit<<endl;
1365 //vector<Identifier> MuId = road3D.ProjectToStrip(m_endPart,igap,initPos,m_MucMomentum,padID,intersect_x,intersect_y,intersect_z);
1366
1367 vector<Identifier> MuId = road3D.ProjectToStrip(m_endPart,igap,initPos_refit,mom_refit,padID,intersect_x,intersect_y,intersect_z);
1368
1369 vector<Identifier>::const_iterator mucid;
1370 int i = 0;
1371 for(mucid = MuId.begin(); mucid != MuId.end(); mucid++,i++)
1372 {
1373 MucRecHit *pHit = new MucRecHit(MucID::part(*mucid),MucID::seg(*mucid),MucID::gap(*mucid),MucID::strip(*mucid));
1374 pHit->SetPadID(padID[i]);
1375 pHit->SetIntersectX(intersect_x[i]);
1376 pHit->SetIntersectY(intersect_y[i]);
1377 pHit->SetIntersectZ(intersect_z[i]);
1378
1379 m_pExpectedHits.push_back(pHit);
1380 }
1381 }
1382 }
1383
1384 //cout<<"in RecMucTrack push back expected hits size= "<<m_pExpectedHits.size()<<" ? "<<m_pHits.size()<<endl;
1385 for(int i=0; i< m_pExpectedHits.size(); i++)
1386 {
1387 MucRecHit *ihit = m_pExpectedHits[i];
1388 //cout<<"expected Hits: "<<ihit->Part()<<" "<<ihit->Seg()<<" "<<ihit->Gap()<<" "<<ihit->Strip()<<endl;
1389 //cout<<"pad: "<<ihit->GetPadID()<<" pos: "<<ihit->GetIntersectX()<<" "<<ihit->GetIntersectY()<<" "<<ihit->GetIntersectZ()<<" "<<endl;
1390 }
1391
1392 for(int i=0; i< m_pHits.size(); i++)
1393 {
1394 MucRecHit *ihit = m_pHits[i];
1395 //cout<<"attachedd Hits: "<<ihit->Part()<<" "<<ihit->Seg()<<" "<<ihit->Gap()<<" "<<ihit->Strip()<<" isseed: "<<ihit->HitIsSeed()<<endl;
1396 }
1397 //cout<<"1st: "<<brFirstLayer()<<" "<<ecFirstLayer()<<" last: "<<brLastLayer()<<" "<<ecLastLayer()<<endl;
1398
1399 }
1400 else {
1401 //calc distance between each hit with this track.
1402 //initialize distHits
1403 for(int ihit = 0; ihit < m_pHits.size(); ihit++){
1404 m_distHits.push_back(-99);
1405 m_distHits_quad.push_back(-99);
1406 }
1407 }
1408 //cout << "Muc Pos: x " << m_MucPos.x() << " y " << m_MucPos.y() << " z " << m_MucPos.z() << endl;
1409}
1410
1411void
1413{
1414 int ngap = MucID::getGapMax();
1415 int gap, count = 0;
1416 vector<int> firedGap;
1417 for(gap = 0; gap < ngap; gap++) firedGap.push_back(0);
1418
1419 vector<MucRecHit*>::const_iterator iHit;
1420 for (iHit=m_pHits.begin(); iHit != m_pHits.end(); iHit++) {
1421 if (*iHit) { // Check for a null pointer.
1422 gap = (*iHit)->Gap();
1423 firedGap[gap] = 1;
1424 }
1425 }
1426
1427 for ( gap = 0; gap < ngap; gap++) {
1428 count += firedGap[gap];
1429 }
1430
1431 m_numHits = m_pHits.size();
1433 //cout<<"nLayer:\t"<<m_numLayers<<endl;
1434}
1435
1436int
1438{
1439 return m_pHits.size();
1440}
1441
1442int
1443RecMucTrack::GetHitInGap(const int part, const int gap) const
1444{
1445 if ( part < 0 || part > 2 ) {
1446 cout << "RecMucTrack::GetHitInGap(), invalid part " << part << endl;
1447 return 0;
1448 }
1449 if ( (gap < 0) || (gap >= (int)MucID::getGapNum(part)) ) {
1450 cout << "RecMucTrack::GetHitInGap(), invalid gap " << gap << endl;
1451 return 0;
1452 }
1453
1454 vector<MucRecHit*>::const_iterator iHit;
1455 int hitsInGap = 0;
1456
1457 for (iHit = m_pHits.begin(); iHit != m_pHits.end(); iHit++) {
1458
1459 if ( !(*iHit) ) {
1460 cout << "RecMucTrack::GetHitInGap() null hit pointer !" << endl;
1461 return 0;
1462 }
1463 else {
1464 if( part == (*iHit)->Part() && gap == (*iHit)->Gap() ) hitsInGap++;
1465 }
1466 }
1467
1468 return hitsInGap;
1469}
1470
1471int
1472RecMucTrack::GetHitInSeg(const int part, const int seg) const
1473{
1474 int num = GetHitInSegOrient(part, seg, 0) + GetHitInSegOrient(part, seg, 1);
1475 return num;
1476}
1477
1478int
1479RecMucTrack::GetHitInSegOrient(const int part, const int seg, const int orient) const
1480{
1481 if ( part < 0 || part > 2 ) {
1482 cout << "RecMucTrack::GetHitInSeg(), invalid part " << part << endl;
1483 return 0;
1484 }
1485 if ( (seg < 0) || (seg >= (int)MucID::getSegNum(part)) ) {
1486 cout << "RecMucTrack::GetHitInSeg(), invalid seg = " << seg << endl;
1487 return 0;
1488 }
1489
1490 vector<MucRecHit*>::const_iterator iHit;
1491 int hitsInSeg = 0;
1492
1493 for (iHit = m_pHits.begin(); iHit != m_pHits.end(); iHit++) {
1494
1495 if ( !(*iHit) ) {
1496 cout << "RecMucTrack::GetHitInSeg(), null hit pointer !" << endl;
1497 return 0;
1498 }
1499 else {
1500 if( part == (*iHit)->Part() && seg == (*iHit)->Seg() &&
1501 orient == (*iHit)->GetGap()->Orient() ) hitsInSeg++;
1502 }
1503 }
1504
1505 return hitsInSeg;
1506}
1507
1508int
1509RecMucTrack::FindSegWithMaxHits(int &findPart, int &findSeg)
1510{
1511 int maxHits = 0;
1512 int hits = 0;
1513 for(int part = 0; part < (int)MucID::getPartNum(); part++) {
1514 for(int seg = 0; seg < (int)MucID::getSegNum(part); seg++) {
1515 hits = GetHitInSeg(part, seg);
1516 if (hits > maxHits) {
1517 maxHits = hits;
1518 findPart = part;
1519 findSeg = seg;
1520 }
1521 }
1522 }
1523
1524 return maxHits;
1525}
1526
1527void
1529{
1530 int maxHits = 0;
1531 int hits = 0;
1532 for(int part = 0; part < (int)MucID::getPartNum(); part++) {
1533 for(int gap = 0; gap < (int)MucID::getGapNum(part); gap++) {
1534 hits = GetHitInGap(part, gap);
1535 if(hits > maxHits) maxHits = hits;
1536 }
1537 }
1538
1539 m_maxHitsInLayer = maxHits;
1540}
1541
1542bool
1543RecMucTrack::HasHit(const int part, const int seg, const int gap, const int strip) const
1544{
1545 bool found = false;
1546 vector<MucRecHit*>::const_iterator iHit;
1547
1548 for (iHit = m_pHits.begin(); iHit != m_pHits.end(); iHit++) {
1549 if (*iHit) { // Check for a null pointer.
1550 if ( (*iHit)->Part() == part &&
1551 (*iHit)->Seg() == seg &&
1552 (*iHit)->Gap() == gap &&
1553 (*iHit)->Strip() == strip ) {
1554 found = true;
1555 }
1556 }
1557 }
1558
1559 return found;
1560}
1561
1562bool
1563RecMucTrack::HasHitInGap(const int part, const int gap) const
1564{
1565 if ( (gap < 0) || (gap >= (int)MucID::getGapNum(part)) ) {
1566 cout << "RecMucTrack::HasHitInGap-E2 invalid gap = " << gap << endl;
1567 return false;
1568 }
1569
1570 bool found = false;
1571 vector<MucRecHit*>::const_iterator iHit;
1572
1573 for (iHit = m_pHits.begin(); iHit != m_pHits.end(); iHit++) {
1574 if (*iHit) { // Check for a null pointer.
1575 if ( (*iHit)->Part() == part &&
1576 (*iHit)->Gap() == gap ) {
1577 found = true;
1578 }
1579 }
1580 }
1581
1582 return found;
1583}
1584
1585int
1587{
1588 if (!track2) {
1589 return 0;
1590 }
1591
1592 int count = 0;
1593 vector<MucRecHit*>::const_iterator iHit1;
1594 vector<MucRecHit*>::const_iterator iHit2;
1595 MucRecHit *hit1, *hit2;
1596
1597 for( iHit1 = m_pHits.begin(); iHit1 != m_pHits.end(); iHit1++){
1598 for( iHit2 = track2->m_pHits.begin();
1599 iHit2 != track2->m_pHits.end(); iHit2++){
1600 hit1 = (*iHit1);
1601 hit2 = (*iHit2);
1602
1603 if ( (hit1 != 0) && (hit2 != 0) ) {
1604 if (hit1->GetID() == hit2->GetID()) {
1605 count++;
1606 }
1607 }
1608 }
1609 }
1610
1611 return count;
1612}
1613
1614MucRecHit*
1615RecMucTrack::GetHit(const int part, const int gap) const
1616{
1617 if ( (gap < 0) || (gap >= (int)MucID::getGapNum(part)) ) {
1618 cout << "RecMucTrack::Hit-E1 invalid gap = " << gap << endl;
1619 return 0;
1620 }
1621
1622 vector<MucRecHit*>::const_iterator iHit;
1623
1624 for (iHit = m_pHits.begin(); iHit != m_pHits.end(); iHit++) {
1625 if (*iHit) { // Check for a null pointer.
1626 if ( (*iHit)->Part() == part &&
1627 (*iHit)->Gap() == gap) {
1628 return (*iHit);
1629 }
1630 }
1631 }
1632
1633 return 0L;
1634}
1635
1636vector<MucRecHit*>
1638{
1639 return m_pHits;
1640}
1641
1642vector<MucRecHit*>
1644{
1645 return m_pExpectedHits;
1646}
1647
1648vector<long>
1650{
1651 vector<long> v;
1652
1653 vector<MucRecHit*>::const_iterator iHit;
1654 for ( iHit = m_pHits.begin(); iHit != m_pHits.end(); iHit++) {
1655 if (*iHit) { // Check for a null pointer.
1656 long index = (*iHit)->GetID();
1657 v.push_back(index);
1658 /*
1659 cout << " Muc2DRoad::HitIndices gap orientation twopack= "
1660 << (*iHit)->ChannelID().Plane() << " "
1661 << (*iHit)->ChannelID().Orient() << " "
1662 << (*iHit)->ChannelID().TwoPack() << endl;
1663 */
1664 }
1665 }
1666 return v;
1667}
1668
1669void
1671{
1672 setVecHits(m_pHits);
1673 setExpHits(m_pExpectedHits);
1677 //ComputeDepth();
1678 ComputeDepth(fittingmethod);
1681}
1682
1683void
1685{
1686 vector<MucRecHit*>::const_iterator iHit;
1687 for ( iHit = m_pHits.begin(); iHit != m_pHits.end(); iHit++) {
1688 if (*iHit) { // Check for a null pointer.
1689 float xl, yl, zl;
1690 (*iHit)->GetStrip()->GetCenterPos(xl, yl, zl);
1691 HepPoint3D vl(xl, yl, zl);
1692 HepPoint3D vg = (*iHit)->GetGap()->TransformToGlobal(vl);
1693
1694 cout << " part " << (*iHit)->Part()
1695 << " seg " << (*iHit)->Seg()
1696 << " gap " << (*iHit)->Gap()
1697 << " strip " << (*iHit)->Strip()
1698 << " pos (" << vg.x() << ", " << vg.y() << ", " << vg.z() << ")"
1699 << endl;
1700 }
1701 }
1702
1703}
1704
1705void
1707{
1708 if(m_changeUnit == false){
1709 m_depth/=10;
1710
1711 m_xPos /=10;
1712 m_yPos /=10;
1713 m_zPos /=10;
1714
1715 m_xPosSigma/=10;
1716 m_yPosSigma/=10;
1717 m_zPosSigma/=10;
1718
1719 m_px /= 1000;
1720 m_py /= 1000;
1721 m_pz /= 1000;
1722
1723 m_distance /= 10;
1724 }
1725
1726 m_changeUnit = true;
1727
1728}
double sin(const BesAngle a)
Definition BesAngle.h:210
double cos(const BesAngle a)
Definition BesAngle.h:213
**********INTEGER nmxhep !maximum number of particles DOUBLE PRECISION vhep INTEGER jdahep COMMON hepevt $ !serial number $ !number of particles $ !status code $ !particle ident KF $ !parent particles $ !childreen particles $ !four momentum
Double_t x[10]
DOUBLE_PRECISION count[3]
EvtStreamInputIterator< typename Generator::result_type > iter(Generator gen, int N=0)
**********Class see also m_nmax DOUBLE PRECISION m_amel DOUBLE PRECISION m_x2 DOUBLE PRECISION m_alfinv DOUBLE PRECISION m_Xenph INTEGER m_KeyWtm INTEGER m_idyfs DOUBLE PRECISION m_zini DOUBLE PRECISION m_q2 DOUBLE PRECISION m_Wt_KF DOUBLE PRECISION m_WtCut INTEGER m_KFfin *COMMON c_KarLud $ !Input CMS energy[GeV] $ !CMS energy after beam spread beam strahlung[GeV] $ !Beam energy spread[GeV] $ !z boost due to beam spread $ !electron beam mass *ff pair spectrum $ !minimum v
Definition KarLud.h:35
const double kSuperConductorR
Definition MucConstant.h:11
const double kMinor
Definition MucConstant.h:8
const double kPi
Definition MucConstant.h:6
const double kSuperConductorZ
Definition MucConstant.h:12
const double kMagnetField
Definition MucConstant.h:13
const double kvC
const int kMdcExtIterMax
const double kInsctWeight
const double kDeltaPhi
int intersection(const HepPoint3D &c1, double r1, const HepPoint3D &c2, double r2, double eps, HepPoint3D &x1, HepPoint3D &x2)
Circle utilities.
Definition TMDCUtil.cxx:99
const int GetTrackId() const
Definition DstExtTrack.h:42
double m_zPos
int m_kalbrLastLayer
double pz() const
Definition DstMucTrack.h:60
int brLastLayer() const
Definition DstMucTrack.h:39
double py() const
Definition DstMucTrack.h:59
double m_xPos
double m_xPosSigma
double deltaPhi() const
Definition DstMucTrack.h:63
int status() const
Definition DstMucTrack.h:34
int m_kalecLastLayer
int trackId() const
Definition DstMucTrack.h:32
double m_kalrechi2
double m_depth
double m_zPosSigma
double m_distance
double px() const
Definition DstMucTrack.h:58
int ecLastLayer() const
Definition DstMucTrack.h:40
double m_deltaPhi
double m_kaldepth
double distance() const
Definition DstMucTrack.h:62
double m_chi2
double m_yPos
double m_yPosSigma
int m_maxHitsInLayer
HepPoint3D TransformToGlobal(const HepPoint3D pPoint) const
Transform a point from gap coordinate to global coordinate.
int Seg() const
Get seg identifier (0-7).
Definition MucGeoGap.h:101
int Gap() const
Get gap identifier (0-8).
Definition MucGeoGap.h:104
int Part() const
Get part identifier (0,2 for cap, 1 for barrel).
Definition MucGeoGap.h:98
float GetIronThickness() const
Definition MucGeoGap.h:116
HepPoint3D TransformToGap(const HepPoint3D gPoint) const
Transform a point from global coordinate to gap coordinate.
int Orient() const
Definition MucGeoGap.h:108
vector< HepPoint3D > FindIntersections(const int part, const int gap, const HepPoint3D gPoint, const Hep3Vector gDirection)
MucGeoGap * GetGap(const int part, const int seg, const int gap) const
Get a pointer to the gap identified by (part,seg,gap).
static MucGeoGeneral * Instance()
Get a pointer to the single instance of MucGeoGeneral.
static int part(const Identifier &id)
Definition MucID.cxx:46
static value_type getGapMax()
Definition MucID.cxx:195
static value_type getPartNum()
Definition MucID.cxx:159
static int gap(const Identifier &id)
Definition MucID.cxx:66
static int seg(const Identifier &id)
Definition MucID.cxx:56
static value_type getSegNum(int part)
Definition MucID.cxx:164
static int strip(const Identifier &id)
Definition MucID.cxx:76
static value_type getGapNum(int part)
Definition MucID.cxx:171
float GetIntercept() const
Intercept of trajectory.
void AttachHit(MucRecHit *hit)
Attach the given hit to this road.
float GetSlope() const
Slope of trajectory.
int RefitNoCurrentGap(const int &gap, float &slopeZX, float &interceptZX, float &slopeZY, float &interceptZY)
refit the 3D road without the assigned gap
float GetSlopeZX() const
Get Z-X dimension slope.
float GetSlopeZY() const
Get Z-Y dimension slope.
void TransformPhiRToXY(const float &vk, const float &vr, const float &k0, const float &r0, float &vx, float &vy, float &x0, float &y0) const
Where does the trajectory of this road intersect the reference plane?
void ProjectNoCurrentGap(const int &gap, float &x, float &y, float &z, float &sigmaX, float &sigmaY, float &sigmaZ, float &quad_x1, float &quad_y1, float &quad_z1, float &quad_x2, float &quad_y2, float &quad_z2)
Where does the trajectory of this road intersect a specific gap when refit without current gap!...
int GetPart() const
In which part was this road found?
vector< Identifier > ProjectToStrip(const int &part, const int &gap, const HepPoint3D &gPoint, const Hep3Vector &gDirection)
void SetSimpleFitParams(const float &m_SlopeZX, const float &m_InterceptZX, const float &m_SlopeZY, const float &m_InterceptZY)
set the fit parameters : slope and intercept for XZ and YZ.
int GetDegreesOfFreedom() const
How many degrees of freedom in the trajectory fit?
void Project(const int &gap, float &x1, float &y1, float &z1, float &x2, float &y2, float &z2)
Where does the trajectory of this road intersect two surfaces of a specific gap?
void ProjectWithSigma(const int &gap, float &x, float &y, float &z, float &sigmaX, float &sigmaY, float &sigmaZ)
Where does the trajectory of this road intersect a specific gap?
float GetReducedChiSquare() const
Chi-square parameter (per degree of freedom) of the trajectory fit.
void SetIntersectZ(float z)
Definition MucRecHit.h:105
int Seg() const
Get Seg.
Definition MucRecHit.h:74
MucGeoGap * GetGap() const
Get geometry data for the gap containing this hit.
Definition MucRecHit.h:83
Hep3Vector GetCenterPos() const
Get Center position of the strip (global coords).
int Part() const
Get Part.
Definition MucRecHit.h:71
int Gap() const
Get Gap.
Definition MucRecHit.h:77
void SetIntersectY(float y)
Definition MucRecHit.h:104
void SetIntersectX(float x)
Definition MucRecHit.h:103
Identifier GetID() const
Get soft identifier of this hit.
Definition MucRecHit.h:68
void SetPadID(int padID)
Definition MucRecHit.h:102
int GetTotalHits() const
How many hits in all does this track contain?
void LineFit(int fittingMethod)
Line fit with hits on a seg with max hits.
void CorrectPos()
Correct current position of this trajectory.
void PrintHitsInfo() const
Print Hits Infomation.
void CorrectDir()
Correct direction of this trajectory.
void ComputeTrackInfo(int fittingmethod)
Get corresponding monte carlo track pointer.
int GetNGapsWithHits() const
How many gaps provide hits attached to this track?
void SetDefault()
void SetMdcMomentum(const float px, const float py, const float pz)
set start moment of the track in Mdc.
void setExpHits(vector< MucRecHit * > &pHits)
void SetMucPosSigma(const float sigmax, const float sigmay, const float sigmaz)
MucRecHit * GetHit(const int part, const int gap) const
Get a pointer to the first hit attached in a particular gap.
bool IsInsideSuperConductor(Hep3Vector pos)
int GetHitInSeg(const int part, const int seg) const
How many hits does a segment contains.
~RecMucTrack()
Destructor.
void AttachInsct(Hep3Vector insct)
Attach the intersection to this trajectory.
int brFirstLayer() const
Which gap on Barrel is the first one with hits attached to this track?
void SetExtMucPos(const float x, const float y, const float z)
set start position of ext track in Muc. (compute from MdcPos MdcMomentum or get from ExtTrack)
int GetNSharedHits(const RecMucTrack *track) const
How many hits do two tracks share?
void ComputeNGapsWithHits()
ComputeNGapsWithHits;.
void SetMdcPos(const float x, const float y, const float z)
set start position of the track in Mdc.
void SetCurrentDir(const float x, const float y, const float z)
set current direction of the trajectory.
void ComputeDepth()
chi2 of line fit
float GetHitDistance(const MucRecHit *hit)
Calculate the distance of the hit to the intersection in read direction.
void SetExtTrack(RecExtTrack *extTrack)
set Ext track point.
void setTrackId(const int trackId)
set the index for this track.
bool HasHit(const int part, const int seg, const int gap, const int strip) const
How many hits were attached in the gap with the most attached hits?
void GetMdcExtTrack(Hep3Vector mdcStartPos, Hep3Vector mdcStartMomentum, int charge, Hep3Vector &mucStartPos, Hep3Vector &mucStartMomentum)
compute ext track myself from mdc.
void ComputeMaxHitsInGap()
ComputeMaxHitsInGap;.
int GetHitInGap(const int part, const int gap) const
How many hits per gap does this track contain?
int FindSegWithMaxHits(int &part, int &seg)
Find the segment which contains most hits, return max hits number.
Hep3Vector CalculateInsct(const int part, const int seg, const int gap)
Calculate intersection from all hits attached on this gap.
void Project(const int &part, const int &gap, float &x, float &y, float &z, int &seg)
Where does the trajectory of this track intersect a specific gap?
void SetMucMomentum(const float px, const float py, const float pz)
set start moment of the track in Muc.
void setVecHits(vector< MucRecHit * > &pHits)
reload setVecHits
vector< long > GetHitIndices() const
Get indices of all hits in the track.
int GetHitInSegOrient(const int part, const int seg, const int orient) const
How many hits does a segment contains in one orient.
void SetExtMucMomentum(const float px, const float py, const float pz)
set start moment of ext track in Muc.
RecMucTrack & operator=(const RecMucTrack &orig)
Assignment constructor.
vector< MucRecHit * > GetHits() const
Get all hits on this track.
void AttachHit(MucRecHit *hit)
set corresponding monte carlo track pointer.
void SetCurrentInsct(const float x, const float y, const float z)
set current intersection of the trajectory with strip plane.
void ComputeDistanceMatch()
Compute distance match //2006.11.08.
void OutputUnitChange()
change unit
void SetCurrentPos(const float x, const float y, const float z)
set current position of the trajectory.
vector< MucRecHit * > GetExpectedHits() const
void SetMucPos(const float x, const float y, const float z)
set start position of the track in Muc. (after line fit and correction)
float GetHitDistance2(const MucRecHit *hit)
no abs value
void Extend()
Extend mucpos and extmucpos to first layer of muc.
bool HasHitInGap(const int part, const int gap) const
Does this track contain any hits in the given gap?
void ComputeLastGap()
Comute last gap in barrel and endcap.
RecMucTrack()
Constructor.
void AttachDirection(Hep3Vector dir)
Attach the direction to this trajectory.
double y[1000]
float charge